Added another update. Here is what to expect. *Adjusted - How combat works. The plugin now controls the botbase for combat targeting. *Fixed - Apexis Shards (HB pathing still does not work on the bridge there. *Added - Destination check for Events to stop combat till arrival. *Added - Will not release when at enemy base with Faction Leader. *Added - Will no longer leave for Events when fighting Faction Leader. *Added - Performance Logger *Added - Cache Manager *Fixed - Lag Issues
I apologize for the issues you are having with the GUI window. Please give me your log( running in Diagnostic Logging Mode from HB Settings) after you delete the settings if it keeps doing it. If I can get a log I can fix it today as I am still working on this plugin. Edit: Thanks to those who sent me their logs via PM. I have now fixed that issue and uploaded a fix.
Phelon so how can we setup let bot run to large group? I just wanna stay in group and kill enemies around 20 yards
Click one of the easy configs for your class type. Then turn off Prioritize Events in Combat Tab. You also want to turn off everything in Events Tab. Have you noticed how fluid it is now? Are you experiencing any lag issues?
Tested on 2 toons. 1 Warrior ran like a bot, moving around around around. Warrior got disconnected 2 times. 2 Rogue works like champ. I turn off event, set to melee class.
Make sure movement is off in your CC for the warrior and see if that helps. If Rogue is running well and warrior isn't.. I am guessing it is a class settings. It was live as of last night =)
question, I am using this, and I am not getting that much Conquest at all. Actually if anything it is hella laggy. Is there something I am doing wrong?
Depending on how good your group is. I got 3k CQ last night without lag. Try to turn everything off because Ashran is huge battle. @Phelon, i set leave Ashran at 10 ppl in raid. There are 3 ppl now and bots still running like Champion man lmao. Please concern about it
Lag Issues: Turn on Frame Lock and put it to 40+ in the HB Settings. That should solve it. Conquest Issues: Fish for a winning group. Sadly this is reliant on others not sucking just like BGs. So chances are if your BGs suck... so will Ashran.
It can't leave the raid anymore due to being forced into group. Although leaving the instance is not a bad idea. I will implement that today. It will not res if the boss is with in 70 yard. I have extended that to 120 in my latest rev. I will also include a non res clause for being dead at an Event. Thank you for the suggestions. There is also a new bug with their change in Navigation where it tries to leave the zone to get to AoA from the Horde BG. I have alerted the devs about this. Edit: Both features you hav requested have been added.