I've been using it in 6.2 in BGs all night. I tweaked it quite a bit for PVP and seemed to get really good results. Top heals, top dispels. My only complaint is that I have to stop for it to cast a heal. It doesn't seem to use the instants if I'm running/rolling. I'll be testing in RBG's as soon as they are available, but so far so good!
Hi! It should use instance spell if it can (when u moving), but pls check and if you have problems with it, do proper report with logs also screenshots / video will be good (you can send me on PM provacy) or write me u skype on PM, i will add you
New release version @1.5.1.35 approved and live! Change log: Fix: Trinket null check Fix: Statue placement optimization Fix: Dungeon_Manual preset optimization
New Beta @2.1.5.48 avaliable! Change Log: *NEW* Access to Online Preset Library *NEW* Upload your local Presets to Online Library for share them to other users *NEW* Download existing online presets to your local library for check other users experience! *NEW* Personal individual access for each user Active JadyMonk users, who use many presets and want to test out and do not have beta access -> PM me GUI Screenshots Preview
Upcoming withing next release version: Change log: *NEW* Healing Logic improvement *NEW* DPS rotation optimization *NEW* Prefer to use ManaTea on 2+ stacks to get additional Chi *NEW* Do not use ManaTea when have max Chi *NEW* Visual targeting On/Off GUI Settings - will take Heal Target as Target when do healing *NEW* Access to Online Preset Library *NEW* Upload your local Presets to Online Library for share them to other users *NEW* Download existing online presets to your local library for check other users experience! *NEW* Personal individual access for each user *NEW* Disallow Renewing Mist on Critical Single Target *NEW* Disallow Chi Wave and Expel Harm on Critical Single Target *NEW* Debug print: Group Info *NEW* Debug print: Healing Targets by Priority *NEW* Rushing Jading Wind use when Minumum Enemy count to Apply >= X and Mana % >= Y *NEW* Touch of Death auto cast *NEW* Chi Explosion Talent Support *NEW* Chi Explosion on 1 Chi, When HP <= X% *NEW* Chi Explosion on 2 Chi, When HP <= X% *NEW* Chi Explosion on 3 Chi, When HP <= X% and Targets Count >= Y *NEW* Chi Explosion on 4 Chi, When HP <= X% and Targets Count >= Y this version live in beta now
You need to post your logs, possible you have some common HB issue, not related to the Routine. + Make sure you have Monk in Mistweaver spec (healer) while starting HB. Also make sure you do not have any programs that not recommended to run with hb, and cause errors while its running.
All other files will be run rounties well. However, this does not go beyond the pop-up jady monk. What do I need to upload the log file?
Can't understand what you say, and yes if you have any issue, you need to attach log file. How to you can find in HB wiki or on FAQ (start of this thread): https://www.thebuddyforum.com/archives/35945-guide-attach-log-kick-post378165.html#post378165
New JadyMonk release build almost ready So, who want to test it and do compare with existing one (Existing JadyMonk users), please PM me with Your Skype name!
New release version @3.5.4.61 pushed! Change log: *NEW* Healing Logic improvement *NEW* DPS rotation optimization *NEW* Prefer to use ManaTea on 2+ stacks to get additional Chi *NEW* Do not use ManaTea when have max Chi *NEW* Visual targeting On/Off GUI Settings - will take Heal Target as Target when do healing *NEW* Access to Online Preset Library *NEW* Download existing online presets to your local library for check other users experience! *NEW* Personal individual access for each user *NEW* Disallow Renewing Mist on Critical Single Target *NEW* Disallow Chi Wave and Expel Harm on Critical Single Target *NEW* Debug print: Group Info *NEW* Debug print: Healing Targets by Priority *NEW* Rushing Jading Wind use when Minumum Enemy count to Apply >= X and Mana % >= Y *NEW* Touch of Death auto cast *NEW* Chi Explosion Talent Support *NEW* Chi Explosion on 1 Chi, When HP <= X% *NEW* Chi Explosion on 2 Chi, When HP <= X% *NEW* Chi Explosion on 3 Chi, When HP <= X% and Targets Count >= Y *NEW* Chi Explosion on 4 Chi, When HP <= X% and Targets Count >= Y *NEW* Expel Harm cast only Only When Need Build Chi Option Current state: awaiting approval via HB Core Team
I seem to be having some performance issues T18 4-set, 710+ ilvl 1 fight for an example, just throughput seems to be lacking I am using the default Raiding_Manual 20 settings except I have unticked revival and life cocoon so I can manually use them when needed View attachment 26180 2015-08-14 16.22.txt I can PM you some WoL if that would help diagnose any issues
Hi! First of all please do: 1) clean install 2) disable streaming all other products 3) disable all wow addons 4) make sure u do not run Antivirus / Firewall - when u run HB, because it can push FPS issue And check what lowest FPS you have during fight. As i can see from your log there is no lower than 18 FPS. Also check what FPS u have during fight with HB on and off.
New release version @3.5.4.76 approved and live! Change log: *NEW* Healing Logic improvement *NEW* DPS rotation optimization *NEW* Prefer to use ManaTea on 2+ stacks to get additional Chi *NEW* Do not use ManaTea when have max Chi *NEW* Visual targeting On/Off GUI Settings - will take Heal Target as Target when do healing *NEW* Access to Online Preset Library *NEW* Upload your local Presets to Online Library for share them to other users *NEW* Download existing online presets to your local library for check other users experience! *NEW* Personal individual access for each user *NEW* Disallow Renewing Mist on Critical Single Target *NEW* Disallow Chi Wave and Expel Harm on Critical Single Target *NEW* Debug print: Group Info *NEW* Debug print: Healing Targets by Priority *NEW* Rushing Jading Wind use when Minumum Enemy count to Apply >= X and Mana % >= Y *NEW* Touch of Death auto cast *NEW* Chi Explosion Talent Support *NEW* Chi Explosion on 1 Chi, When HP <= X% *NEW* Chi Explosion on 2 Chi, When HP <= X% *NEW* Chi Explosion on 3 Chi, When HP <= X% and Targets Count >= Y *NEW* Chi Explosion on 4 Chi, When HP <= X% and Targets Count >= Y *NEW* Expel Harm cast only Only When Need Build Chi Option *NEW* Allow cast Uplift on Single Critical Option
New release version @3.7.1.80 pushed! Change log: *NEW* Check for Target in same Phase as Player *NEW* Critical HP% for Single Target by Role: Tank, Healer, DPS *NEW* Advanced heal logic for encounter: Tyrant Velhari *NEW* Dispell only when target have >= X debuffs *NEW* Dampen Harm use on HP<= X and Me is Targeted by >= X Enemies *NEW* DiffuseMagic use on HP <= X *NEW* Diffuse Magic when in PvP Zone only When i Targetted by Enemy and its Casting Magic Spell on Me *NEW* Presets in Online Library was updated + added new: By Alisha - Arena By Alisha - BG + DPS By Alisha - Grinding & Questing v2.0 By Alisha - Raiding Manual - Dungeons v2.0 By Alisha - Raiding Manual - Raid 20+ v.2.0 By Alisha - Raiding Manual MANA+ - Raid 20+ v.2.0 By Alisha - RBG Current state: awaiting approval via HB Core Team
its good to see someone is putting passion into MW rotations. I'm testing this right now in HFC ilvl 715 (no leg ring) so farm I'm extremely impressed (I'm very hard to please). more to come after testing