All sniper Rotations done virulence has been complete engineerig took me a while because of plasma prove the rotation wont use it unless your moving so to use it move a bit and it will use it any problem give me a message
POWERTECH finally done my main is a powertech and the advanced prototype rotation is what i used for as long time and it still massacres people also Firebug aka pyrotech is 100% fixed shield tech didnt need to be touched my journey fixing the wonderful profiles is closing to an end just 2 left i hope you guys appreciate the work i have done =D
Nexis5000 will you be finishing the remaining profiles including Republic? This thread seems to have gone quiet, hope all is well. Thanks
ill try my best with republic due to me only having empire toons but i will try my best to get them all also the reason why empire went so fast because i had the characters so ill probably post them and rep peeps can test em
Just use this bro: SWTOR Mirror Skill Translator | BiowareFans.com Every ability in the mirror class functions the exact same. You'll only need help on the buff/debuff names.
thanks to altruest with that translator i have begun fixing rep side any ones i post will need to be tested so i no they work since im a empire nub pm asoon as possible if there are any problem or fixing need doing
Do you have to modify the base install for Pure to get the engine to work? I'm getting load errors when I try it out of the box. When I get Pure working again, I can test rotations @60 for you. I think I still have a few old one around that I modified before I moved from Pure to DC. That translator is a little old. You'll need to find names for some of the new abilities and procs. Discipline Builder | The Old Republic Community
it does most of em so saves me most of the work but the new skills i can look at the ladder and the new buff but thanks and yah test away if they work tell me
i mostly do pvp and i prefer arsenal due to the fact i can just smash em with missiles i feel that the dot spec is more for aoe but i could be wrong
I think IO and AP are better in terms of DPS, but they have different issues with rotation. Does Pure have a way of tracking a spell on cooldown? The problem with some of the rotations and DPS output in BW is that they're based around cooldown usage. i.e. if TSO, vent heat, or overcharged are off CD you push energy, pop CDS and then go into a rotation that is more energy neutral but pumps out less DPS.
For some i cant seem to get BW to get the routines Compiler Error: c:\Buddywing\Routines\Pure\Classes\Mercenary\InnovativeOrdnance.cs(16,11) : error CS0101: The namespace 'PureSWTor.Classes.Mercenary' already contains a definition for 'Pyrotech' Compiler Error: c:\Buddywing\Routines\Pure\Classes\Mercenary\InnovativeOrdnance.cs(108,23) : error CS0102: The type 'PureSWTor.Classes.Mercenary.Pyrotech' already contains a definition for 'LockSelector' **Fixed** Hand to Change the Error.