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  • Black Mage rotations?

    Discussion in 'Combat Routines' started by MrCanadian, Jul 1, 2015.

    1. mumitroll

      mumitroll Member

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      I just tested the rotation with this beeing the newest file and it just stops when it should cast Blizzard 4 to refresh enochian.
      Also it casts Blizzard 1 in between casts now and then, for example after the initial Blizard 3 > Thunder 1 it always casts a Blizzard 1 on top and later in the opener as well.
       
    2. Cloud30000

      Cloud30000 New Member

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      I think that is because Enochian ran out already, which then locks up the routine since it is set to only run that exact order regardless of whether the spells in the order can be cast. I've added a conditional that will skip FireIV and BlizzardIV in the rotation if Enochian is not active:
      **Later version now in original and latest post**

      That's not actually the initial/opener at that point; it isn't running the opener (either due to not being detected as out of combat or due to a cooldown not being ready), it's running the Enochian/Sharpcast only rotation:
       
    3. mumitroll

      mumitroll Member

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      HM I see - I was definitely still in Enochian when it started to cast Blizzard 1.
      Also I'm very certain that I was still in Enochian with 5s left and it did nothing.
      Anyway I'm testing right now your changes :)

      (this post was posted right after my testing)

      here's a copy paste from act
      http://pastebin.com/XEs6m0jF

      In fact, Firestarter was not used after the 3 Fire 4s.
      Enochian still had 7s left before the routine stopped doing anything.
       
    4. Cloud30000

      Cloud30000 New Member

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      There is no checks for the Enochian aura anywhere except before casting FireIV/BlizzIV (though I will need to add a delay after casting Enochian to allow time for the buff to appear on the char before trying to cast FireIV/BlizzIV), since the rotations are strictly based on the cooldowns instead. It sounds like the entire rotation is either wrong or missing more details. When should it be checking for the Enochian Aura and what should it do when the aura is or is not present?

      Before I can really get the routine right, I need exact details on every second of the rotation and what to do under any and every condition you want it to be checking for.

      Here is an extra check to wait 6 seconds or until Enochian or ThunderDebuff is active after casting Enocian or Thunder respectively:
      **Later version now in original and latest post**


      Can you post a log of when the entire rotation stops completely if it is still doing so?
       
    5. mumitroll

      mumitroll Member

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    6. Cloud30000

      Cloud30000 New Member

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      I added some Log Messages so you can tell exactly which rotation it is on:
      **Later version now in original and latest post**
       
    7. phaedrus

      phaedrus Member

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      I am a bit confused about files. Can you post all of them together please? :)
       
    8. Cloud30000

      Cloud30000 New Member

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    9. phaedrus

      phaedrus Member

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    10. mumitroll

      mumitroll Member

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      It's in the Methods folder - just compare the file sizes, Routines are usually >10kb and Methods around 15-30kb
       
    11. mumitroll

      mumitroll Member

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      It did a Scathe because I moved per accident.
      But yeah not Blizz4 kinda messed up.

