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  • Simcraft Implemented, a Raidbot Derivate with Integrated Combat

    Discussion in 'Botbases' started by Kane49_2, Feb 15, 2015.

    1. spacebear

      spacebear New Member

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      Do you have aoe disabled when attacking single target?
       
    2. Dragnar86

      Dragnar86 New Member

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      love to see a bot where i can write rotation by myself(without any programming skils). but i dunno why i cant get the bot work. i think about an install failure, so i write it down:
      1. download zip file
      2.open it and drag the simpl-master folder to hb\bots-folder.
      3. start ?
      I wanted to test the default hunter rotation but doesnt do anything for me. Maybe somebody can help mastering this issue ?

      Many thanks in advance
       
    3. eway

      eway New Member

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      It is not working after updated to last version, here is the log
      Code:
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class PXPGHZJSXU
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Death_Knight_Frost_1h_T17H
      		[Behavior(WoWClass.DeathKnight, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateDeathKnightFrostPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class UKHYTQUARP
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Death_Knight_Frost_2h_T17H
      		[Behavior(WoWClass.DeathKnight, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateDeathKnightFrostPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class BLKDCCWCKH
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Death_Knight_Unholy_T17H
      		[Behavior(WoWClass.DeathKnight, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateDeathKnightUnholyPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class WOPZESQTJZ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Druid_Balance_T17H
      		[Behavior(WoWClass.Druid, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateDruidBalancePvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class JEMHDBCIQP
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Hunter_BM_T17H
      		[Behavior(WoWClass.Hunter, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateHunterBeastmasteryPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class SMXEDENMDE
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Hunter_MM_T17H
      		[Behavior(WoWClass.Hunter, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateHunterMarksmanshipPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class CHHPXGVIUA
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Hunter_SV_T17H
      		[Behavior(WoWClass.Hunter, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateHunterSurvivalPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class ZBQRGWYCAA
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Mage_Arcane_T17H
      		[Behavior(WoWClass.Mage, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateMageArcanePvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class AOLVPKQKVZ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Mage_Fire_T17H
      		[Behavior(WoWClass.Mage, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateMageFirePvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class FEQFWCXWKW
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Mage_Frost_T17H
      		[Behavior(WoWClass.Mage, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateMageFrostPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class GTOPPRVGXH
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Monk_Windwalker_1h_T17H
      		[Behavior(WoWClass.Monk, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateMonkWindwalkerPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class FKMCEOVMAN
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Monk_Windwalker_2h_T17H
      		[Behavior(WoWClass.Monk, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateMonkWindwalkerPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class QKNUUVKLVE
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Paladin_Retribution_T17H
      		[Behavior(WoWClass.Paladin, WoWSpec.None, WoWContext.PvE)]
      		public static void GeneratePaladinRetributionPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class ZCSDUGZVGY
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Rogue_Assassination_T17H
      		[Behavior(WoWClass.Rogue, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateRogueAssassinationPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class OKNOTVSNBH
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Rogue_Combat_T17H
      		[Behavior(WoWClass.Rogue, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateRogueCombatPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class GKWXFWGUUT
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Shaman_Elemental_T17H
      		[Behavior(WoWClass.Shaman, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateShamanElementalPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class GKKTHDSIIX
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Shaman_Enhancement_T17H
      		[Behavior(WoWClass.Shaman, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateShamanEnhancementPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class PZGBYGXYAZ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warlock_Affliction_T17H
      		[Behavior(WoWClass.Warlock, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarlockAfflictionPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class DXKOXOFVXX
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warlock_Demonology_T17H
      		[Behavior(WoWClass.Warlock, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarlockDemonologyPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class AFAMREZTGQ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warlock_Destruction_T17H
      		[Behavior(WoWClass.Warlock, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarlockDestructionPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class DJEDSGEUYZ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warrior_Arms_T17H
      		[Behavior(WoWClass.Warrior, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarriorArmsPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class ZHUVQIZWVT
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warrior_Fury_1h_T17H
      		[Behavior(WoWClass.Warrior, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarriorFuryPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class XWLKWJZUJT
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warrior_Fury_2h_T17H
      		[Behavior(WoWClass.Warrior, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarriorFuryPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:16>:using Styx;
      using Styx.Common;
      namespace Simcraft
      {
      	public class HDSJWTSGVQ
      	{
      		private static SimcraftImpl simc{get { return SimcraftImpl.inst; }}
      		#region Warrior_Gladiator_T17H
      		[Behavior(WoWClass.Warrior, WoWSpec.None, WoWContext.PvE)]
      		public static void GenerateWarriorProtectionPvEBehavior()
      		{
      			Logging.Write("Behaviors created !");
      		}
      		#endregion
      	}
      }
      
      <22:17>:avgIte: 2.19333333333333
      <22:17>:avgIte: 2.24666666666667
      
      I put it under the bots folder, and create a Logs folder under it, any other settings I'm missing?
       
    4. Day7

      Day7 Member

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      Well, wouldn't it not work since HB isn't updated?
       
    5. paperc07

      paperc07 Member

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      Nice were's all my hunters buddies make some badass ones lol
       
    6. Day7

      Day7 Member

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      If I can figure out how to make it work to import settings I could make one for at least my BM/SV hunter

      lol
       
    7. Mr McGibblets

      Mr McGibblets Member

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      To my knowledge its pretty impossible to test without honorbuddy being enabled and released as public.
       
    8. Trashbin

      Trashbin New Member

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      Just wait for rimdab to release routine. Awesome routines and superfast with updates
       
    9. Day7

      Day7 Member

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      Well I didn't mean right now you silly

      I meant later on, and make it work as in "learn how to import settings"
       
    10. Kane49_2

      Kane49_2 New Member

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      Ill be home in an hour to fix any bugs youve been having, hopefully HB gets released until then ^^
       
    11. rascal9

      rascal9 Member

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      Every class is complete under the folder Profiles. Edit the file in notepad and you will see there is no difference from sim import now copy and paste.
       
      Last edited: Feb 25, 2015
    12. iroth

      iroth New Member

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      Just donated, really an amazing tool.
       
    13. paperc07

      paperc07 Member

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      yeah let me know I will try out both considering I am going to have BM/Surv
       
    14. rascal9

      rascal9 Member

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      Honorbuddy 2.5.12880.769\Bots\simpl\trunk\Profiles It contains your hunter SV your Hunter MM and your BM. all rotations are there.
       
    15. Kane49_2

      Kane49_2 New Member

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      Gonna have to wait for HB to be up again so i can do stuff, ill probably be offering chat support tomorrow should HB be up :)
       
    16. misterneko

      misterneko New Member

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      can we try the mage one when HB be up?

      - test release now up
       
      Last edited: Feb 25, 2015
    17. oly182

      oly182 New Member

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      why do i keep getting error when i run profile ''profile selector''? the file name is simcraft and it's in bots folder and all profiles are there
       
    18. pumpiron

      pumpiron Member

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      yeah this seems to be broken with Honorbuddy 2.5.12998.769
       
    19. rascal9

      rascal9 Member

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    20. paperc07

      paperc07 Member

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      its loading for me

      EDIT: nvm as soon as you hit start and the profile thing comes up its getting an error
       
      Last edited: Feb 25, 2015

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