Ok this seems to be an intermittent problem where when you die the bot doesn't release and take you back to the Atheryte and yes it is set to the Atheryte in the zone where I am botting as my home point. What is going on why is it doing this I am seeing other people complaining of the same problem. The only plugins I have enabled are EnableFlight, Repear, And Zekken. And yes I need the EnableFlight to be enabled due to where I am located. I don't believe this is a plugin issue anyways and more of an issue with the bot core. Running RebornBuddy 1.0.324.0 Log is attached. View attachment log.txt Here are some other topics on the same issue http://www.thebuddyforum.com/reborn...-support/221098-orderbot-releasing-death.html http://www.thebuddyforum.com/rebornbuddy-forum/227872-auto-release-dead.html
Mastahg probably won't look at it until someone actually disables ALL plugins or does a fresh install with no plugins (which no one with the problem has been willing to do) and confirms the problem is still there. If it turns out the problem only happens when you have a specific plugin like EnableFlight or Zekken, you are SoL and he will likely tell you to stop using the plugin (or fix the plugin) instead of investigating the issue.
Thanks for the log, I rewrote the death handler with 324 and looks like it needed a bit more work. With version 325 we will wait a bit longer after dying so that we can properly detect the death state. Please let me know if you are able to reproduce the issue with build 325.
Noticed the patch today, issue seems less prominent. I only ran into one instance after several hours on 4 clients, Code: [19:49:32.077 N] [Ultima] Ability: Physick [19:49:32.142 V] [Poi.Clear] Reason: Invalid Combat Poi [19:49:32.206 D] [POI Set] Type: Death, ObjectId: 1065F31E, Location: <519.5946, 302.7671, -213.3636> [19:49:32.275 N] Player has died on zoneid 155 at <519.5946, 302.7671, -213.3636> waiting 2656 ms [19:49:34.939 D] Waiting for death animation to finish. [19:49:35.205 D] Death animation has finished. [19:49:35.205 D] Clicking revive [19:49:35.205 D] SelectYesno is open, clicking yes. [19:49:35.205 D] Waiting for player to be alive again.
1 occurrence in 25 hours on 326. Code: [14:52:43.173 N] [Ultima] Ability: Bloodletter [14:52:43.727 V] [Poi.Clear] Reason: Invalid Combat Poi [14:52:43.793 D] [POI Set] Type: Death, ObjectId: 1066454A, Location: <53.19232, 30.44289, -214.2963> [14:52:43.857 N] Player has died on zoneid 153 at <53.19232, 30.44289, -214.2963> waiting 2158 ms [14:52:46.055 D] Waiting for death animation to finish. [14:52:46.789 D] Death animation has finished. [14:52:48.989 D] Clicking revive [14:52:48.989 D] SelectYesno is still open, clicking yes. [14:52:49.255 D] Waiting for player to be alive again. Happened on breaching the hive fate.
New one today, death didn't register (http://i.imgur.com/BIQymW7.png): Code: [18:19:36.261 N] [Ultima] Ability: Vorpal Thrust [18:19:37.197 D] DoAction Spell 82 0x400959F9 [18:19:37.197 N] [Ultima] Ability: Leg Sweep [18:19:38.799 D] DoAction Spell 84 0x400959F9 [18:19:38.799 N] [Ultima] Ability: Full Thrust [18:19:40.662 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on! [18:19:40.723 D] [POI Set] Type: Fate, Location: <59.0255, 11.02194, -6.28544> [18:19:40.724 D] Requesting path on 153 from <52.16444, 5.933375, 10.27317> to <59.0255, 11.02194, -6.28544> [18:19:40.905 D] Generated path to <59.0255, 11.02194, -6.28544> in 00:00:00.1810801 ms [18:19:42.383 V] [Poi.Clear] Reason: Fate is no longer valid [18:19:42.384 V] What Gored Before (Core.Player.ClassLevel + settings.MaxLevel) < fate.Level [18:19:42.647 N] Current fate set to 15EF91C0 Name:Breaching the Hive Id:159 Icon:Battle