Announcement: This profile pack does not work correctly with Honorbuddy 2.5.13286.775. The cause for this is a bug in the Honorbuddy questing profile compilation. Until there is a new version of Honorbuddy available, there is nothing I can do about it. I apologize for the inconvenience. A lot of questing profiles that use advanced techniques currently suffer from the issues introduced by those latest changes. We have informed the Bossland staff and are eagerly waiting for an update to get this sorted out. I will keep you updated if I receive any new information.
Version 1.0.150320.1 is now live. Code: - Fixed Horde Travel on Ashran - Updated HBRelog strategy to no longer throw errors when HBRelog is not installed [COLOR="#FF0000"][B]Due to a compilation bug in Honorbuddy 2.5.13286.775 there are currently issues when running this profile pack. This will be fixed with the next Honorbuddy release.[/B][/COLOR]
Honorbuddy 2.5.13288.776 has just been released. With this new version my profiles should be back in working condition.
Hi there! I´m trying this one with a mage and found 2 issues: 1. From the Garrison, the mage try to cast teleport to stormwind, but before it ends, she moves to the ashran portal, cutting the casting. Result is the same, but it looks a bit weird seeing she/he casting and then walking to the Ashran portal 2. Inside the instance (Act 5), she stucks when fighting with Blackwing Spellbinder (immune to magic) and she doesn´t change to a physical attack, so she stays there almost an hour casting spell after spell... hahah. If I go with a class with physical attacks (or a pet that can do it, like a warlock + voidwalker) it runs perfect until the end. But I have found this issue with spell-only classes (balance druid, shadow priest or a mage). Maybe I am missing something in the Singular settings? Thank you very much!
Okay, that teleportation thing is an easy fix and about that immunity: I know it existed, but it never was an issue with any of my characters and I do run my raid profiles on all classes. It is not too hard to fix though. Just gotta throw a bit of C# at the issue. From looking at my schedule though, the fix would probably have to wait until Tuesday and should then be live on Wednesday. Unless I find a bit of time somewhere before. Thanks for pointing it out. When it didn't come up in my tests I just assumed the buff got removed to avoid these issues.
Blackwing Spellbinder cant be effected with spells, need to go melee on this mobs or he gets stuck on them like forever and wont move from them if you are caster, tested with priest, see if you can find a solution for them to force go melie combat cheers
I was tempted to report your post for deletion as it did not fall under the thread management rules which require bug reports to include a full log ([Guide] How to attach your log). To tell you the truth, your statement really comes off as just trying to troll or to vent. At the very least it is highly unconstructive. But I am not afraid of critique and if there really is a problem with one of my products, then I want to fix it. I have a very, very low refund rate and for good reason. The reason being that my profiles work pretty good in general and if there is an issue then I will fix it. So I will give you a chance to post a log in hopes of giving me a chance of finding a problem I was unaware off until now. When I hear about the Razorgore issue, a few things come to mind that could cause the fight to fail and that have happened before: A combat routine is being used that does not honor being turned off. That has happened before, but it is a shortcoming of the combat routines which do not comply with HB standards. That is also why I ask people to use Singular with this particular profile. People don't understand why Razorgore moves into the corner behind the Orb of Command and just stands there apparently doing nothing. That is when they should take a look at the log that states he is waiting for 40 adds to be active before he starts destroying eggs. Not a bug, but a feature to make the fight more stable. Also displayed in the log as he waits and counts the adds to inform users that seem confused by unconventional tactics. Honorbuddy may have introduced changes with new versions that broke something ib my advanced behaviors . It has happened before and if it happens again either the Bossland staff or myself will fix it. As you can see, there are reasons why things might seem to be broken, when they are not and there are reasons where things might be broken and they are not my fault. Condescending replies that misinform users without evidence are certainly not the way to go and if you don't want to provide a log, I will assume my given tips did clear things up for you and everything is dandy. I hope this helps!
Version 1.0.150409.1 has been submitted and is now awaiting approval. Code: - Updated traveling behavior - Added XSD validation - Added death behavior (corpse run) to profiles - Casters will now use physical attacks against Blackwing Spellbinders
Hey Studio, Is there anyway you could add a check if I have both Blackwing Lair and Molten core profiles that it does them at the same time instead of having it do bwl, hearth back to garrison, and then trip back to do mc?
Not at this time. Bossland has an open request for this. Right now we have no way of knowing which products a user owns. I will add it as a feature request to my plugin though. Maybe I can make it configurable. The idea is solid, just gotta check the technical and usability sides of it.
From that sentence I have a really hard time understanding what your issue is. Which encounter(s) did go wrong and what happened? Log 1 is an abridged log and has nothing to do with my profiles. Log 2 shows that there might be an issue on starting the Vaelastrasz encounter. Is that true? Log 3 stops when you are attack a Blackwing Warlock Please understand that I can't read through 6.000 lines of log without an indication of what I am looking for.
Hello everyone, i often find my chars stucks at first encounter. Seems that something goes wrong with combat routine, char does not attack boss and keeps not doing anything until dead or forever. Some other times all goes wal and totally afk it. I noticed that at first encounter when i get this error all mess up: [DoWhen-v2009(error)] For DoWhenActivity ActivityName(RazorgoreControllerEgg), predicate (TimeSpan(00:00:01)) was not reset by execution. Have to stop and manually restart bot every time. Will attach log if needed, cant now because i'm not on gaming PC. Update: log attached. View attachment 7852 2015-04-29 12.17.txt After the problem is manifested toon stop attacking and using any ability, just moves to hotspots. Just restarting profiles does not solve the problem, Saving Honorbuddy settings, even without any change, and restarting profile solves. Cheers!
I will look into. I am considering moving the whole Razorgorebehavior into one large one instead of multiple small ones. The small ones tend to collide at times.
just fyi . . . running a hunter you need to disable auto-disengage in the CR to complete the first boss.
Which CR have you been using? Singular shouldn't have that problem and if it is another one I will talk to the developers so they can fix it.
Combat Routine creator's have been asked again to add that functionality since it is basically a requirement they don't follow. If you want to push the issue, then please feel free to make a support request in the Tuanha hunter thread on this forum or directly to him.