It's not happening a lot, but I've returned from being AFK a couple of times and FATEBot has stopped with the following errors. Not sure if it's something I've done or an issue with the bot itself? Code: [06:19:28.819 V] Poor Maid's Misfortune fate.Level < settings.MinLevel [06:19:28.819 N] No fates within operational parameters. [06:19:31.849 V] Poor Maid's Misfortune fate.Level < settings.MinLevel [06:19:31.849 N] No fates within operational parameters. [06:19:32.051 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:19:52.083 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:20:12.083 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:20:32.118 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:20:52.121 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:21:12.153 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:21:32.181 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:21:52.214 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:22:12.222 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:22:32.226 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:22:52.264 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:23:12.299 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.() [06:23:32.329 D] System.IndexOutOfRangeException: Index was outside the bounds of the array. at ff14bot.Managers.ChatLogEntry.(Byte[] ) at ff14bot.Managers.ChatLogEntry..ctor(Byte[] bytes) at ff14bot.Managers.GamelogManager.Pulse() at ff14bot.Behavior.Pulsator.Pulse(PulseFlags CurrentPulseFlags) at ff14bot.TreeRoot.()
Really? That's bizarre. It's the only log I've generated today and the bot was stopped with a wall of red text (the text I pasted into previous post) when I came back from being AFK less than an hour ago.
Gardening botbase should probably have a wait time between fertilizies (and maybe tends?) It looks suspicious how quickly you go through the patches. Also, is the code available for either chocobo or gardening? I'd like to see how you're using coroutines
i like the idea of the chocobo feeding but how exactly do you use it ? i have the kraka root in inventory and i entered the name of the owner of the bird. the bot will open all the way to inventory but then it wont feed it.
You can easily increase the delay, just find the number 1320 in the fertilizer.cs and increase it. It seems fast on your screen but to others it doesn't really seem fast at all in my opinion. Maybe? Def gonna need a log. Also was it Personal or free company stable?
Log for choco feeding at my personal stables. Open menu on stable and clicked start. It opens items then stops the bot. Tried K Root and all food does the same.
Are you only right clicking on the stable and then running the bot? Cause you'll get that error if you open the stable menu and then click the tend to my chocobo button.
I'm having the same thing happen. It's a free company choco stable. Enter my name under botbase settings, select feed, click chocobo stable once to open main menu and start the bot. The Bot opens the feed menu, but doesn't actually use the greens. Here's my logs, going to play around with different greens and see if it's just Krakka roots,
Version 250 Code: Chocobotrainer should work correctly now. Bot will once again close if the game is closed. When setting the POI more useful information is displayed then just the type. Dismount tag added. UseObject,UseItem,Emote tags: Don't try and set the poi if we are incombat but don't have any valid targets. Will now search all provided hotspots for objects to interact with rather then only the one we are navigating to.