So now im adressing some issues I dont like personaly when playing this cr. ( playing above 2,8) #1 Issue: Stop using Whirlwind while specced into Slam and AOE mode is enabled, regardless of targets around you... #2 Issue: if force defstance is toggled.... sync csmash/sweeping strikes/reck with taunt on target, so you wont switch to b-stance for a short time and get stunned... this would be a very useful addition #3 slow mechanic is still very buggy, i.e. hamstringin in hunters masters call, hamstringing stunned targets #4 rage management i.e. thundercleaving already slowed targets / not in range of target because of we are rooted / you want to gain some range to charge the target / u switch target which is a bit farther away #5 whirlwinding when not in rage --> maybe add some dont thunderclap if not above mini burst rage limit +10 rage ( rage dumb setting), it did so often happen where I wanted to gain range to target and charge it with a little above 30 rage and I had cs and ms ready , it first thunderclaped, then whirlwind , I charge, it instantly used ms, because I was under rage dumb limit.... so stupid and that did not happen 1 time, it happens very often BUT biggest issue is that the range calc is not right... there are moments where you at max melee range to target( its running away from u) , where you could still hit, but the CR does not, so I have to manual do rotation till I am near enough there also seems to be some kind of los checks to those melee attacks, because it also happens when your trying to hit a pillaring target at max range, the CR wont perform rotation, I have to do it myself thats all I can say, because I just play with auto rotation and interrupt next heal feature ( still dont like its using stormbolt for interrupt) english not my native and I wrote this in a hurry
Has anyone else been using this routine with full Prot spec (not gladiator stance)? I've been running that build for a few days now and does well, but I'm curious to see some other folks settings that have had success with it above 2.2k.
Warrior 2.18 has been submitted and is waiting for approval Changelog: - Fixed melee range calculation if your target is moving - Changed Mass Spell Reflect traps to check impact location - Fixed target HP kick - Changed Audio Notifier - Removed instant Spell Reflect on NS - Fixed Sudden Death proc running out when CS is ready but not used - If defstance is on CD we will use Taunt now to get in defstance - Added option to always keep up the healing debuffs as Arms/Fury - Improved the way Execute works for Arms in PvP - Added option to cancel Sweeping Strikes near breakable CCs - Removed UA/VT from SpellReflect - Added support for Glyph of Resonating Power - Added delay on MortalStrike to wait for ColossusSmash - Thunder Clap usage to slow the current target will now be enabled if AOEMode is disabled and there are no other enemies in range - Replaces Unholy Frenzy with Summon Gargoyle for unholy burst spell ID - Fixed DRTracker for 6.1 - Fixed IsPlayerBehind - Fixed Defstance issues
So to use an ability while the cr is running I simply press the hotkey? Because that doesn't seem to work, sometimes I have to spam it or hold it down? How can I remedy this please?
You either use the Hotkey or you use you ingame Keybinds and add those to the pause list. Then you need to tweak the paus ms found in "General". Correct me if Im wrong here. But for me that worked just fine.
appreciate the response so how much u set Ur pause ms to? I set my hokeys to match my In game abilities binding
Some bugs after the new update: -still doing MS before CS wich misses alot of dps -the CR does not use CS for over 1 minute uptime -spellreflect does not work right -I feel the new update on this CR does less dps than before
i don't know if its a bug with ms before cs, but i have also noticed some issues with having cs available for like 20 seconds spellreflect is definitely not working correct, sometimes it does reflect and sometimes it doesn't although its not on cd (e.g. sheep) due to the cs thingy it felt the overall damage was lacking some spikiness ... apart from that i am pretty satisfied with this cr , keep it up
shockwave is setup for they amount of people that are around you...default is 3..meaning 3 people. so u might have to set it for like 4 people
can we have a screen of an hight rated arena setting please i change my setting and i have trouble with english
Its actually checking if the targets in front of you can be cc'ed (not immune and no dr) But yes if your settings says shockwave on 3 units and there are 4 in front of you where one is immune it will shockwave since you are only looking for 3 units who are not immune and can be cced Totemstomp is working fine for me, maybe you've disabled it in the settings?
Totemstomp is working fine for me, maybe you've disabled it in the settings? high prio totem stomp is enable low prio totem stomp is enable totem stomp delay 1500 this is right,or not?
Hey Cokx.. i have another problem.. the bot use MS NOT on cd.. he spamms 2-4x Whirlwind and only then MS.. is this normal?