Neither the code on the front page or the "fixed" version posted by Heffalump contains code to move backwards to trap. Only to spam the trap on CD when the mobid is added to the code. This functionality seemed to have been removed in the latest version..
More efficient trapping I updated the code quite a lot... close to a rewrite I am attaching the plugin zip... Feature: * Text file contains beasts * Stop to attack once 50% * Turns away to not attack * Gui to see beasts from config file How to use: 1. unzip in HB plugin folder 2. Create a profile that attack the beasts to trap 3. Activate the Plugin 4. Make sure to not kill the beast before the pulse ( I have to remove weapon ) 5. Start the profile 6. Enjoy I got 648 beast, meat traps over night...
Look at my updated version... it stops... as long as pulse is activated.... Started implementing distance... but did not bother... ran it overnight with 648 boar captures
hi, im not quite sure what the problem is, but for somereason I just keep running passed the ironhide bulls. I have their id code set up. it me a fault in my setting but I have no idea.... please help!((
hi, I got the script working so it always hits ironhide bulls. but it also attacks direbeak windrocs.... how do I stop it hitting the damn birds. please help
How are you guys finding this working with a Hunter class? the only way I it to work is if I dismiss my pet, but then, i get my arse handed right back to me by those elites.
How do I create a profile to attack the beasts? I'm sorry but I'm completely lost. There is no real information on how to do any of this on the honorbuddy wiki link at the top of the page. Can someone please provide detailed instructions or a link to a video? Much appreciated!
Can we add elites to the profile for some Salvage Blood farming? If so where do you get the mob ID at?
Anyone else having problems with Wetland Tramplers (River beasts) not getting caught in traps? My traps are being placed slightly behind the mobs (in game it appears as if the trap should go off, but) i have to force the bot to walk slightly backwards in order to "trap" the mobs. I am playing on a DK and suspect this might be due to Death Grip, but I cant seem to find an option of "off" for death grip. If anyone else has any ideas, please do not hesitate to share! Happy trapping
Im sorry - i tried doing this over and over - it just kills the beasts after i start the bot. i am not even using a profile - just using it manually DPS to see if it throws a trap and it wont