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  • [PAID] [Warlock] Demonic - An Advanced Honorbuddy Warlock Routine [PvE/PvP]

    Discussion in 'Warlock' started by Millz, Jul 10, 2013.

    1. Kevin8597

      Kevin8597 New Member

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      I 100% agree here . If you are not dooming everything you are doing the fight wrong. I strongly suggest you change your settings so that you do doom EVERYTHING, and watch your damage skyrocket. Your burst on the elementalist will also go up big time. I was under the other persons opinion at first to, hey I shouldn't doom those targets I need more single target, and then I was like... no lets just say f' it and go balls to the wall with dooms, and my dps increased about 15k and it was dps where it mattered ( on the elementalist + firecallers ). People don't seem to understand how doom interacts with our rotation as a whole and it is incredibly significant. If you doom everything you will pretty much be fury capped the entire phase 2 and no matter what you do you won't be able to dump it all. It is pretty insane actually. I have no attempted mythic BF yet so cannot comment on that, but in heroic BF I am hitting 55-60k on this fight.
       
    2. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hi Everyone!


      As you may (or may not) know, I'm getting married tomorrow (Saturday 21st March). I'll be away until 28th March - there'll be no support from me until I get back - at which point it may take me a little while to catch back up with everything.


      For the next week, for the first time in 2 years, all of my products have been discounted! View them all here: Buddy Store


      Cheers


      N.B: I'll go back over the posts I've just skipped above on my return!
       
    3. Kevin8597

      Kevin8597 New Member

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      Congratz Millz :)
       
    4. nilrem2004

      nilrem2004 New Member

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      Good luck and enjoy honeymoon Millz.

      P.S. Don't worry about catching up I already have improvements to be made when you come back :D
      P.P.S. I apologize in advance for future wall of text you will receive from me when you get back :D
       
    5. meka

      meka New Member

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      gratz millz
       
    6. DuckEmpire

      DuckEmpire Member

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      Hey guys - as to avoid having to search through almost 1k pages of posts, could anyone maybe direct me to some profiles for this CR?

      I mean, does anyone have any stock goto raiding profile for each spec for easy loading? :)

      If nothing exists then thanks for your time and i'll get on tinkering myself :p
       
    7. deeluxejon

      deeluxejon Member

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      Like 6 posts above yours is where they are.
       
    8. DuckEmpire

      DuckEmpire Member

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      Hah! The one time I'm ultra lazy in my research and it's literally right here :D

      thanks :p
       
    9. Fukinkou

      Fukinkou New Member

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      Settings seems good except 2 things.
      On Hans and Frans + Maidens, you don't seem to want the CR to use Chaos Wave, since it's set to 3 and 5.
      Reasoning behind this?
       
    10. nilrem2004

      nilrem2004 New Member

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      Hans and franz is my mythic profile where the time when you have 2 bosses down is on pull for a few seconds and on smart stampers so since CW is a gain only with strong procs and or DS no point since you won't be popping DS on smart stampers. I save my CD's for small burst windows that we have and otherwise build fury with HoG so I can stay long in meta while avoiding shit and spamming ToC.

      For Maidens usually HoG is better than CW unless you have DS up like on pull. Then I manually cast CW when I go in meta with all procs.
      Generally we need to make a change regarding CW in routine to allow it to cast CW automatically with strong buffs, it's already planned and will see with Millz when he gets back. :D
       
    11. boombam

      boombam Member

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      this is responding to nil and kev's posts:

      how can you possibly increase ur burst on the primals when it refreshes Dooms and corruptions during the tiny window while the primal is supposed to be dying?? (and no, you're entire dps will not be ruined if you stop re-applying dots for 8 secs) .I'm not saying it happens all the time but the whole point is you don't have control over it in this way without some manual control. If there are 10 mobs with dots ticking there is a very high chance that some of them will meet the criteria to re-apply Doom or corruption at any given time including your tiny kill window for the Primal. In fact with this many mobs up, it is actually guaranteed that it will meet the criteria for reapplying dots during this window if left alone. Not sure how this can even be up to debate. During that window it's a single target fight with 1 purpose. Total pad damage is meaningless since this fight in no way pushes the dps limit of the raid. Whether or not you are fury capped, if you waste 2-3 GCDs during the 8 secs you have to burst down the Primal, you are already doing it wrong (or the CR is doing it wrong). Mythic progression is not about how high we can all pad and do crazy things with our meters, its doing what it takes to win without over-gearing the content. There are already other posts a few pages back on other players having that same problem (many of them using your settings, but in different guilds under different situations) - their total dmg looks fine but their RL is yelling at them cuz their Primal burst dmg is at the bottom of the list. Saying that everything is fine because it should be up to the rest of your raid who has better burst is just wrong - everyone should contribute and our burst is more than fine going meta spam SF single target for 8 secs. Do you want the CR to only perform well in a specific makeup where other players makeup for you not bursting when you're supposed to, or make it do it's job in all groups? If you look at the logs of multiple high end guild locks you will see their Primal damage is just fine without needing to go demonbolt. So if it's too hard to code HP ranges or mob-id's instead of just HP minimum then fine, but I won't agree that maintaining dots on every target during the burst window is the proper way to do this fight. When I leave it on full auto my Primal damage is horrible, when I manually pause and meta SF spam I am right up there with everyone else. And no, I do not ruin my entire dps because I stopped re-applying dots for 8 secs. Most players are not in guilds that cater the fights perfectly make their locks shine (no one touch spears so the locks can get extra fury, etc.), so it's all nice and dandy that your guild does this, but it would be nice to be optimized for all guilds and players including those still working their way through heroics where there are some casual players who don't do everything perfectly.

