• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • HB ARCHIVES: Gatherbuddy2--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Apr 14, 2011.

    1. tigerlady3012

      tigerlady3012 New Member

      Joined:
      May 7, 2013
      Messages:
      403
      Likes Received:
      0
      Trophy Points:
      0
    2. aash

      aash Member

      Joined:
      Oct 14, 2014
      Messages:
      179
      Likes Received:
      9
      Trophy Points:
      18
      There's a ground navigation problem in WoD. It causes GB2 to stuck in one place if it can not find the path. So I've dropped a quick fix for that problem.
       
    3. the-quality

      the-quality Member

      Joined:
      Feb 25, 2012
      Messages:
      139
      Likes Received:
      1
      Trophy Points:
      18
      Good morning

      i am using Gb2 for farming tanaan jungle.

      her eis the issue: the green demon slime is a huge problem.
      bot try to farm from the "slime river" the herb or mine.
      when he die he go back to the body and rezz in the green slime.

      any idea how i can fix this?
       
    4. speshulk926

      speshulk926 Community Developer

      Joined:
      Dec 8, 2014
      Messages:
      911
      Likes Received:
      17
      Trophy Points:
      18
      I was wondering if we could do a new feature that allows GB2 to loot only the mobs that spawn from a Mining or Herb node? They only ever drop more ore/herbs, so I don't see a reason why anyone would decline that option, but could be an option none-the-less. I turned on loot mobs and didn't like that it forced me to mail my stuff out if my bags get full (which happens fast with all the greys). However, only looting those would allow me to go until my bags are full of ore/herbs.

      Thanks!
       
    5. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Speshulk926,

      This is not a feature we'd consider implementing for a few reasons:

      • The utility of the request is very narrow in scope
        (I.e., you'd have to write and maintain a fair bit of code for not much reward).

      • The game client itself does not know whether or not a "mob was spawned from a node".
        Thus, Honorbuddy cannot know this without maintaining an internal database.

      • Honorbuddy provides the hooks where this could be implemented in a plugin
        (if you could figure out a way to determine the appropriateness of looting the mob)
      cheers,
      chinajade
       
    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

      Joined:
      Jul 20, 2010
      Messages:
      17,540
      Likes Received:
      172
      Trophy Points:
      63
      Hi, Aash, and thank you for the contribution.

      However, the applied solution is a "band aid", and we're rather repair the underlying cause. Alas, nobody has report (with a log) any Gatherbuddy2 issues, and we have not noticed anything untoward.

      cheers,
      chinajade
       
    7. Haxxtastic

      Haxxtastic New Member

      Joined:
      Jan 31, 2012
      Messages:
      106
      Likes Received:
      1
      Trophy Points:
      0
      Hi! =) Not sure if this is the correct place to post this but I'm experiencing the same thing that a lot of other people are experiencing, where GB2 just decides to stop moving indefinitely, until you get afk logged, log attached

      View attachment 2112 2015-12-10 11.zip

      bot thinks it's stuck, it's actually standing out in the wide open, stuck on nothing, happens on public and private profiles, have only run in tanaan, ground mount, profiles being used were made for ground mount. using grind bot seems to make it not get stuck but it does kill unnecessary enemies and doesn't mail so it's a bit less profitable/higher maintenance.

      this is on a bot that groundfarms while waiting to complete the pathfinder daily rep
       
      Last edited: Dec 10, 2015

    Share This Page