I was using HazzNyo at first, but it would not do anything in combat that is why I needed to swap to Enyo
i just did that. ive got A LOT of CRs, playing every class. also some botbases and plugins, profiles etc. testing them in proving grounds right now. all like you said. fresh install, enabling 1by1. try to keep it updated. Reflux Holy Paladin and TuanHA Paladin - The Ultimate Experience Code: Exception was thrown in BotBase.Start. Bot cannot start. System.NullReferenceException: Object reference not set to an instance of an object. at HazzNyo.HazzNyo.() at HazzNyo.HazzNyo.Start() at Styx.CommonBot.TreeRoot.********() this seams to happen by switching these options okay.... were testing this for ~3 hours with over 10 CRs on 5 classes now. that option is breaking the start. with default setup every routine runs kinda fine from what i can say.
My guess would be the routines in question send a command to the overlay upon startup. However if we have disabled the overlay via HazzNyo on the startup the command line fails and throws a null exception.
This is something you will have to resolve with Tuanha and his routine as i have no control over his product options/settings.
Since there is no option to reply to comments on the buddy store I will be doing it on this support forum su***a: not working with all CR's in pvp. Hazard: This is something you will need to take up with the routine creator as HazzNyo has nothing to do with your CR not working in PvP. an***6: would love it when hazard actually make this botbase move with tuanha routines with auto move on. enyo isn't broken to me and that works fine with auto move. use haznyo and doesn't move. You can say it's the routine all you want it's your scripting IMO but this is free so try it. Hazard: Movement has now been added in the latest update. If you are having any issues attach a log and i will resolve it. fr***s: great botbase sure it does a few things enyo does. but enyo is broken. many thanks to Hazz for his time spent making sure my botting experience is the most it can be. Hazard: Good to hear somebody is enjoying all the hard work. ze***s: Great Botbase! Fixing issues in a very prompt manner! Good work! Hazard: Your welcome, I do like to fix issues as soon as I can if possible for users. mr***r: No compare to enyo. Isn´t prebuffing. If this get fixed, then 5 stars. Hazard: Pre Buffing support was added a few updates back. let me know if you are still having any issues. ha***s: No comment left. Hazard: Trolls should be shot, lol. ge***k: one of the worst botbases i've ever seen - nothing more than a copy cat of enyo, but worse... Hazard: Code is different to Enyo so no compare there. Come back when A you have a clue & B you can produce a better product.
I understand that. My statement was made because it does work with Enyo. I'll post it on Tuanha's post as well.
sd***1: doesn't support all CR's like the CR this replaced. Hazard: This is not a Combat Rotation (CR) it is a botbase (BB). You will need to speak to the routine developer to ensure it is compatible. The irony I see in all this negative feedback is people complain so much that they have to pay money to use products but when I release a product for free this is what happens. People have NOT paid to use this product so why leave negative feedback? You have not lost out if you are unable to get it to work?
HY, i am using this BOT and it works fine with my Mage. but i cannot move when the BOT is active. It seems he sticks at the ground in fight. Why? Thanks for this awesome Product! It's great and handles so great during Combat!
Any feedback is good feedback Making a product free does not exclude it from negative feedback, nor performance issues. But yes, instead of saying it's 'broken, stuck, stupid, bad' - > Try to put in suggestions.
Consider it constructive criticism. They could have posted more details on what they were using and the issues they were having. Keep up the good work Hazard!
Overlay doesn't work when pressing fast the klavikh which at me are appointed that doesn't occur! The routine doesn't stop! I don't apply the ravine because that doesn't write!
Hazard, you've implemented moving in Hazznyo, thanks for that. I do have an issue with it though. When Movement is enabled (and enabled in the CR), the toon does auto-move. Perfect! But, manually overriding movement is no longer possible. Not with mouse, not with keyboard. I frequently need to move out of bad stuff on the floor, but that does not work. If I press the movement keys or the mouse buttons, my toon just tries to take a very small step. I have to repeatedly push a button to get my toon to move, so it takes me about 10-15 pushes to take one normal step Have you got any idea why manual override is being locked somehow? Probably something you've coded in Hazznyo in a certain way? Enyo does allow me to override movement (If the CR does too ofc).