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  • Amplify - a Mage CC Powered by Blast Processing!

    Discussion in 'Archives' started by CodenameG, Oct 23, 2010.

    1. CodenameG

      CodenameG New Member

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      you failed to install the customclass correctly or your running an older version of honorbuddy that its not compatible with. ether way go back and check your setup
       
    2. exodus

      exodus New Member

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      still having problems installing it correctly i think..sorry i am still new to this have been trying all afternoon and followed the guides but they dont help


      Could not compile CC from C:\Users\marc\Documents\Honorbuddy\CustomClasses\Amplify!
      File: Amplify.cs Line: 14 Error: The type or namespace name 'XNAMath' does not exist in the namespace 'Tripper' (are you missing an assembly reference?)
      File: Methods.cs Line: 14 Error: The type or namespace name 'Sequence' does not exist in the namespace 'Styx.Logic' (are you missing an assembly reference?)



      If any one can talk me through it step by step it would be much appreciated
       
    3. CodenameG

      CodenameG New Member

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      mind posting a full log, it should be in your Log Folder, youll want to upload the latest one as an attachment.
       
    4. exodus

      exodus New Member

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      wouldnt let me attach it for some bizzare reason =/ so copy pasted it here for you instead...




      [15:44:46:812] Loading Honorbuddy 2.0.0.3626 settings.
      [15:44:48:315] Authenticating..
      [15:44:48:565] Gatherbuddy Sessions: 0/0
      Honorbuddy Sessions: 1/1
      Shared Sessions: 0/0
      [15:44:50:182] Attached to WoW with ID 4912
      [15:44:51:903] [Instancebuddy v3.0.1.162]:----------------------------------------------------------------------
      [15:44:51:903] [Instancebuddy v3.0.1.162]:Currently supported tanking dungeons :
      [15:44:51:903] [Instancebuddy v3.0.1.162]:(This list will update itself automatically)
      [15:44:51:903] [Instancebuddy v3.0.1.162]:
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 15 - 21) Deadmines
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 15 - 21) Ragefire Chasm
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 16 - 26) Shadowfang Keep
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 20 - 30) The Stockade
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 26 - 36) Scarlet Monastery - Graveyard
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 29 - 39) Scarlet Monastery - Library
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 32 - 42) Scarlet Monastery - Armory
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 35 - 45) Scarlet Monastery - Cathedral
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 38 - 48) Scholomance
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 42 - 52) Stratholme - Main Gate
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 46 - 56) Stratholme - Service Entrance
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 57 - 67) Hellfire Ramparts
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 59 - 68) The Blood Furnace
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 62 - 71) Mana Tombs
      [15:44:51:903] [Instancebuddy v3.0.1.162]: (Level 65 - 73) Sethekk Halls
      [15:44:51:903] [Instancebuddy v3.0.1.162]:----------------------------------------------------------------------
      [15:44:51:905] New bot added!: Combat/Heal Bot [1.0.0]
      [15:44:51:905] New bot added!: Instancebuddy
      [15:44:51:914] New bot added!: Grind bot
      [15:44:51:916] New bot added!: PvP
      [15:44:51:917] New bot added!: Mixed
      [15:44:51:919] New bot added!: RaF - Combat Assist
      [15:44:51:919] New bot added!: Questing - Beta
      [15:44:51:953] Honorbuddy 2.0.0.3626 started!
      [15:44:51:955] Using wow with process id: 4912
      [15:44:51:955] Platform: Microsoft Windows NT 6.1.7600.0
      [15:44:51:955] Honorbuddy executable: C:\Users\marc\Documents\Honorbuddy\Honorbuddy.exe
      [15:44:51:958] Character is a level 85 Mage
      [15:44:51:960] Current zone is: Orgrimmar
      [15:44:51:973] MeshesFolderPath: C:\Users\marc\AppData\Local\HonorbuddyMeshes
      [15:44:51:973] FormLocationX: 44
      [15:44:51:973] FormLocationY: 41
      [15:44:51:973] UseExperimentalPathFollowing: True
      [15:44:51:973] KillBetweenHotspots: True
      [15:44:51:973] LogoutForInactivity: True
      [15:44:51:973] LogoutInactivityTimer: 10
      [15:44:51:973] LogoutInactivityUseForceQuit: False
      [15:44:51:973] SelectedBotIndex: 3
      [15:44:51:973] UseFlightPaths: False
      [15:44:51:973] FindMountAutomatically: True
      [15:44:51:973] UseRandomMount: True
      [15:44:51:973] FoodName: 65499
      [15:44:51:973] DrinkName: 65499
      [15:44:51:973] MountName: Goblin Turbo-Trike
      [15:44:51:973] LootMobs: True
      [15:44:51:973] SkinMobs: False
      [15:44:51:973] NinjaSkin: False
      [15:44:51:973] LootChests: True
      [15:44:51:973] HarvestMinerals: False
      [15:44:51:973] HarvestHerbs: False
      [15:44:51:973] UseMount: True
      [15:44:51:973] PullDistance: 30
      [15:44:51:973] LootRadius: 45
      [15:44:51:973] FindVendorsAutomatically: False
      [15:44:51:973] TrainNewSkills: False
      [15:44:51:973] LearnFlightPaths: True
      [15:44:51:973] RessAtSpiritHealers: False
      [15:44:51:973] GroundMountFarmingMode: False
      [15:44:51:974] LastUsedPath has no value yet!
      [15:44:51:974] MountDistance: 75
      [15:44:52:112]
      [15:44:53:173] Building spell book
      [15:44:53:176] Spell book built
      [15:44:53:177] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Amplify
      [15:44:53:824] Could not compile CC from C:\Users\marc\Documents\Honorbuddy\CustomClasses\Amplify!
      [15:44:53:825] File: Amplify.cs Line: 14 Error: The type or namespace name 'XNAMath' does not exist in the namespace 'Tripper' (are you missing an assembly reference?)
      File: Methods.cs Line: 14 Error: The type or namespace name 'Sequence' does not exist in the namespace 'Styx.Logic' (are you missing an assembly reference?)

