Just wondering if I shop buy the bot or not? My main questions are does the bot support gathering professions and how hard is it to set up a profile for a profession (e.g. mining)? How hard is it to make a combat routine? Cheers for your answers, Rob edit: is there any user guides to get started with combat routines and profiles etc?
To answer your questions in order: 1) If you are handy with XML, I would buy it. 2) The bot is capable of gathering, and setting up a profile is easy if 1) applies, but navigation is currently questionable, so gathering is not advised. (It'll also get you banned pretty fast) 3) If you are handy with C#, making a combat routine is fairly easy.
It really all comes back to fundamental knowledge of C# and XML at this point, but these threads/posts specifically seem like a solid start: https://www.thebuddyforum.com/wildb...profile-template-post1802269.html#post1802269 https://www.thebuddyforum.com/wildb...elopers/188832-echos-profile-cheat-sheet.html Definitely look into setting up a C# IDE, the Wildbuddy.exe has public access to all the profile tags and their attributes, and will be fundamental in implementing a CombatRoutine interface. Once again coming back to a C# background. =P Finally, always consider looking at other people's work, especially for profiles, as it'll likely be your best source of 'How-To's, and feel free to ask in the Developer section if you need ideas on how to achieve something!
@DeathDisguise Hey long time no see! Since the games going F2P I decided I'll get back into it, any ideas on when the navigation will be smoother so that gathering will be safe to do, or any alternatives to gathering that would be worth considering. Thanks
Unfortunately I don't know much about the navigator status, aside from retrofitting a mesh navigator from WoW and implementing our own system, we don't have much control over it. Gathering simply isn't safe right now until the servers are more populated, in my opinion.
Are there any packages out there that will capture meshes? Perhaps it's time we run around and create our own.