Hi Phelon, I sent you a pm but it doesn't seem you are accepting ideas through that channel so i'll repost here: In rbg's, one of the most important responsibilities in team fights is to spin the flag, and it often is neglected. I would like to suggest a plugin that processes the triggering of the event 'capturing' flag, and, if in range, will attack the target with a melee ability (if in range) or ranged if not. Is this possible. Could you look into seeing if a flag cap triggers an event that is coded. I know a lot of people who would be happy to get a raid warning saying 'xx' capturing flag - spin! everytime to make sure! Regards
I sent you a response via pm? Ultimate Target should protect Banner Capping. I need to test it a bit more, but initially it worked well. If it doesn't work, let me know and I will fix it.
I'm not sure if this is the issue or not, but my healer is acting like it's melee even though I have melee unchecked. Have you had any reports about this? I also use BG farmer, but have movement disable in it... Thanks for any ideas.
You are outside of the support window, but copies for community devs are free. PM me and I will get you a key.
Phelon, I unchecked the strafing and it seems to still do it. I even disabled movement in bgfarmer. I did notice something curious though. BgFarmer seems to take over Ultimate PVP as when I'm watching logs ultimate pvp doesn't really do anything except see enemies....
If you could post a log with an example that would help. I also have no idea if BGFarmer pulses plugins.
Resolve the login issue Phelon... it's been MONTHS! I'm sick and tired of sending you pm's and you replying with utter bs.
Just came back to WoW after a long period away. How do I get my old keys into the buddy store now? Thanks
If I am running this plug in . . . . which of your other plug-ins add further use/value (at the same time as this one is running)? I have several of yours and can't figure if they play together or if this one basically replaces others. Just for one specific instance . . . your targeting plug in - should I disable it when this one is running, or does it add further targeting value?
All the other ones are derivatives of this. Imagine this one does it all, decently. The other one specialize in one specific thing. Ideally you would get all of the plugins and just not use this one if money wasn't an issue. Or you can mix and match what you like between them. Say you want UPvP for strafing, BUT want the better targeting, then you would get the Targeting plugin and turn it off in this one. They can all play nicely with this depending on what you turn on or off in this plugin.
^^ ok great, thanks. Re targeting - I am using gladiator CR, it does not do much targeting except CC & interrupts. If I leave those on, what happens with targeting - do yours or theirs or both get executed?