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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. krzys

      krzys Member

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      Hello !
      i dont know if it is nesessary but recent patch bring smth like this:

      Code:
      The Labyrinth end-game map has been renamed to Terrace. Item filters may need to be updated due to this change.
      The Maze end-game map has been renamed to Conservatory. Item filters may need to be updated due to this change.
      
      will we need maprunner update?
       
    2. Sebozz

      Sebozz Banned

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      line 159 MapInfo.cs
      Code:
      "Labyrinth Map",
      i didn't find other lines with maze or labyrinth...used a full text search program
       
      Last edited: Sep 3, 2015
    3. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Yes, just change Labyrinth to Terrace in MapInfo.cs
       
    4. Sebozz

      Sebozz Banned

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      thanks for fast reply
       
    5. OneStopMMO

      OneStopMMO New Member

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      Whats the priority for how maprunner chooses which map to run next? map level desc?

      or how about i use this opportunity to practice so which file should i look at please :)
       
    6. Sebozz

      Sebozz Banned

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      ye priority should be highest map level first :)

      Code:
      Log.InfoFormat("Map of choice is "{0}" ({1}).", map.Name, map.Level);
      Line 49 TakeMapTask.cs
       
    7. kenjou

      kenjou New Member

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      Will there be an option that some maps and specific bosses or affixes will be ignored like that was on pre v2 the case?
       
    8. HarvardLaw

      HarvardLaw New Member

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      There is, in maprunner go to "Map Ignoring" there you choose what you want
       
    9. kenjou

      kenjou New Member

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      I must have missed that :) thx
       
    10. Sebozz

      Sebozz Banned

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      at which levelrange you vaal your maps? Or lemme ask a other way, at which map level it makes the most sense?

      And how to change the selecting priority of maps? First - highest map level, then others....
       
      Last edited: Sep 4, 2015
    11. buddyfu2

      buddyfu2 Member

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      If I want the bot to detect the boss room in "Malformation Map" and "Residence Map", do I simply add them to the BossRoomMaps HashSet of MapInfo.cs, or is there more to it than that?

      Same question for multilevel detection in "Residence Map".
       
    12. Laugh

      Laugh New Member

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      That's being worked on for the next (tm) version of maprunner via mob identifier.

      TLDR you can't
       
    13. intool

      intool Member

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      Can I do that it is not completely cleaned map ? Just to kill a boss and start a new map ?
       
      Last edited: Sep 6, 2015
    14. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Malformation contains new "pass-through" type blockade, that was introduced in 2.0. Currently bot does not support it. Just ignore Malformation by name.
      Residence map is multilevel map, not bossroom. Currently plugin leaves the map when he sees Dominus (same for Megaera), in the next version you will be able to change that.


      I added vaaling when sacrifice set was about 1ex on standard league. Now this option is partially useless.


      Only by editing the code of the plugin.
       
      Last edited: Sep 6, 2015
    15. OneStopMMO

      OneStopMMO New Member

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      I am interested in setting run times like I wanna spam easy and replenishable maps from 40-60% clear no back tracking and exploring.

      I just need hints so i can work on the code myself. Thank you in advance for any time someone takes to respond
       
    16. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      For percent based clear you can use AreaStateCache.Current.Explorer.PercentComplete
      For time based - Statistics.Instance.CurrentTimeSpent
       
    17. OneStopMMO

      OneStopMMO New Member

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      thank you very much sir :)
       
    18. OneStopMMO

      OneStopMMO New Member

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      Hitting a confusing point :

      I edited the exploration to 60% and 19 monsters remaining in notepad++

      Code:
       [MapExplorationTask] Now exploring to the location {132, 340} (862) [91.1636 %].
      [MapExplorationTask] Now exploring to the location {132, 340} (852) [91.1636 %].
      [MapExplorationTask] Now exploring to the location {132, 340} (826) [91.1636 %].
      I am gonna be opening in Visual studio soon but wanted to know if i didn't edit something correctly or it needs to be edited/complied etc the exact way as described here:
      https://www.thebuddyforum.com/exile...ug-bot-plugin-routine-code-visual-studio.html
       
    19. MATRASUS

      MATRASUS Member

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      Is there any plans for future development of this awesome plugin? Currently the most common request as i see is the ability to set exploration percent like some other soft can do. How hard is this to implement via gui? Maybe there is some hidden problems in implementing this function i don't understand? Also it would be nice to set some idle for random amount of time (x-y) after some map runs.
       
    20. Sebozz

      Sebozz Banned

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      would be cool to know :)
       
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