can u tell me the difference for Spell List and Interrupt list? i'm a bit noob and dont understand wath i have to do do interrupt some spell, for example i have added on the spell list Poly, i have to inset in the interrupt wath spell they use to iterrupt poly?
Yeah I am having the same problem tried everything. I have used it for awhile and haven't had a problem but now its just dead. Hopefully it gets fixed since its been this way for some time but I allowed time for maybe an update.
Just saw you added a PvE Option. Thank you. Purchased immediately I have one Problem through. The Global Settings dont save. Like Interrupt Mode, Account for Latency.. Chaning the Settings in the xml seems to work. So no big deal. Also the Plugin states version 1.0.0.7 but the changelog on store lists 1.0.0.11 as latest. I guess only a display bug. Can you add an option for interrupt rotation. For Example on oregorger. He cast 5 times and i want to kick lets say every 3rd cast. Maybe you can add two extra options to spells. Like "Max Interrupt Cycle". In this case 5. And a Second one like "Interrupt On". In this case 3. thank you // Edit Hmm cant get this work. Also log shows nothing. i use enyo + fury unleashed. Enable plugins is checked in enyo. interrupts: <?xml version="1.0" encoding="utf-8"?> <Interrupts> <Interrupt Enabled="true" Name="Zuschlagen" Id="6552" Range="6" TargetGround="false" AnyTarget="true" /> </Interrupts> spells: <?xml version="1.0" encoding="utf-8"?> <Spells> <Spell Enabled="true" Name="Schwarzfelssperrfeuer" Id="156879" Delay="500" /> <Spell Enabled="true" Name="Reparieren" Id="155179" Delay="500" /> <Spell Enabled="true" Name="Stromschlag" Id="155201" Delay="500" /> <Spell Enabled="true" Name="Pyroklasmus" Id="156937" Delay="500" /> <Spell Enabled="true" Name="Wunden kauterisieren" Id="155186" Delay="500" /> <Spell Enabled="true" Name="Kauterisierender Blitz" Id="160140" Delay="500" /> <Spell Enabled="true" Name="Irdene Barriere" Id="158708" Delay="500" /> <Spell Enabled="true" Name="Rüstung schwächen" Id="158686" Delay="500" /> </Spells> I use german wow client. do i have to use the english spells names?
I know you say you need logs but some people don't know how to get the logs for you. Since its not just one person having this problem why don't you test it out yourself and see the problem first hand. We paid for a plugin that hasn't worked for awhile. I am sure your being able to charge for your work in the buddystore means you should be keeping it updated. If you don't plan to update or fix problems which I am sure isn't a hard fix for someone of your talents, then maybe take it down from the Buddystore? I have purchased many profiles and very few make good on keeping their profiles/plugins updated that they charge people to use.
I did test it and it is working fine I am currently using it as we speak for PvP. What I have found most of the time is that people can't get the spell id correct for their interrupts or what other players cast. What I have done is added a spell dumper into the plugin so you can now dump every spell for your class that Honorbuddy knows and get it's ID. It will also track other player cast spells and add those to the Dump Casting Id's as well. I have found that HB's database is not complete and is missing spells like Binding Shot. So what I ran into was that it was trying to cast Binding Shot before Counter Shot and since HB didn't know binding shot it virtually did nothing because HB didn't know the spell and couldn't cast it. I also found that my PvE interrupts were not working, which would have been helpful to have a log for. I also do not PvE AT ALL. I do nothing but PvP so sadly it is hard for me to test anything PvE and I rely on logs to help me with that. I would also like to point out that you can see when the updates were done for any plugin / profile what ever. Every one of my plugins get periodic updates based on need. This plugin was sold as a PVP Interrupter only. I nicely added a PvE side to it for free for existing users. I could have just made a PvE Interrupter and charged for that too, but I didn't. So please take the time to go investigate the claims before throwing me under the bus. Last Update: [TABLE] [TR] [TD]*Added - Deadly Throw logic. We will not use Deadly through unless we are at 5 Combo Points. *Fixed - Adding Spells for non US locales.[/TD] [TD]3/7/2015 6:44:17 AM[/TD] [/TR] [/TABLE] New Spell Dumper:
The spell names do not matter at all. Those are just for you so you know what the spells are. I did how ever find a problem with the PvE interrupt part that will be fixed for tonight's release. I do not PvE, at all, ever. So if this does not work, I will need a log. I do believe I have fixed the issue though for PvE.
NEW REVISION GOING OUT TONIGHT: *Added - Spell Dumper for Other's Spell Casts for to provide people an easy way to get Spell ID's *Added - Spell Dumper for players to get their Spell IDs from their Spellbook. *Fixed - PvE Interrupting. It should now properly Interrupt Spells for Units.
Sorry If it sounded like I was attacking you personally, that wasn't my intentions. So for that I do apologize. For the interrupt spell list I copy and pasted what you had on the front page as your interrupt list. I did take out the spells I did not want to interrupt in pvp. So it shouldn't have been spell IDs? Well thank you for the fix, keep up the good work and again I am sorry.
Thanks for your work. Is the new version currently under approvement? I have some other questions. How does the Delay option work? If set for 500ms Does it delay the Interrupt for 500ms or does it interrupt when the cast reaches 500ms left? And what is the debug option for?
Still waiting Approval on the changes. Delay is what is left on the cast time. So if you set to 500ms delay it will interrupt with 500 ms left. Debug option is to track spells so you can get a list of what people are casting and read it in chat.
Thanks for clearing this up for me //Edit I have one further question regarding the delay option. What to do with spells that have extreme long cast time. Like the repair cast (155179) of the furnace engineers? (wohead gives cast time of 7 Days) Do i just enter 9999999 to kick it immediately?
Do you know of any methods or would you be willing to write a plugin that stops your cast when someone casts an interrupt spell.. effectively making you immune to kicks?
Is there a full list for arena CC's I can download from somewhere? And how do I change .xml-code when it is a store product? Thanks
Second post in this thread has both of what you are looking for =) You will have to edit the list though, although it will show you were the XML is.
Working fine now in PvE. But i have one question. What is the TargetAny Option for? If set to enabled. It should switch the target so kick? If so it doesnt work. Only kicks current target.