ObjectId:E0000000 Location:<57.60315, 23.13683, -214.8775> TimeLeft:00:15:57.3522704 Radius:71.41264 Progress:33 Level:32 MaxLevel:37 Status:ACTIVE [18:19:42.647 D] [POI Set] Type: Fate, Location: <57.60315, 23.13683, -214.8775> [18:19:42.717 D] Requesting path on 153 from <54.92145, 6.530225, 3.619331> to <57.60315, 23.13683, -214.8775> [18:19:42.769 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.0519798 ms [18:19:42.983 D] [POI Set] Type: Kill, Name: Kedtrap, ObjectId: 40095A07, NpcId: 23, Location: <52.04447, 5.914686, 6.685732> [18:19:43.048 D] Targeting Kedtrap 0x40095A07 0xFD958D0 [18:19:43.118 D] Requesting path on 153 from <56.17207, 6.753463, 2.634209> to <52.04447, 5.914686, 6.685732> [18:19:43.300 D] Generated path to <52.04447, 5.914686, 6.685732> in 00:00:00.1820261 ms [18:19:43.580 D] Requesting path on 153 from <56.19486, 6.742866, 2.761438> to <57.60315, 23.13683, -214.8775> [18:19:43.786 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.2056518 ms [18:19:48.849 D] Moving to next hop: <80.17696, 14.25329, -17.53404> (Moving back into fate radius) D: 3.149655 [18:19:49.249 D] Moving to next hop: <80.4547, 14.0533, -18.34442> (Moving back into fate radius) D: 1.598776 [18:19:49.382 D] Moving to next hop: <81.07468, 13.35329, -19.96346> (Moving back into fate radius) D: 2.590733 [18:19:49.716 D] Moving to next hop: <86.12604, 7.353294, -38.39999> (Moving back into fate radius) D: 20.52674 [18:19:52.849 D] Moving to next hop: <89.36854, 8.553295, -54.01374> (Moving back into fate radius) D: 16.78232 [18:19:55.515 D] Moving to next hop: <89.67566, 8.753292, -58.96948> (Moving back into fate radius) D: 5.705033 [18:19:56.381 D] Moving to next hop: <84.93264, 9.153294, -84.71883> (Moving back into fate radius) D: 26.66971 [18:20:00.783 D] Moving to next hop: <79.72601, 17.0533, -160> (Moving back into fate radius) D: 76.32687 [18:20:13.320 D] Moving to next hop: <57.21168, 22.95329, -188.0682> (Moving back into fate radius) D: 37.07043 [18:20:19.334 D] Moving to next hop: <56.2663, 23.0533, -188.5499> (Moving back into fate radius) D: 1.559728 [18:20:19.472 D] Moving to next hop: <16.59517, 24.15329, -190.5009> (Moving back into fate radius) D: 40.29381 [18:20:26.119 D] Moving to next hop: <15.56422, 24.15329, -191.1164> (Moving back into fate radius) D: 1.603679 [18:20:26.272 D] Moving to next hop: <15.24156, 24.25329, -191.8737> (Moving back into fate radius) D: 1.512607 [18:20:26.403 D] Moving to next hop: <15.62599, 24.25329, -192> (Moving back into fate radius) D: 0.5720734 [18:20:26.464 D] Moving to next hop: <14.99092, 24.35329, -192.4787> (Moving back into fate radius) D: 0.9283811 [18:20:26.526 D] Moving to next hop: <14.83071, 24.65329, -194.9685> (Moving back into fate radius) D: 2.953977 [18:20:26.920 D] Moving to next hop: <15.08938, 24.75329, -195.7597> (Moving back into fate radius) D: 1.590939 Had to stop/start to resume: Code: [18:34:28.218 N] Bot Thread Started. [18:34:28.550 N] Connection to 192.99.148.87:31214 established. [18:34:28.550 N] Clearing all hooks. [18:34:28.550 D] Added new hook [PreCombatLogic] 029e95d2-e3c6-472b-b371-3a12b0df976e [18:34:28.550 N] [Zekken] Avoidance hooked. [18:34:28.550 D] Replaced hook [PreCombatBuff] 72dcc338-5947-4cf2-8bc0-7bbb39d41035 [18:34:28.550 D] Replaced hook [Heal] dbd96406-2177-475a-9bc5-41a9e34f0e4a [18:34:28.550 D] Replaced hook [Pull] bcce8930-0298-4ce1-a3ec-9119685c6351 [18:34:28.550 D] Replaced hook [CombatBuff] f7ae795c-e16d-4900-ae6d-1c789148cae1 [18:34:28.550 D] Replaced hook [Combat] 188dc6e1-4155-43ca-be98-c6a7ab5ce51c [18:34:28.550 D] Replaced hook [Rest] e17f62b6-dbbf-44c3-803c-afe7c9cf1b7c [18:34:28.550 D] Added new hook [RoutineCombat] a2118f0a-dc19-454c-8467-448115a820ef [18:34:28.550 D] Added new hook [HotspotPoi] 31d8a159-d1f2-4045-9756-763052e8738e [18:34:28.550 D] Added new hook [SetDeathPoi] 6a440d24-bd8e-4f0d-a5c8-f3b7c813435b [18:34:28.550 D] Added new hook [SetCombatPoi] 9377cf12-19b5-4450-b44e-13ec609a2a53 [18:34:28.550 D] Added new hook [SetHotspotPoi] f7ac7f51-e704-4c0d-8da7-9b2b77387fd5 [18:34:28.550 D] Added new hook [SelectPoiType] 909dc61d-c4b7-4b56-98a5-23a716d9709f [18:34:28.550 D] Added new hook [SetFatePoi] 1b70cc81-c9d1-4568-b635-6af5aeb9f53e [18:34:28.550 D] Added new hook [SetRestPoi] fc0561c7-d56c-43e3-9626-1306c28ff051 [18:34:28.550 D] Replaced hook [SelectPoiType] 44e79634-9c90-4171-8960-fd50f63d4de8 [18:34:28.550 D] Added new hook [FatePoi] 37cf867d-e6e8-4195-9012-16f955b9c3a5 [18:34:28.550 D] Added new hook [PoiAction] 7524332d-2873-4f8a-9194-95c9c2f05d53 [18:34:28.550 D] Added new hook [RestPoi] b47f55a9-6154-48b4-bad0-f80a0c6431b6 [18:34:28.550 D] Added new hook [PoiAction2] fcf25f38-be59-4f8d-ac4e-135b759b6324 [18:34:28.550 D] Added new hook [TreeStart] 78872284-7c76-4010-80a3-e6172ce24712 [18:34:28.550 D] Inserted new hook [TreeStart @0] 56cfd194-de0c-4f90-889c-f413076d6a41 [18:34:28.550 N] [Agil] Hooked. [18:34:28.598 D] [POI Set] Type: Death, ObjectId: 10644C82, Location: <14.70489, 24.55799, -194.2575> [18:34:28.661 N] Player has died on zoneid 153 at <14.70489, 24.55799, -194.2575> waiting 2465 ms [18:34:31.181 D] Clicking revive [18:34:31.181 D] SelectYesno is still open, clicking yes. [18:34:31.443 D] Waiting for player to be alive again. [HR][/HR] Sometime later: same problem, same fate: Code: Location: <-193.7326, 8.935994, -45.89494> [07:40:45.432 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on! [07:40:45.495 D] [POI Set] Type: Kill, Name: Spenser of the Bottomless Cup, ObjectId: 40098B67, NpcId: 450, Location: <-193.7326, 8.935994, -45.89494> [07:40:45.560 V] [Poi.Clear] Reason: Targeted unit is dead, clearing Poi and carrying on! [07:40:45.691 V] What Gored Before (Core.Player.ClassLevel + settings.MaxLevel) < fate.Level [07:40:45.691 V] The Hunted - fate.Progress < settings.BossPercentRequired [07:40:45.754 N] Current fate set to 161BA860 Name:Breaching the Hive Id:159 Icon:Battle ObjectId:E0000000 Location:<57.60315, 23.13683, -214.8775> TimeLeft:00:19:35.2452179 Radius:71.41264 Progress:66 Level:32 MaxLevel:37 Status:ACTIVE [07:40:45.754 D] [POI Set] Type: Fate, Location: <57.60315, 23.13683, -214.8775> [07:40:45.820 D] Requesting path on 153 from <-186.0401, 8.509134, -51.0821> to <57.60315, 23.13683, -214.8775> [07:40:45.873 D] Generated path to <57.60315, 23.13683, -214.8775> in 00:00:00.0529091 ms [07:40:51.234 D] Moving to next hop: <-99.92397, 3.692455, -57.19999> (Moving to fate) D: 55.34254 [07:41:00.353 D] Moving to next hop: <-97.22958, 3.752352, -57.43886> (Moving to fate) D: 3.212709 [07:41:00.765 D] Moving to next hop: <-41.87396, 0.4532928, -51.2> (Moving to fate) D: 56.52911 [07:41:10.087 D] Moving to next hop: <-34.674, -0.9145388, -48.24998> (Moving to fate) D: 8.579101 [07:41:11.421 D] Moving to next hop: <-33.64639, -1.138535, -48.42925> (Moving to fate) D: 1.462894
Need some full logs. For the second one what state was the game in when it was stuck there, was the revive menu up? How long was it stuck as there should be additional output that you may have truncated.
I check every few hours so quite a bit on this 1^ I mentioned. Could be related to pathing or the gates closing, I've had similar happenings only on this fate before this. Haven't been running as much this past week, no problems yet tho.
I need full logs. Edit: Nervmind, thought it was a new report. Gmail made the email look weird since you replied inside the quote.