      I am also obviously referring to mythic Beastlord as well. Beastlord has been trivial for a while for most decent guilds, so just because your guild is winning doesn't mean the CR executed it properly. I can see we're just not gonna agree on some of these points. Claiming that TTD is just as accurate as mob HP I don't even know how to debate. You guys are claiming that TTD will always be right when there are many ways it can be off. It may be right in YOUR guild because it sounds like you are in good guilds, but if even 1 member of the raid prematurely gets an AE that touches the beasts they will hit 95-99% while the rest of the raid is waiting for the off tank to gather aggro and stack them to cleave together (the right thing to do). During these few seconds that the rest of the raid is playing properly, the TTD is already WAY off because just ONE player in the whole raid touched them prematurely. I can guarantee you this is likely to happen a LOT in a PUG. Assuming that every single player you ever group with will play perfectly so the CR and TTD calculations will always be correct is simply a bad assumption to make. If you want to optimize the CR only for the perfect scenarios then fine, but at least acknowledge that multiple other users are seeing things happen not optimally. (low damage on Primals, Doom casted on pack beasts or other adds that are normally gathered and cleaved) I have already stated before that if you only want to customize this for high end progressive mythic raiders competing for rank (which probably applies to all 3 of us), then the CR is already fine since we know how to manually control all of this. My point from the beginning was that if you want to help other more casual players who are in groups where there is a high chance 1 person will do something wrong and the calculations will be thrown off, there are ways of improving this. If you don't think it's worth the effort because it's so complicated to program HP ranges vs minimum HP then fine, but we will just have to disagree that in many average groups things will not happen ideally and cause the CR to also not perform optimally. If you want me to prove this to you I can do it easily and have seen it happen - join a heroic or normal PUG, jump the gun and HOG the adds as soon as it gets out of the gate. The second any AE heal touches you the pack will start splitting to you, your pet felstorming, the healer, and the tank's AE that now only hits part of the pack cuz they're already running in different directions. Now the TTD and the distance calculations are all over the place. If you think this never happens then you don't PUG enough, or only play with high end guilds. Things like this happen ALL THE TIME to normal, average players in PUG's.

      If your claim is that in it's current state it already does things mostly fine for an organized, mythic guild, I will agree with most of the points. But again I was disagreeing based on non-mythic players and PUG's which makes up the vast, vast majority of wow. If you're intention is not to optimize it for them, then I will also agree that everything is currently fine. I am personally very happy with all of Millz' CR's and think he is the best coder hands down in this entire community. I have extensively tested essentially every premium CR there is, and Millz's CR's handle raids better than any other CR IMO, but there is a huge difference in how it performs for the average vs advanced player/botter. I was just offering my opinion from both a ranked mythic raider's perspective and "normal" players perspectives.
       
      Last edited: Mar 21, 2015
    12. Tiebiex

      Tiebiex New Member

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      Thank you Millz and nil again. It works better than good now ;)

      More than 51k dps and 30 million damage on darmac hc today.
      On every single target boss 28k and more.
      Gear 676 (no tier bonus ;( no luck)

      But I have a question and I hope I am allowed to ask: I could change a chest ( 691 - hm mythic warforged, crit and multi) with an 670 tierset item to fulfill the t2 bonus. Should I do that or wait for t4 bonus fulfilled before changing the chest?

      ( furnace is a dream that never will happen, so I can forget the legs)
       
      Last edited: Mar 21, 2015
    13. nilrem2004

      nilrem2004 New Member

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      t2 bonus, hmm... not sure, if it would be t4 then yes, you'll have to simm it :D
       
    14. nilrem2004

      nilrem2004 New Member

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      You have been given all the tools to have excellent performance on Blast furnace, you just have to know how to use it and stop being lazy and asking for CR to think everything for you, that is if you want perfect performance, but if you don't then just let it go its course. For perfect performance on Blast furnace (meaning topping damage on elementals and doing very good dps on other targets) you have a couple of options:

      1. Demonology,servitude - use hotkeys that are given to you, save your CD's for burst on primalists by setting darksoul on burst, setting burst time to 20 seconds. When shield is down use burst hotkey and disable AoE with hotkey also. CR will pop darksoul and burst your current target with insane damage. If you want even more damage use glyph od farksoul to have DS up for 10 secs on EACH primalist.

