• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

    Thread Status:
    Not open for further replies.
    1. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      No, I have no plans of adding such option.
       
      Last edited: Mar 10, 2015
    2. dbuddy2

      dbuddy2 New Member

      Joined:
      Mar 6, 2015
      Messages:
      206
      Likes Received:
      0
      Trophy Points:
      0

      is a lvl 74, 3,5k life, max-res, 13k dualstrike OK for running low lvl maps?
      i didn't pick mana nodes (mainly life and block/damage nodes) and i feel with grace the bot is using to much mana flasks.
      2% mana leech and 7(?)% life leech on board
       
    3. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      yup, dual strike sip down the mana terribly faster than any other builds, I have 7% mana leech and it's not enough (6L) (I have 14% life leech aswell, lowhp build)

      If you wanna run maps with a decent clearspeed using dualstrike, consider using Melee Splash, and a movement spell like whirling bladerino !

      you should if you can just replace quicksilver flasks (if you have some) by mana flasks if you manage to use movement spells, you won't need them anymore
       
    4. dbuddy2

      dbuddy2 New Member

      Joined:
      Mar 6, 2015
      Messages:
      206
      Likes Received:
      0
      Trophy Points:
      0
      cool thx.
      actually i use connected dualstrike/multi/lifeleech/splash/added phys/faster attacks.
      and grace/reduced mana.

      I am sure there are better options... o_O



      i got 1 quicksilver flask left in the bar. Already thought about switching into a mana flask because the QS Flask is empty most of the time.
      I think reaching 7% ML with rares or cheap uniques would be a problem for me...

      any support gem (beside reduce mana) good for whirling blades? how should i set up the combat routine if i wanna try whirling blades and dual strike?

      may i ask:
      which prefix/suffix/passives should i try to craft?
      Flask - Path of Exile Wiki
       
    5. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      You could just link Clarity into it for the mana issue, that may solve it a bit and the reduced mana will keep the mana reserve low
      I would personally run HoA + HoI instead of Grace, if you can afford it, else just HoA + Clarity should do the trick

      Faster attacks ! whirling blades is a physical spell.

      For the flasks :
      - 2 Life flasks, 1 overtime (Surgeon/Avenger if crit-oriented build) & 1 instant (seething)
      - 1 Mana flask (Surgeon/Avenger still)
      - 1 Granite flask (I have shitty low armor... lol)
      - 1 Jade flask (I have also low evasion :D)

      I run a crit DS build and I just set every useful & often used flasks with Avenger, so it refills 3 charges on crit.
       
    6. dbuddy2

      dbuddy2 New Member

      Joined:
      Mar 6, 2015
      Messages:
      206
      Likes Received:
      0
      Trophy Points:
      0
      Actually 1 slot is grace, 1 slot is run, and all other slots are dualstrike.
      I set up bot’s single AND aoe attack with dualstrike which is a bit stupid i guess. but the reason was i had no good single target skill which does enough damage.

      Is the bot smart enough to use the skill with highest damage when a (single) boss is left? i dont think so.


      I guess when i want to use whirling blades i should:

      SingleTargetMeleeSlot 1 with whirling blades
      FallbackSlot 2 with default attack
      AoeMeleeSlot 3 with dual strike

      4 grace (automatically casted)
      And 1 free slot with run


      Any suggestions which value for range ?
      and % hp and % mana flask ?
       
      Last edited: Mar 11, 2015
    7. darlack

      darlack Member

      Joined:
      Mar 3, 2015
      Messages:
      252
      Likes Received:
      0
      Trophy Points:
      16
      Is it possible to add a check box for the bot.
      After the murder of the boss on the maps bot collects loot and go back to town. After starts new map, even if there are still monsters.

      This option would be useful for the pass quickly MF maps, where the primary value to me is the final boss.

      Now bot on average spends about 10-12 minutes on maps 70+, and about 2-4 minutes he spends on running around the map, which is not profitable.

      It would be cool if the maps bot passed for 6-7 minutes.
       
    8. darlack

      darlack Member

      Joined:
      Mar 3, 2015
      Messages:
      252
      Likes Received:
      0
      Trophy Points:
      16
      And I have a question about priorities.
      For example, I chose to use maps from 70 to 75

      1. Which maps it will perform in the first place? This is a complete random or it will perform 75 if there are no then 74, 73 and so on until 70?
      2. If there is magic cards, white and rare in stash. How he chooses a card on which he will go? He chooses random?
      Or he first selects a good rare. When if there is no rare cards, he chooses magic?
      And after if there is no magic maps, he picks a normal and turns it into a magic?
       
