Most of my plugins are scattered throughout the main forum pages, so I decided to make a compiled list of everything here. Autoflask 2.0 - View attachment AutoFlask.zip Cullingswitch - Swap Weapons on culling strike kill - View attachment CullingSwitch.zip MobsRemaining - Stop bot on specified number of mobs remaining. View attachment MobsRemaining.zip Masters - Work In Progress - View attachment Masters.zip PietyFight - Handle Piety Boss Area - View attachment PietyFight.zip Stuckdetection 2.0 - Teleport to Town option added rather than logout - View attachment StuckDetection.zip GemLeveler - Oldstyle gem leveler plugin updated for the new API - View attachment GemLeveler.zip
Hey naut, kudos for your work. Could you change piety fight to be based off the new dominus plugin pushed released so that it works with grindzonechanger? Would be great =)
About Autoflask 2.0... Its possible edit the code to use Rare Potion to all blue, yellow and unique mobs? Thanks. Great Job.
thx for this nice work i have a problem using PietyFight. in the piety chamber, the bot runs around piety at zero distance is there a way i can set a min distance for waiting ?
Necro! But you can still try to use Code: if (!Piety.IsValid) { Buddy.Coroutines.Coroutine.Sleep(500); return true; } wrote this as an example, the IsValid condition may be wrong.
Mate you made my day. You were the first person who shared something about masters plugin. I hope your Work in progress will change soon to Work Completed. Enjoy my donation
Well, i admit i jumped on my seat when i saw this post a couple of weeks ago, i was looking for info on Masters. I read all the code and took some ideas, but i went a totally different way, and is working like a charm. Did you guys realized this is a post of the 05.11.2014 ? Well money can alot, who know? /hat
Any chance of getting you to share? Masters is a bit of a sore point at the moment. New League coming up soon, be good to have bot handle masters.
Fair enough. I probably was getting my hopes up, but yeah, the way I read it was he combed through the code, used some of the ideas that was present, but his approach was a very different way and said approach was working perfectly. Hence my request to release what he had working perfectly, even if it was only maybe 1 master, so the community could expand upon it.