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  • [Plugin] Baiterator - Use WoD Baits & Hats While Fishing

    Discussion in 'Uncataloged' started by p1xel8ted, Feb 24, 2015.

    1. p1xel8ted

      p1xel8ted New Member

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      Ok,

      Please try version 1.0.6 at the start of this post.
       
      Last edited: Apr 7, 2015
    2. abadguy87

      abadguy87 New Member

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      Finally a plugin that works with Loot-a-rang. I'm using this only for that while farming, thank you very much.
       
    3. p1xel8ted

      p1xel8ted New Member

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    4. abadguy87

      abadguy87 New Member

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      Oh man thank you very much I'm gonna try that asap. Btw I wanted to ask: when farming mobs which are lowlvl (so my hunter one shots them) and quite close to each other, it can happen that the 3sec cool down isn't over yet, when this happens, instead of waiting for lootarang to be usable it runs to the mob's corpse and uses lootarang. The module is questing. Any way to make it just wait for cd? Thx!
       
    5. Kidps

      Kidps New Member

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      Hello, would you mind of adding the UI settings, to chose/disable baits ?
       
    6. p1xel8ted

      p1xel8ted New Member

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      Answer: https://www.thebuddyforum.com/honor...oot-ready-pickin-post1917031.html#post1917031
       
    7. p1xel8ted

      p1xel8ted New Member

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      Feature added in 1.0.7 - please see first post.
       
    8. KamiyaLee

      KamiyaLee New Member

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      Very powerfull Plugin.I try to translate it into Chinese.Looks more suitable for Chinese lol~~~~Thank you again

      by China user
       
      Last edited: Apr 8, 2015
    9. KamiyaLee

      KamiyaLee New Member

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      QQ20150409015923.png :p:p:p
       
      Last edited: Apr 8, 2015
    10. xwozone

      xwozone Active Member

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      I want you to have my babies
       
    11. p1xel8ted

      p1xel8ted New Member

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      haha - you're welcome!
       
    12. xwozone

      xwozone Active Member

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      Seems weird, On my warlock is works flawlessly, on my other toon, it runs fine and when i stop it, than start now it doesnt summon the little shit. No info in the log from what i can see. Ive tried a fresh install and still no luck. Thoughts?

      Its so picky, i removed autodecline and now it seems to work... plugin clashing i guess?
       
    13. p1xel8ted

      p1xel8ted New Member

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      Ok, couple of silly questions:

      a) You definitely had a carp in your bag to summon on the toon that wouldn't summon?
      b) Was enabled in settings?

      Settings are account wide, so regardless of what toon your on, the Baiterator settings will be the same across them all.

      I can't see why autodecline would conflict. Out of interest, can you please zip your logs and post anyway.

      Thanks for the feedback! Going to work now, so I'll be gone for a few hours, but I'll have a look when I get back.
       
    14. xwozone

      xwozone Active Member

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      I did and i wondered if the settings were universal. let me upload a log in a momment.

      View attachment 5224 2015-04-23 12.48.txt
       
    15. xwozone

      xwozone Active Member

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      This is a fresh install, i casted the cave dweller a couple times to see if he would trigger it on his own. I also enabled and disabled the check box and did a fresh install with just those 2 plugins. Im using a CC other than singular, unsure if that would make any difference.

      When i disabled movement in singular, due to him running into the water he doesnt seem to want to attack, thats why i used another cc.

      Weird, now i enabled singular and he is casting it again... my warlock uses a custom cc and has had zero issues.
       
      Last edited: Apr 23, 2015
    16. p1xel8ted

      p1xel8ted New Member

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      Ok, judging from those logs, it looks like you manually summoned the cavedweller each time, as Baiterator logs when it has summoned one. Sorry, you're going to have to be very specific as I don't have a horde toon yet to properly test the horde functionality. Personally, I use Tuan CC's for all my toons, but the only one I fish with is my DK (path of frost), and it works flawlessly.

      The plugin uses in game lua commands, specifically "TargetNearestEnemy()" - which is the same command that gets sent when you press the Tab key in game.

      This is why I recommend using a toon with some sort of water walking ability, or stock up on water walking pots for fishing outings. Bot should run into water, kill cave dweller, FishingBuddy will then jump to the surface, while the Loot-a-rang will do the looting. (As FB has issues looting mobs under water).
       
    17. xwozone

      xwozone Active Member

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      its all good, its a weird issue. Here is another log.

      I started it when i was raiding on another toon, it had 3 saved up, had not used any. I forced it to use one, disabled the check box, disabled the addon, enabled the addon and than enabled the check box, and now its working. Really weird.

      View attachment 4488 2015-04-24 00.52.txt

      This is longer, sorry. I still love this plugin tho, its fucking wonderful.
       
    18. p1xel8ted

      p1xel8ted New Member

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      Give this a shot. I added a couple of events that save settings. It seems at the moment, you may be able to change settings on the plugin, then close it, and they not get saved. So now it will save settings after you close the settings dialog, and when you disable the plugin.

      Let me know if it seems to solve the issue.
       

      Attached Files:

    19. xwozone

      xwozone Active Member

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      Ill give it a go here. Thank you.
       
    20. daemon9

      daemon9 New Member

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      How do I get this to stop turning fish into flesh? The idea of NOT turning fish into flesh is to conserve bag space. If I need flesh to make food, I can do it at another time while still maintaining bag space.


      Edit: I'm not using the bladebone hook...either the plugin or FishingBuddy is doing this.
       

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