      Code:
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      [17:06:27.335 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [17:06:35.306 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
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      [17:06:35.306 D] Kupo [Arcanist] v1.0.311.0
      [17:06:35.306 D] Ultima v1.0.0.0
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      [17:06:42.668 D] Replaced hook [Combat] 815934be-315f-42c9-b015-f4eef6982bd4
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      [17:07:24.147 N] Action Name:Sprint Action Id:3
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      [17:07:24.147 N] Action Name:Surecast Action Id:143
      [17:07:24.147 N] Action Name:Thunder Action Id:144
      [17:07:24.147 N] Action Name:Sleep Action Id:145
      [17:07:24.147 N] Action Name:Blizzard II Action Id:146
      [17:07:24.147 N] Action Name:Fire II Action Id:147
      [17:07:24.147 N] Action Name:Thunder II Action Id:148
      [17:07:24.147 N] Action Name:Transpose Action Id:149
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      [17:07:24.147 N] Action Name:Thunder III Action Id:153
      [17:07:24.147 N] Action Name:Blizzard III Action Id:154
      [17:07:24.147 N] Action Name:Aetherial Manipulation Action Id:155
      [17:07:24.147 N] Action Name:Scathe Action Id:156
      [17:07:24.147 N] Action Name:Manaward Action Id:157
      [17:07:24.147 N] Action Name:Convert Action Id:158
      [17:07:24.147 N] Action Name:Freeze Action Id:159
      [17:07:24.147 N] Action Name:Apocatastasis Action Id:160
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      [17:07:24.147 N] Action Name:Sharpcast Action Id:3574
      [17:07:24.147 N] Action Name:Enochian Action Id:3575
      [17:07:24.147 N] Action Name:Blizzard IV Action Id:3576
      [17:07:24.147 N] Action Name:Fire IV Action Id:3577
      [17:07:24.147 N] Action Name:Raging Strikes Action Id:101
      [17:07:24.147 N] Action Name:Quelling Strikes Action Id:104
      [17:07:24.147 N] Action Name:Physick Action Id:190
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      [17:07:24.147 N] Action Name:Mana Draw Action Id:1583
      [17:07:24.147 N] Action Name:Purify Action Id:1584
      [17:07:24.147 N] Done building Actioncache
      [17:07:25.930 N] Bot Thread Started.
      [17:07:26.017 N] [Ultima] Loading: BlackMage
      [17:07:26.025 N] Starting Combat Assist
      [17:07:31.353 N] [Ultima] Beginning Enochian/Sharpcast/Swiftcast/Convert rotation of BlizzardIII,Thunder,Blizzard,Sharpcast,FireIII,Enochian,Fire,FireIV,FireIV,FireIV,FireIII/Firestarter,Convert,Swiftcast,FireIV,FireIV.
      [17:07:31.387 D] DoAction Spell 156 0x4000100E
      [17:07:31.387 N] [Ultima] Ability: Scathe
      [17:07:33.780 D] DoAction Spell 154 0x4000100E
      [17:07:33.780 N] [Ultima] Ability: Blizzard III
      [17:07:37.280 D] DoAction Spell 144 0x4000100E
      [17:07:37.280 N] [Ultima] Ability: Thunder
      [17:07:39.745 D] DoAction Spell 142 0x4000100E
      [17:07:39.745 N] [Ultima] Ability: Blizzard
      [17:07:42.347 D] DoAction Spell 3574 0x10024BAA
      [17:07:42.347 N] [Ultima] Ability: Sharpcast
      [17:07:42.453 D] DoAction Spell 152 0x4000100E
      [17:07:42.453 N] [Ultima] Ability: Fire III
      [17:07:44.915 D] DoAction Spell 3575 0x10024BAA
      [17:07:44.915 N] [Ultima] Ability: Enochian
      [17:07:46.017 D] DoAction Spell 141 0x4000100E
      [17:07:46.017 N] [Ultima] Ability: Fire
      [17:07:48.549 D] DoAction Spell 3577 0x4000100E
      [17:07:48.549 N] [Ultima] Ability: Fire IV
      [17:07:51.518 D] DoAction Spell 3577 0x4000100E
      [17:07:51.518 N] [Ultima] Ability: Fire IV
      [17:07:54.514 D] DoAction Spell 3577 0x4000100E
      [17:07:54.514 N] [Ultima] Ability: Fire IV
      [17:07:57.548 D] DoAction Spell 152 0x4000100E
      [17:07:57.548 N] [Ultima] Ability: Fire III
      [17:07:57.680 D] DoAction Spell 158 0x10024BAA
      [17:07:57.681 N] [Ultima] Ability: Convert
      [17:07:58.580 D] DoAction Spell 150 0x10024BAA
      [17:07:58.580 N] [Ultima] Ability: Swiftcast
      [17:08:00.094 D] DoAction Spell 3577 0x4000100E
      [17:08:00.095 N] [Ultima] Ability: Fire IV
      [17:08:02.817 D] DoAction Spell 3577 0x4000100E
      [17:08:02.817 N] [Ultima] Ability: Fire IV
      [17:08:05.814 D] DoAction Spell 154 0x4000100E
      [17:08:05.814 N] [Ultima] Ability: Blizzard III
      [17:08:08.255 D] DoAction Spell 144 0x4000100E
      [17:08:08.255 N] [Ultima] Ability: Thunder
      [17:08:10.695 D] DoAction Spell 142 0x4000100E
      [17:08:10.695 N] [Ultima] Ability: Blizzard
      [17:08:32.710 N] Stopping the bot. Reason:Pushed the stop button.
      [17:08:32.752 D] CurrentBot.Stop()
      [17:08:32.753 D] TreeHooks.Instance.ClearAll()
      [17:08:32.753 N] Clearing all hooks.
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      [17:08:32.753 D] Replaced hook [CombatBuff] a4701397-881a-42fb-a87a-af0e1147f1d9
      [17:08:32.753 D] Replaced hook [Combat] 36c66bd3-429d-43ac-b156-cc23ce3d8954
      [17:08:32.753 D] Replaced hook [Rest] 1573bdbd-ec9c-4386-b5ef-cdb6a6f3e07d
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      [17:08:32.754 V] [Poi.Clear] Reason: Bot stopped
      [17:08:32.754 D] OnStop event
      [17:08:32.754 D] OnStop Event Invoking
      [17:08:32.754 N] Bot Thread Ended.
      
