"Treasure Contract - Gutrek's Cleaver" is undergoing testing now and should be submitted for approval today.
Version 1.0.150314.1 has been submitted and is awaiting approval. Code: - Added Treasure Contract - Gutrek's Cleaver quest chain - Reduced global WaitTimer between quest steps - Characters now unlock the flightpath on Darktide Roost while doing the Explosive Discoveries quest chain
Bought this and it's well worth the money for me. I hate these repetitive and long questlines, so with all my alts it is a real time-saver. I had to do one manually today as it hasn't yet showed up in EU, The Infected Orc. What a pain in the butt! Looking forward to the remaining quests being added. Thank you!
Thank you. Do you mind if I quote you on that on the product page? I am looking to add testimonials to them.
Version 1.0.150314.1 is now live. Today's quest chain in europe is "Treasure Contract - The Infected Orc". It should be implemented today but approval can take up to 4 business days.
Version 1.0.150315.1 has been submitted and is awaiting approval. Code: - Added Treasure Contract - The Infected Orc quest chain
Yes, you may certainly use this as a testimonial. I very much appreciate the work our community develops do, and am happy to help wherever I can. Thanks again for all the work you do to help us enjoy our gaming.
Today, players from the EU get offered "Treasure Contract - Gutrek's Cleaver" which is already part of this package. So sadly I won't be able to wrap this project up. The Thunderlord Sage eludes me.
Wanted to post this as a possible bug, I wasn't monitoring it 100% but I started Treasure Contract - Amulet of Rukhmar on my mage and he ended up stuck at the top of one of the mountain peaks unable to find a complete path to navigate to the objective. I was able to work around it by hearthing back to the garrison and starting the bot back up again as a quick fix. View attachment 583608 2015-03-16 14.58.txt
Today, players from the EU get offered "Treasure Contract - Amulet of Rukhmar" which is already part of this package.
Hey Studio60 ... I fixed this bug with my profiles by making the waittime for the interactwith portal long enough to allow for a slow load screen. This way when trying to kill last guy to complete quest, there are no mesh issues. PHP: <CustomBehavior File="InteractWith" QuestId="37852" MobId="239808" WaitForNpcs="false" CollectionDistance="8" ProactiveCombatStrategy="ClearMobsTargetingUs" PreInteractMountStrategy="DismountOrCancelShapeshift" Range="5" WaitTime="20000" X="-368.3603" Y="229.1068" Z="0.3701334" /> <!-- Portal -->
Version 1.0.150317.1 has been submitted and is awaiting approval. Code: - Amulet of Rukhmar: Added a forced dismount on quest 2/5 to not get stuck in scarecrows with larger mounts - Amulet of Rukhmar: Increased the interaction wait timer to avoid navigation issues (thx to ArmyDr for the tip)
Today, players from the EU get offered "Treasure Contract - Explosive Discoveries" which is already part of this package.
I've buyed this package today,and specially on this quest the profile is really horrible,i had 3/4 times that i was stuck,trying to kill a mob on a cliff,standing there,making round movements,someone easily detect you as an bot,and there was in part 2 of this quest,where you mount up,and constantly drive off a cliff and repeating that over and over.So i quited honorbuddy,because it don't want to loose my account.Going to do it further by hand.i hope you fix this.because now its not worth the 5.99 jet JS
I have not had any reports on this before. I even ran it on two toons this morning without issue. So I would need a log from you to see what the issue is: [Guide] How to attach your log Edit: I will do a few more test runs this morning. Even though I usually don't go on bug hunts without logs being provided.
Currently testing a few changes to "Treasure Contract - Explosive Discoveries". Apparently the standard quest behaviors with mob locations provided by Honorbuddy make the bot pull some weird stunts. I am implementing my own behaviors and locations right now and will try to bug a staff member for immediate approval. Edit: Testing Phase!
Version 1.0.150318.1 has been submitted and is now awaiting approval. Code: Treasure Contract: Explosive Discoveries - Optimized KillBetweenHotspots Strategy - Added Blackspot inside Fexfuse's Hideout - Step 1/5: Demolitionist Megacharge is now being actively hunted instead of waiting in one spot - Step 2/5: Changed interaction strategy with Precision Blasting Powder to make it more responsive - Step 4/5: Now uses own hotspots while hunting for Demon's Blood - Step 4/5: Should now actively try to avoid stronger mobs on the plateau - Step 4/5: Character will now longer try to get back into the water after having reached the plateau I apologize for any inconvience this may have caused. This quest chain certainly was not up to my usual quality standards. I am verry sorry.