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  • [PAID] Reflux - Holy Paladin

    Discussion in 'Paladin' started by Stampe, Sep 19, 2015.

    1. Exite

      Exite New Member

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      Ofc you can, why could'nt you?
       
    2. Stampe

      Stampe New Member Buddy Store Developer

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      Its no problem to purchase it after the trial period end. :)
       
    3. Stampe

      Stampe New Member Buddy Store Developer

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      Update:
      Im continuing my work on the new V2 series of the routine.. hitting a few snags, nothing major, and im progressing.. The routine is alot more "snappy", better balance in spell usage and so on..
      So i really hope all you guys will appreciate this later :)
       
    4. Exite

      Exite New Member

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      Sounds great as allways! It's really fun to read these small update post so we know what dev is doing, insted of wondering if he is wokring on the CR or is on vacation or maybe started a new project. Keep up the good work it really fun to see the progress of this CR!
       
    5. Stampe

      Stampe New Member Buddy Store Developer

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      Thank you! Yes, i want to try and push an "what am i doing"-kinda post atleast once a day.. and if i go on a small vacation or the like, i will let all you guys know :)

      I can tell you this much for now.. i got a good balance on the HS / FoL usage, much more intelligent LoD "dump" and it will prio single target heals before anything.
      Its getting there! :)

      OH! And im seeing better fps performance on this new player fetching thingy i made :D ;)
       
      Last edited: Nov 2, 2015
    6. Stampe

      Stampe New Member Buddy Store Developer

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      Good morning!
      Ive gotten reports from my testers during the night, that everything is running smooth in the small beta i pushed for the new core.
      Its pretty "basic" in its actions but the main thing i wanted to know was, if the new core do what it should be doing AND if there are any
      performance gains. And yes! Testers are experiancing alot better fps both OOC and in combat. :) So now i will continue to add all the builds
      to it, test and tune and then off to the Boss logics section as i got alot of new and cool stuff to do there.. Pvp will, officially, be introduced also :p

      Im really hoping to push this new Reflux core to a release version shortly. But i will not give an ETA right now.. I want the quality to remain or even better, to Improve!
      So i'll just do the boring "soon (tm)" stuff :p
       
      Last edited: Nov 3, 2015
    7. mcdeman

      mcdeman Member

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      yas guys, it will be awesome 30+ fps and new cool stuff...soon:cool:
       
    8. Stampe

      Stampe New Member Buddy Store Developer

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      The Story so far..
      Its going great! Pre-Combat and Combat Buffing done. Potions/Seal/Flask/Rune etc done.
      SH Build soon complete, missing Burst Sequence.

      Still awesome fps!

      Next up : Complete SH Build, New Beacon logic and then start to rework EF Build :)
       
    9. Stampe

      Stampe New Member Buddy Store Developer

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      Its throwing a few exceptions.. Clear the Cache and CompiledAssemblies folders inside your Hb folder... still getting the errors then?
      Please do note that pvp isnt supported in the V1 series of the routine. It will come with the V2 version that im working on now. :)

      Tried running it in Arena? Or when did it happend?
      Is it working as it should in Pve enviroments?
       
    10. Stampe

      Stampe New Member Buddy Store Developer

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      Last update before bed:
      Just for shitz and giggles, i signed for my first pvp event in 2 years.. join the group with full pve gear, almost done SH pve build loaded in the routine, no pvp specific build no nothing...
      And yes.. i died 1 time, 16 HK, dps done: 1.14 mil, hps done: 10.5 mil.. thats a start atleast.. :) (only manual i did was moving and the occasional Fist of Justice :p)

      So now.. i need an active pvp'er to help out with the rotation and pvp build.. Bgs/rbgs/arena all of it.. and when i say active = playing daily, know what to do and when to do it, and so on..
      i can only learn so much from grinding google for hours, and watching facetube. :) I only demand activity, able to chat on Skype (no voice needed, but i kinda like it as a "chatroom") and often bringing me feedback!
      Drop me a PM and we'll talk!

      I will prepare to rotation selector for a pvp specific code tomorrow and get all set up just to start punching code.

      But for now.. good night to all of you out there! :cool:
       
    11. WSFrazier

      WSFrazier Member

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      What's everyone usually have the Daybreak settings at? I actually get getting #s with it turned off completely, so just wondering if I may have it set to aggressive. Using a SH build.
       
    12. Stampe

      Stampe New Member Buddy Store Developer

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      Good morning!

      I use it as a little "mini filler" / mana dumper.. around 5 players below 50% HP.

      In V2 of Reflux its getting a little less prio. Ive noticed that it goes to the Daybreak spells a little to quickly. Which may result in a HPS loss overall. (As i only want it as a mana dump/illum stacking and a nice AoE Holy Shock)
       
    13. TheHammer

      TheHammer New Member

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      I'm not setting it on at all. I have only the HR settings set to 6 players below 60% HP and that's it. Holy Shock is set to smart casting, so when it holy shock will also use daybreak buff... My mana is much more conserved right now with this setting :p
       
    14. Stampe

      Stampe New Member Buddy Store Developer

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      Thats one way of doing it... the problem comes when the raid isnt healed up fast enough.. you will most likly just spam HR until no clusters with 6x60 players are found :)
      The Daybreak section takes / cooldown on HS / do we already have a Daybreak stack? / got Infusion? and more, into account :)
      But if it works, it works and its aaall gooood :D
       
    15. Stampe

      Stampe New Member Buddy Store Developer

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      Right now:
      The V2 of the routine is coming along nicely! Fixing alot of bugs, while adding functions from the V1 to the V2. Interrupt should be alot more stable and reliable now.
      The Priority Override function should be alot smoother and accurate.
      HUD's to more stuff; f.ex. when dia Casts reap in Council fight. Alerts you that its casting and that the routine is halting the dispels.

      Its starting to look pretty good.. alot of stuff in it right now and the FPS / performance is still ALOT better than V1 :)
       
    16. Nat

      Nat New Member

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      Sup Stampe!

      I did everything that you said to me and the problem with fps is still here. I will wait to V2 to see if FPS/performance got better.
      Can I get 1 hour of testing? I used the 7 days.

      Thank you!
       
    17. Colorette

      Colorette New Member

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      Awesome routine.. Working really very very well !
      Any possibility you can add a feature like Millz did in his routines : - "Will no longer instantly buff when someone in the raid cancels our aura. Anti-bot detection" ?
       
    18. Stampe

      Stampe New Member Buddy Store Developer

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      As i think the new V2 is the way it should have been from the beginning, im probably going to reduce the trial days and reset the trials so people can try it again..
      And now with pvp more supported :)

      Hey! I already got a function that sets a CD on the buffing. So it buffs - waits - buffs again.. but i might be able to extend that function to do a countdown before buffing then do the rest.

      I acctually got an idea right now.. :) I will have something better than the current "anti-spam buff" protection, in the V2 release :)
       
      Last edited: Nov 5, 2015
    19. Fox1000

      Fox1000 New Member

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      What about auto target ? or did I miss it
       
    20. mcdeman

      mcdeman Member

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      facing, targeting will be add soon
       

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