      
      [/HIDE]
       
    12. karmakazi

      karmakazi New Member

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      Lv.60 doing 1130dps across 6 minutes.

      Ley Lines > Thunder > Sharpcast > Fire III > Enochian > Fire > Raging Strikes > Fire IV > Fire IV > Fire IV > Firestarter > Swiftcast > Fire IV > Convert > Fire IV > Blizzard 3 > Thunder > Blizzard IV

      https://www.youtube.com/watch?v=S3S...sEEthLVGE&annotation_id=annotation_2199214881
       
    13. Cloud30000

      Cloud30000 New Member

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      Ahh, I completely forgot to break the rotations when complete, so it just looped back and kept repeating whatever rotation it was in.
      Try this:
      View attachment BlackMage.cs
       
    14. Eklipse

      Eklipse New Member

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      few things, new cs file u just recently posted fixed a few things but here are the issues

      after his goes through the opener then 2 of the core rotations once enochian drops off naturally it doesnt re apply it to start from the opener. the base blm rotation is

      opener 1x
      2x core

      repeat

      also say u start enochian a tad late so u dont have the full timing for the opener , once it gets to its 3rd rotation it will cast thunder after bliz III with less then 3/4 seconds on enochian instead of casting the blizzard four.
       
      Last edited: Aug 15, 2015
    15. goldenlion

      goldenlion New Member

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      You really can't chain a whole BLM rotation, it gets screwed up heavily at the first movement.
       
    16. stewiethecat

      stewiethecat Member

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      This happens with summoner as well. I Noticed with Black Mage and Summoner, if a cast is interrupted by movement, the routine will wait a second, and skip the spell that was being cast and move on to the next spell in the rotation. I am trying to figure out why this is the case, because it's a signifigant dps loss. I could Imagine it's quite a massive dps loss for Black mage as well. Will have to see if Endus knows what is causing the delay...
       
    17. HB9508D64

      HB9508D64 Member

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      Was anybody able to patch something together from the several different contributions that worked relatively ok? Im fine with the delay after moving, I'm used to it now. As long as its using max level spells.
       
    18. Burn

      Burn New Member

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      I'm reading through all these threads trying to find a decent BLM CR. Did people settle on one that was ok, or is it just a lost cause trying to code this for Lv60?
       
    19. ExMatt

      ExMatt Active Member

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      This is likely due to doublecast prevention logic. And should be able to be handled by removing the latest entry for doublecast prevention upon that spell being interrupted by movement. I am not a CR expert but have read just about the entire codebase for ultima, kupper, and magitek. I wouldn't think it would be too difficult to fix this.
       
    20. mumitroll

      mumitroll Member

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      I'd kiss you if manage to make a working BLM CR
       

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