      [15:44:53:825] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Config
      [15:44:53:827] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Death Knight
      [15:44:54:184] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Druid
      [15:44:54:932] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Hunter
      [15:44:55:338] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Mage
      [15:44:55:853] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Paladin
      [15:44:56:406] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Priest
      [15:44:57:443] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Rogue
      [15:44:57:801] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Shaman
      [15:44:58:367] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Warlock
      [15:44:58:798] Compiling C:\Users\marc\Documents\Honorbuddy\CustomClasses\Default Warrior
      [15:45:09:649] Start/Stop button pressed.
      [15:45:09:660] Starting the bot!
      [15:45:09:744] Chose Default Mage 1.0.1 as your combat class!
      [15:45:09:744] [Default Mage]: Creating 'Rest' behavior
      [15:45:09:747] [Default Mage]: Creating 'PreCombatBuff' behavior
      [15:45:09:749] [Default Mage]: Creating 'PullBuff' behavior
      [15:45:09:749] [Default Mage]: Creating 'Pull' behavior
      [15:45:09:752] [Default Mage]: Creating 'Heal' behavior
      [15:45:09:753] [Default Mage]: Creating 'CombatBuff' behavior
      [15:45:09:753] [Default Mage]: Creating 'Combat' behavior
      [15:45:09:939] Cleared POI
      [15:45:10:207] Downloaded tilemap Kalimdor
      [15:45:10:236] Changed tilemap to Kalimdor, Tiled: True
      [15:45:10:372] Changing current profile to Warsong Gulch - Default Profile
      [15:45:15:400] Activity: Queuing for battleground
      [15:45:15:402] Queueing up AB
      [15:45:23:159] Activity: Waiting for BattlefieldPort
      [15:50:01:137] Activity: Accepting battlefield port...
      [15:50:01:138] Wait 7 seconds and then accept battlefield port.
      [15:50:12:648] Downloaded tilemap PVPZone04
      [15:50:12:668] Changed tilemap to PVPZone04, Tiled: True
      [15:50:12:676] Activity: Loading AB profiles.
      [15:50:12:686] Changing current profile to Arathi Basin - Default Profile
      [15:50:12:686] Entered AB
      [15:50:12:917] Activity: Moving to gate
      [15:50:12:976] Unloading tiles!
      [15:50:13:24] Loading PVPZone04_30_30
       
    5. CodenameG

      CodenameG New Member

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      i think you have the wrong download, you want the latest version of the CC, you can find it right next to the date on the main post. download the version that has the highest number.
       
    6. Olad12345

      Olad12345 New Member

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      Will it be possible to add so that whenever our target is either frozen, or we've got Fingers of Frost it will put Deep Freeze as nr 1 prio, and Ice Lance spam as nr 2?

      Still, this is a truly great CC, thanks alot for developing this :)
       
    7. CodenameG

      CodenameG New Member

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      from what i understand theres something about the buff that all CC's are having issues with. the code is there. but i guess will start working when honorbuddy can properly detect that buff.
       
    8. mopysworld

      mopysworld New Member

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      Was wondering why my toon would not do the spam cycle as Arcane or Frost after checking my setting settings found this typo. using !1.5.3 going to assume the other rotation are borked there.