    9. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      Nope, to use Whirling blade as movement spell you need the CustomPlayerMover to do so.

      For the range, it's a melee range, so 10 max pretty much

      HP% Overtime : 80-90%
      HP% Instant : 50-60% (to avoid lethal)
      Mana% : I would say 25% or so
       
    10. dbuddy2

      dbuddy2 New Member

      Joined:
      Mar 6, 2015
      Messages:
      206
      Likes Received:
      0
      Trophy Points:
      0
    11. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
    12. druzil

      druzil Community Developer

      Joined:
      Feb 11, 2015
      Messages:
      49
      Likes Received:
      0
      Trophy Points:
      6
      cant run some maps :
      as far as i can see it in openmaptask & stashhelper :
      - upgrade to normal means :
      => find normal maps wich are NOT mirrored and NOT corrupted and run them
      - upgrade to magic means :
      => find Magic maps wich are identified and run tem . if nothing is found try to find normal maps and upgrade them to magic, then run them
      - upgrade to rare means :
      => find rare maps wich are identified and run tem . if nothing is found try to find normal maps and upgrade them to Rare , then run them.

      as far as i can see it :
      Maprunner NEVER runs following maps :
      - unidentified corrupted ones
      - Mirrored ones
      - unidentified magic ones
      - unidentified rare ones

      do i missunderstand something ?

      there should be added some type of fallback :

      "upgrade to rare" should include unidentified corrupted rare, identified magic, unidentified corrupted magic, mirrored ...
      "upgrade to magic" should include identified magic, unidentified corrupted magic, mirrored ...
      "upgrade to normal" should include at least normal mirrored too.



      sorry for my bad english, bit i hope its clear what im talking about.
       
      Last edited: Mar 11, 2015
    13. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      druzil
      You could've just read the first page. The same is written there.
      Identification is IdTask's job, not MapRunner's. Just add maps to id filter.
       
    14. druzil

      druzil Community Developer

      Joined:
      Feb 11, 2015
      Messages:
      49
      Likes Received:
      0
      Trophy Points:
      6
      yes, but what about running those Maps UnID'ed, they give 30% more Quantity.

      i was not talking about IDing those maps, thats realy the job of the ID-filter.
       
    15. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      I will add an option to run unid maps in future.
      Also options to:
      - Run mirrored/corrupted normal maps if "Upgrade to" is set to "Normal".
      - Run mirrored/corrupted magic/rare maps if their affixes satisfy the ignore list.
      - Reroll the existing magic/rare not-mirrored not-corrupted maps.
      - Upgrade to Magic only in X level range and to rare in Y level range.
      - Reroll rare maps with chaos orbs.

      But currently I am completely satisfied with maprunner. All those features are pretty much unnecessary. I will, probably, add them after "act4 bot rewrite".

      Also, feel free to edit the TakeMapTask.
       
    16. mrfuture

      mrfuture Member

      Joined:
      Nov 12, 2014
      Messages:
      86
      Likes Received:
      0
      Trophy Points:
      6
      If you have magic map in stash with banned affixes, maprunner should take it and use alternation orb on it, but its not, "fail to find poper map in entire stash" happens.

      Please verify if that happens to you aswell
       
    17. toNyx

      toNyx Well-Known Member

      Joined:
      Oct 29, 2011
      Messages:
      3,770
      Likes Received:
      35
      Trophy Points:
      48
      I'm running flawlessly for now 2 weeks, and it never happend :eek: do you have alts? something is fishy
       
    18. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      Please read my previous post. Option to reroll existing magic maps will be added in future.
       
    19. mrfuture

      mrfuture Member

      Joined:
      Nov 12, 2014
      Messages:
      86
      Likes Received:
      0
      Trophy Points:
      6
      in mrfuture? thanks
       
    20. dbuddy2

      dbuddy2 New Member

      Joined:
      Mar 6, 2015
      Messages:
      206
      Likes Received:
      0
      Trophy Points:
      0
      yesterday i tried to run lvl68 maps with my crappy duelist, failed because it was a "Splitting Monsters fire x additional Projectiles" map and i don't have spellblock.
      (actually 4,8k life, 13k damage)

      You think max spellblock (stone of lazhwar/rainbowstrides) is a "must have"? do i suffer because of stun animations?

      I hope i can change my tabula into a 5 or 6linked soon so i get more res/life/evasion.
      but 6linked isn't cheap and with 5 linked i have to dismiss either life leech (bad idea i guess) or added xx damage.
       
    Thread Status:
    Not open for further replies.

    Share This Page