      2. Spec Demonbolt, this will give you top damage on primalist by disabling CD's with your hotkey, stocking up on fury before it and releasing it on primalist with disabling AoE same time with your hotkey. I guarantee you will top damage on primalist while your dooms and corruptions are ticking around increasing your overall damage to everything.

      with all that you can even use hotkey that is implemented to pool on CW charges to use them on primalists, although that would require some interaction on your side to press a button to cast CW if you have set up your manual cast detection.

      So as you see tools have been given to you but it's up to you to use them or not.

      First of all CR won't HoG or CW beasts if you are targeting boss unless beast pack is close to it and that assumes tank already has aggro. What happends in pugs in nabs going all over beasts before tank has aggro and that doesn't happen with demonic unless you target beasts before they reset their aggro tables and they do that when they exit and stop for a second. Second as Millz has pointed out TTD is correct and will not dot Doom on pack beasts unless they start running around and people can't AoE them, and even then it's not CR's fault, it's raid's fault. We can't make CR predict how your raid is doing the boss or if they have control over their tunnel vision when pack beasts come out. And third I still run heroics with my overgeared lock and haven't encountered problems that you describe if the group is "normal" and knows tactics and how to kill the boss. Fourth, you do have to know how to position yourselves on fights, where to stand , when to switch targets, you simply can't expect for CR to know if you want it to AoE pack beasts now or 5 seconds later when tank picks them up, that's impossible and varies by the group. CR is more than goos for an pugging and will top meters and do the right thing depending on situation.

      And what you're saying it's easy for mythic organized guild to do darmac properly thus allowing demonic to perform well is so full of crap. We had such problems on that fight because of dps-horny people in the guild but even when we managed to keep them from runnig all out on adds even before they reset their aggro tables those adds can bug sometimes and while tank is on them (monk) doing AoE damage and whatnot they would go on our paladin healer because they feel like it. So I presume it can happen even when your raid is disciplined but to change CR because of it? I don't think so.
      Solution to this? Shadowfury, stun + burst adds, chain it with one other raid member stunning them and they will die in 5 seconds even without a tank on them and your DPS will skyrocket. So as you see there are always solutions that doesn't involve gimping the routine but just adjusting your raid strategy. While that might not be possible in pugs but what do you expect from pugs? organization? dedication? experience? yeah and I'd like a mail order russian bride for 10$ :D


      It does high above average for casual player that is not raiding mythic but you would like to be casual and to do insane damage + perfect execution on every and each fight?
      Make up your mind do you want to be casual or mythic progress oriented? There is no between. If you wanna raid and have top performance in any situation then I suggest you start using hotkeys, that is why they are there because it's impossible to adjust CR automation on any given situation and any given raid composition. It is you who have to know how your raid breathes pug or no pug.

      Besides your claim that there are only 3 mythic raiders that use demonic is so false. I personally have been in contact with several world top players (in top 50 guilds) that use demonic, but they don't have to exactly post their names on this forum to be recognized do they? You'd be surprised who those names are if you knew them.

      And finally I'm sorry to say maybe I missed it but I don't see anyone else complaining but you. Would like to see some logs from those non-mythic players you speak of. To identify their problems I'd need demonic log + warcraftlog from the exact fight, then I can maybe see what's going on, but for now no evidence of CR performing badly has been presented and we can't change things based on speculation.

      And that wasn't final :D
      Demanding to change CR for performance in PUG-s is not the way to go. We can't control players in a PUG and we probably never will, they do what they want and when they want. CR performs in high percentiles in normal guild raid environments and there is nothing wrong with it, you just need to use the tools you have in CR if you want top performance.

      Thank you for your understanding.
       
    15. ez101

      ez101 New Member

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      Seems to have trouble fighting Kromog. There are several pauses in the rotation. Not during the hands phase.
       

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    16. getmunch

      getmunch New Member

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      same thing happened too me after latest update too.......think its a facing problem though.......didnt check my logs cause we 1 shot it but try disable facing in general tab if you make it back before i do.
       
    17. nilrem2004

      nilrem2004 New Member

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      yeah probably a facing issue, I have same problem in demo spec but on hands when it faces away from boss and tries to cast on hand and it cannot because you have to be turned to boss to cast. I'm sure Millz will note it to his ToDo list :D
       
    18. dustinf16

      dustinf16 New Member

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      I am interested in using this I got the free version and it just seems ok. Is it worth it to buy for PVE running demo and can anyone help me with setup?
       
    19. ez101

      ez101 New Member

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      Just to make sure I was clear the issue with pauses was when targeting the boss and not when in the small clenching hands - not sure the exact name lol. When I was inside the hand actually had no issues. I was in destro spec
       
    20. getmunch

      getmunch New Member

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      So you tried to disable facing on that fight and still had issue?.......if so im out of ideas.....sorry
       

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