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  • No logic in default routine for Mimiron's Head

    Discussion in 'Hearthbuddy Support' started by Blackmonkee, Sep 4, 2015.

    1. Blackmonkee

      Blackmonkee New Member

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      Card: http://www.hearthpwn.com/cards/12190-mimirons-head

      If I have this card in any of my decks the default routine does not recognize its utility and instead treats it like a normal 5-mana mob.
      I would like to see if an amendment could be made to the routine where this card is summoned immediately upon having 3 mechs.

      This is an incredibly strong card in a mech deck and it's going to waste at the moment :cool:
       
    2. Coolmaster

      Coolmaster Member

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      Situations are different.
      Using the HSBCombatViewer select a few such cases and attach those files here, please.
       
    3. Blackmonkee

      Blackmonkee New Member

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      It's been difficult trying to set up Mimiron situations. But there's a clearer example of card misplay with the Sunfury Protector card.
      The routine doesn't optimally place him in between two minions, but rather just plops him to the far left when bringing the card into battle.
       
    4. Coolmaster

      Coolmaster Member

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      If the bot wants to keep a certain minion, IA put the Sunfury Protector in such position, what would the one minion had not been the first target of the enemy.

      If you meet unambiguous misplay, please create a topic and attach all logs - misplay will be corrected.
       
    5. Blackmonkee

      Blackmonkee New Member

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      No problem. I'll definitely do that.

      While I have you here, how is Hearthbuddy best played at the moment?
      I read somewhere that control decks are good. I've run in to bad luck with the bot logic using face decks and decks with lots of spells.

      But decks where you kind of just pump minions out on to the field seem to do fine.
       

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