Hello, it's me, your brother... Nah, jk, this plugin is the rework (for new beta) of the initial Alerter by Exvault The major changes : - Mobile notifications - Group messages detection - Trade chat mentions (if someone says your name in trade chat) - Unique (stashed) notifications (includes name of the item) - Masters notifications & Pending invites ! Have fun ! BREAKING NEWS : Project discontinued, may still work after 2.4.X updates Note : This plugin requires latest CommunityLib Changelog : You need to register and have one post to see spoilers!
Ummm... one more thing... and i won't bother you again(on this topic ;-) ). Do you think it's possible for the NMA to notify when the EB stops(for any reason)? And a slight problem with the notifications... it gives like 8 notifications for a unique(the free trial for NMA offers only 5 per day(as i remember)-lukely i have premium on that from a long time ago-), but for the free users it would be sort of a pain in the arss...
The chat thingie... encountered smth also... the EB were stopped but on, i was doing trade chats, pm's to ppl, etc... after i started the bot my phone went wild ... n* notifications with all the chats, all the trade chats that i had and PM's. Thx, you are the best!!!
Encountered the same problem lol, bot was stopped and my computer yelled "NEW PRIVATE MESSAGE" fuck, I was scared. need to figure out why it works even when the bot is stopped
U know i didnt need another alerter besides the basic one below this post a few levels. But today my alerter stopped telling me when i got a PM ... so here we go!
Code: Reloading AssemblyLoader<Loki.Bot.IPlugin> - Initializing Compiler Error: warning CS2029: Invalid value for '/define'; '' is not a valid identifier Compiler Error: c:\Users\I3\Desktop\CRap\W*indows Update\Plugins\AlerterReloaded\AlerterReloaded.cs(18,32) : error CS0118: 'Alerter' is a 'namespace' but is used like a 'type' just happened
I don't know if it is useful, but I like to manually do the masters quests, and I am not always in my room so I wanted an option to receive the notification on my phone if I want. I replaced the AlertMaster function with the following in Alerter.cs within the classes folder Code: private static void AlertMaster(string mastername) { AlerterReloaded.Log.WarnFormat("[AlerterReloaded] Detected: {0}", mastername); PlaySound(mastername + ".wav"); bool shouldNotify = NotificationHelper.MobileNotificationsEnabled && AlerterReloadedSettings.Instance.NotifyChatMessages; if (shouldNotify) { NotificationManager.AddNotificationToQueue(string.Format("Master Found {0}", mastername), "Master Found", NotificationHelper.ProwlNotificationPriority.High); } } So this option depends on whether or not chat messages are enabled. PS Tony, incredibly well written code and logical layout. Made it really interesting to follow!
Well, I'm the author of DB's Trinity mobile notifications so the work was pretty much already done, tho the ChatManager class (by pushedx) helped me a lot to rework it, took me less an hour to figure it out. I'm gonna add notification on bot stop/start really soon. The fun thing about how the stuff is coded now, it'll take 10mn to implement it
New version is up, with start/stop not sure it works, untested Also added unique notification cooldown to avoid spamfest
i get an error now... something i'm doin wrong? Exception during plugin Stop.System.NullReferenceException: Object reference not set to an instance of an object. at AlerterReloaded.AlerterReloaded.Stop() in c:\Users\Alba\Desktop\New folder (2)\Plugins\AlerterReloaded\AlerterReloaded.cs:line 104 at Loki.Bot.PluginManager.********(IPlugin )