The use of SCK can be deadly as brewmaster. When you have multiple adds and are taking a large amount of damage, using SCK is essentially a self-silence. That's how you get killed.
I would like to show everyone how powerful Tuanha's Cr's are i have 2 Monks both Mistweavers one is 663 other is 667 i mulitbox then both meaning i raid with them both when i move one the other is right on top of him this is what kinda damage can be done with these Cr's the pally was 681 and priest was 679 Hope everyone gets a laugh like i did [/IMG]
TuanHA's CRs have always been kind of shitty for PvE. That hasn't changed at all. On some bosses it is actually helpful to Fistweave (Darmac during Call Pets, as RJW will spawn a shit ton of orbs when used on the adds) but Fistweaving is completely broken at the moment. It will just OOM you withing seconds by just spamming SCK/RJW like a mad man without any way to stop it from doing so. The CR is also completely oblivious to encounter mechanics and will happily cast during interrupting shouts and others. For Monks it's just absolutely crucial that the CR has some understanding about the encounter and its mechanics. Timing Thunder Focus Tea or pooling Renewing Mists or Chi for timed boss abilities is absolutely crucial when you want to maximize throughput. Just spamming it on cooldown is usually a waste. Unfortunately the supposedly more PvE oriented CRs suck even more than TuanHA does. So at least at the moment you will get the best results with TuanHA when playing a Mistweaver.
Have you tried others? I've heard Oracle II does a really nice job on Mistweaver! It has encounter logic and a lot of options to manually control what you want at what time.
Tuah MW rotation is the best on the market, the new update to healing logic made it hat much better. Pulling 90% on 8/10M and I could probably do even better than that if i wanted. I praise this rotation and you should too.
The problem is that both Discipline Priest and Mistweaver Monk are very different from other heal classes. So that "one CR fits all" approach doesn't work for those two classes. Oracle at the moment wastes a ton of Chi, no matter what settings you choose. It does have a setting to for example force an Uplift once you are at 5 Chi, but it conveniently ignores it at times. The result of wasted Chi is a lot less mana regen due to missing Mana Tea stacks and ultimately less opportunity to use RJW to get more throughput and also more Chi. Also some skills don't work at all or only sporadically at best. Chi Burst being the most prominent example there. Encounter mechanics in Oracle are primitive at best in my experience. They usually limit themselves to "stop casting here" or some healing logic for adds (mushrooms during Brakenspore for example). There is nothing more advanced about it. Personally I would not consider that an encounter mechanic at all. Leaves, at least back in 5.4, had some pretty good encounter mechanics. It had an understanding about the encounter. For example, when Nazgrim leaped, it queued a SotF Wild Growth to be casted on Nazgrim because of the incoming AoE damage. It also knew that there was a bleeding DoT and automatically hotted all DoT targets. It was also aware of certain high damage debuffs or abilities and used Iron Bark properly. These are just things good healers that know their class do automatically and a lot of them would be rather trivial to integrate. But for some reason nobody bothers to. Instead they play around with fancy "healing engines" that attempt to predict damage, which often freak out if there is a one time spike, causing it to waste tons of mana, even if there is no damage after that spike, because they don't know the abilities outside of "entire raid was hit for 200k!". For Monk and Discipline priests that approach is bound to fail to begin with, simply because both classes aren't reactive healers. They are pro-active. You can't just do a bunch of group heal out of nothing like a Druid or a Holy Priest can without preparation as a Monk (at least not more than once every 3 minutes). You need to have Renewing Mists rolling on as many targets as possible, ideally pooling Renewing Mists stacks and Thunder Focus Tea beforehand and you need to have as much Chi as possible before the ability hits (including Chi Brew stacks). If you attempt to start to get your AoE healing going after the damage happened, you are just SOL because your other healers won't wait 10 seconds for you to get stuff going. Bottom line is, there is more to a good PvE healing CR than "use heal X on targets below Y percent". TuanHA does recognize that for PvP already, where it has a good "awareness" about what is going on and performs quite well. Unfortunately there isn't much love for PvE and I don't think there will be simply because TuanHA isn't that interested in it (and I don't blame him at all). I agree that it is the best on the market. But it could be a lot better. If you do decide to handle a few aspects manually, like using Thunder Focus Tea and Chi Brew properly, I have no doubt you can pull 95%+ with it. Also, you wanted to share your settings .
Please guys someone upload a good mistweaver configuration - my monk is 665 and always at the bottom of recount - need some help!
Still doing decent numbers with Mistweaver, but it's been months now of people complaining about Spinning Crane Kick / Rushing Jade Wind being spammed in Stance of the Spirited Crane and there doesn't look to be any acknowledgment of this bug or indication that it's going to get fixed. It's something that really, really needs to be sorted because at the moment Crane stance is unusable without going OOM in 60 seconds and, like has been pointed out, it's very beneficial for certain fights to use it. Could we please get an update from you Tuan? At least that you're looking into it.
6/10M Brewmaster here. You should almost always be using RJW... there is no point in BRF that you should be casting SCK -RJW should be talented in for those encounters.
This entirely. If you have more than 2 targets in a fight, you should always be using Rushing Jade Wind rather than Spinning Crane Kick. My per-boss talent choices are; Rushing Jade Wind: Beastlord, Operator, Maidens, Blast Furnace Xuen: Gruul, Oregorger, Hans & Franz, Flamebender, Kromog, Blackhand Xuen resets at the end of every boss fight so you can swap to RJW for trash between bosses (and you should). Just make sure you take a stack of Tome of the Clear mind into the raid with you.
Really depends on your raid and where you're progressing. RJW pads the numbers nicely, but for the following, single target damage is much more important than aoe: Operator (Man at Arms) and Maidens (Marak 20%). I'm taking RJW for the 4 fights you listed, but only because I would be killed doe to SCK spam.
You could always just change AoE to 1 Target (Off) in settings and you won't get SCK spam with Xuen talented.
Sure, but then it doesn't use SCK Just a problem with Blizzard's design that we can't guard / elusive brew during SCK.
Hey Tuanha, I have a couple tweaks that I'd like added to this bot. Currently you have it so it pretty much can avoid getting interrupted by hunters interrupt since it has travel time. Hunters can easily notice if you avoid 100% of their interrupts and since it's difficult for a player to get 100% of these interrupts I suggest adding this as an option (could just be in the settings file and not actually be visable in the config). Secondly about travelling interrupts you currently have no logic for Deadly Throw as far as I'm aware of. This is another interrupt with travel-time which should be easy to add to the list. I'd love some logic for when to fake these interrupts so we seem less like bots instead of faking 100% of the casts. Interrupting mana tea when playing with enyo etc can be rather annoying if it just wants to heal someone who's totally fine and I'm sitting at 5% mana, is there any way to stop it from doing this? I even pause my routine and it still does it.