Correct. Right now there isn't any logic for the tanking skills (defensive skills, taunts, etc.) but it will do your threat rotation for you (which still makes it a lot easier to tank). Soon I'll be doing all the cross-class skills which will include defensive skills (and of course the option to toggle it off if wanted).
Would it be possible to set a Flee option. E.g in the heal part if your health is below X that the bos escapes to a save point?
That would be up to the Botbase (Fatebot, Orderbot, etc.). Right now if I told Ultima to try to flee Fatebot would fight it and tell it to get back in the Fate area. Also, I assume it would be quicker to just die and get right back out there anyway (assuming you have the local Aetheryte set as your Home). As long as you're not dying over and over that is. If that's the case you could try another zone (or altering your Fatebot settings to only do lower level Fates in that area). There's also the Zekken Plugin to avoid enemy AoE attacks.
Hi, Well thanks for clarification. I am by far not yet an expert on this topic. But when you are in the so called resting part of the combat routine and wait that your health goes back up. Then also there grind and fate would run you right back into the fight? I see as soon as I am finished with my worldwide navigation. I will have to go with the lisbeth approach to make such and other things happen.
Hey Endus, Thanks for the great CR. Was wondering if there is a way to prevent the reborn from switching to a different CR from yours when i go to a crafting class? Dont know if this is in the right area. Thanks.
Are you asking if it would be possible to have it run away during Resting? If so, yes it's possible, but if it hits the edge of the Fatebot hotspot then it'll turn right back around. The only way around that (to my knowledge) would be to clear the hotspot set by Fatebot (but that would cause other issues). If you're just asking if the CR resumes where it left off after resting then the answer is yes. Resting is just a forced pause (blocking out all CR/Botbase actions) until the rest condition is met. I actually hadn't considered that. Currently it's set to throw a NotImplementedException if it encounters a Class/Job it doesn't know (which could possibly cause it to switch CRs as you mentioned). I'll look into getting it to pass all the Crafting/Gathering classes so it won't crash out like that (if it's possible, but I don't see why not). Thanks for the heads up.
Thanks, Ya, basically when i switch to a crafting/Gathering Class it swaps to RebornCO CR and then i have to reboot RebornBuddy. If its not do-able that's OK, Love the great work keep it up!
Check Kupo to see how Mastahg does it, or Kupper, as Ichiba used Kupos method. As an aside, I haven't looked at it myself, as CRs aren't my area, it seems however Mastahg switches from Combat to DoH/DoL classes, the DoL switch doesn't work, and will bring up the "Choose CR" prompt when switching. This can be irritating when using my Ixal profiles, so having a CR that can handle the DoL switches would be of great advantage.
need help for some reason Ultima stop summoning Chocobo. even Summon Chocobo got check mark on the box.
Ultima stopped using Chocobo a while for me as well, so I switched over to Kupo. I've switched back to Ultima now though, and the bot is again summoning the Chocobo. I don't know what fixed it. You've probably tried this, but if not try restarting the game and the bot. Other than that I'm afraid I can't be of much help.
Also having the issue where it stops summoning chocobo. Another issue Im having is that I cannot check certain cross class abilities I have on my shared bar (as a 49 gla) I cant check a lot of abilities in there
Most Cross-Class abilities are not supported yet, since Ultima is a very new CR. - Endus is working on it.
Right, My question wasn't has the CR been updated with healing. More of a question to the developer where he/she was at with healing. Apologies for not being more specific.
New version. Reworked ROG/NIN to match Firana's recommended rotation as well as adding options to use Fuma Shuriken over Raiton and toggling Dancing Edge. Also altered the LNC/DRG rotation for better use of Phlebotomize as recommended. I also added support for Gathering/Crafting classes. All that means is it shouldn't crash the CR when you switch to them (although a few of them still prompt you to reselect the CR when changing, that's a RebornBuddy quirk though, not the CR). I couldn't find any issues with the Chocobo or Ninjutsu code. It's possible it's a latency issue, but I'll keep investigating for those still having issues. No healing yet but we're closer now at least (I think most of the Jobs/Classes are good now and I can finally start grinding away at all the Cross Class skills). After I finish with all of those skills I'll slap healing/tanking in (hopefully before the expansion comes and overwhelms me, but no promises lol).