The CR continues to Disengage even after i unchecked the "disengage" box. Do you need a log from me to fix it or is it something you can do without the log?
One thing I've noticed about MM is that even though Barrage is off cooldown we aren't saving focus for it and appears that we are dumping it on Aimed shot so unless we just happen to get enough for Barrage it can stay off cooldown for much longer than it should be, even in cases of multiple targets. As far as I know Glave/PS should be used on cooldown with a higher priority then aimed shot and Barrage should be used in a similar fashion if there are 2-3+ targets. I don't see an option to set minimum number of targets for Barrage, is this handled under Area of Effect Rotation? A quick look at Sims shows that it use a priority list where the sim uses the first available ability even if it's a lower priority which in their sample correlated with a 1min 25s delay until the first Barrage is used. Correct me if I am wrong but for as long as I've played an energy/focus/rune based classes it's always been better to try to make sure you have the resources to use the higher priority ability when it comes off cooldown or at the very least generate the resources to use it.
The Auto CC will sometime use Disengage to Root melee or kite. We are thinking about adding option for each spell in the Auto CC feature. I see the problem too, I think I need more work optimizing this part. Edit: The coming update fix this part too. Thank nucleotides.
Sounds good. Thanks for being an awesome developer. I bought your entire package for a reason. Cheers.
Oh I'd love to do the same, but I cant find the whole thing,as I just that blind? Please show me where I can obtain this package Cheers // Kabeewm
Kabeewm, Please email me tuanha2000vn@yahoo.com to get the free gift card to claim the buddy store version. There's gift key for all customer who already bought my CRs in my website.
Aimed mainly for 2v2. 1. Advanced assist. Assist teammate’s dps target. Make sure we are always dps’ing the same target. Many times we need to switch back and forth forcing enemy cd’s. 2. Start attacking focus or weakest opponent if no focus. Can it detect weakest opponent? 3. Free itself from cc when needed. It does that already. 4. Stop dps'ing and shift target if incoming cc from teammate. Teammate is getting overwhelmed by opponent who blew cd’s and tries to cc and shift target. We need to detect that and change target too. 5. Keep opponent healer shut down if we are on dps. 6. Keep opponent dps cc'ed if we are on healer. 7. Keep track on opponent cd's and try to burst him down when he cannot survive. 8. Shift target if focus target goes immune. And then back when immunity is over. Assuming your new target is not about to die. We could use focus as the cc/silence target and normal target for dps.
https://docs.google.com/document/d/14N8DaAc3uI7OqxvXOCLVk50Gj93WJm7nJaYrpEEH2Xs/edit Azorthorian's Guide for hunter in case any of you are wondering. He has been hunter theory crafter and helps askmrrobot on various hunter changes etc so knows what he is talking about he use to be #1 hunter
I hope you guys won't focus on MM. A BM improvement would be nice aswell. CR still doing some weird things. Focus calculation not really working. CR trying to spam skills you doesn't has enough focus for.
Good news, i wish that the next updates can get more dps in MM, because at this moment the average is under 20k manually and only use the guide that Azor make
Well last update is perfect, everything works flawlessly. May be I'm bad hunter and it can do more dps manually but I'm in top with other hunters with the same ilvl
I'm having a problem with my Tuanha account. I always played ordinary but lately has happened this error. I have already installed all .NET Framework possible, I used the BuddyWizard but to no avail anything. Can someone help me?