      In the Arcane.cs file line 63 you have since your default value for ArcaneBarrage_Hp_Percent is 30 this will only work till the mob gets down to it which is rare but happend a couple of times so just made the value 0

      Code:
      new Decorator(ret => SpellManager.CanCast("Arcane Barrage") && Me.CurrentTarget.HealthPercent <= AmplifySettings.Instance.ArcaneBarrage_Hp_Percent && Me.CurrentTarget.Distance < SpellManager.Spells["Arcane Barrage"].MaxRange && Me.ActiveAuras["Arcane Barrage"].StackCount >= AmplifySettings.Instance.ArcaneBarrage_StackCount && AmplifySettings.Instance.Use_ArcaneBarrage,
                          new PrioritySelector(
                              CreateSpellCheckAndCast("Arcane Barrage")
                              )),
      Shouldn't it read Changed in Red
      Code:
      new Decorator(ret => SpellManager.CanCast("Arcane Barrage") && Me.CurrentTarget.HealthPercent [COLOR="red"]>[/COLOR]= AmplifySettings.Instance.ArcaneBarrage_Hp_Percent && Me.CurrentTarget.Distance < SpellManager.Spells["Arcane Barrage"].MaxRange && Me.ActiveAuras["Arcane Barrage"].StackCount >= AmplifySettings.Instance.ArcaneBarrage_StackCount && AmplifySettings.Instance.Use_ArcaneBarrage,
                          new PrioritySelector(
                              CreateSpellCheckAndCast("Arcane Barrage")
                              )),
      as for frost spec spam issue I am going to assume something with the AmplifySettings.Instance.Use_Frostbolt_Low is not getting set right.

      Code:
      new Decorator(ret => SpellManager.CanCast(AmplifySettings.Instance.FrostSpamSpell) && AmplifySettings.Instance.Use_Frostbolt_Low,
                          new PrioritySelector(
                              CreateSpellCheckAndCast(AmplifySettings.Instance.FrostSpamSpell)
                              )),
       
      Last edited: Jan 3, 2011
    9. CodenameG

      CodenameG New Member

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      thanks, didnt notice, but ill have it fixed in the next revision
       
    10. mopysworld

      mopysworld New Member

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      One more thing is it possible to have a Has slow debuff check before casting Arcane missile if have the proc. Noticed sometime on fast pulls it would open up with AM instead of Arcane Blast for pulling. Figured casting the Slow spell since its a instant would work.
       
      Last edited: Jan 3, 2011
    11. CodenameG

      CodenameG New Member

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      well from what i could tell at least at the time of writing the arcane spec, i couldn't find any mention of Slow, at all. that's why its not implemented. when i fix the above issue, ill take a look at adding it.
       
    12. louisduloc

      louisduloc Member

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      Kicks me offline after about 100 kills

       
    13. CodenameG

      CodenameG New Member

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      more info.
       
    14. runebirth

      runebirth New Member

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      Will you add fire specc to it?
       
    15. m0rf0

      m0rf0 Member

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      I happen to have the same issue. The debug log states:

      "System.NullReferenceException: Object reference not set to an instance of an object.
      at Amplify.Amplify.<Frost_rotation>b__df(Object ret) in e:\Honorbuddy_2.0.0.3626\CustomClasses\Amplify\Fro st.cs:line 77"

      If I wasn't a complete nulity I'd try to figure it out by myself, but I'm afraid that this looks like chinese to me... ?_?
      (I've looked at line 77 at frost.cs but don't see anything wrong, apparently)

      EDIT: It must be related to another thing. I've tried the default CC and gives the same debug error:
      "at DefaultMage.DefaultMage.<Frost_rotation>b__78(Object ret) in c:\Program Files (x86)\HonorBuddy\CustomClasses\Default Mage\Frost.cs:line 44"
       
      Last edited: Jan 4, 2011
    16. Kable

      Kable New Member

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      Don't be an idiot like me. If you are having trouble with this CC not running right, you probably didn't spend the time with the config. Once you tune it right (Code has done a great job of making that a breeze), this CC runs great! Thanks for the work, bro.
       
    17. CodenameG

      CodenameG New Member

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      maybe, but at this point in time, im just wondering what the hell the point is, i take 8+ hours and do the work building the code, writing new methods and make something really bad ass, and for what? so some ass clown can come in change 2 lines, not give me proper credit and the end user not care what the fuck i put into it. there's no reward for throwing hours and hours of my life away.
       
    18. Joker76

      Joker76 Member

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      That is the inherent risk in having an "open source" community. And on the other hand, you're asking for donations for development costs ... but then piss and moan when someone makes a request? Chances are, the people making the request for Fire support are not the ones that steal/plagiarize/abuse your code.

      In other words, don't punish the community for the transgressions of a select few a-holes. Your work is appreciated by the majority of the community here, don't get discouraged.
       
    19. CodenameG

      CodenameG New Member

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      ive only gotten 3 donations the entire time that link has been there. and its been there a LONG time. ive been here for a really, really long time, and right now, the A-Holes are winning out. obviously i cant sit and code all the time, and im just wondering why the fuck am i doing it? i used to like making things, and sharing them. but lately wtf is the point? like im a god dam elf making toys for kids for Christmas, do the kids give the ELFS any credit!? no it goes to fucking Santa and all he does is deliver it. thats like ordering a DVD and when the fedex guy comes to deliver it you, thank him for making such a wonderful move. WTF!
      * im done rant over*

      ill fix the shit when i get a chance.
       
    20. Nakian

      Nakian New Member

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      Looks like it needs an update since new honorbuddy version came out. I tried loading the latest version on amp to my custom class with the new Honorbuddy and it wont recognize the CC.
       

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