For some reason on the log it says Rotation paused (passive pause) , is that normal? or am I activating my pause key? I turned off pause key
The passive pause message is different from the pause hotkey which should state user pause. It's only for debugging information and is normal (e.g. being mounted)
The interrupt next X toggles are basically the smart CS options. If you just want to CS your target/focus/whatever just use a macro with /stopcasting /cast Counterspell since it's off GCD. Now for TPS 15 is pretty much what we consider a good setting for most people. If your PC can handle more you might also increase it. The only issue with putting TPS too high we know of is that you might get disconnected due to what we believe is too many commands sent to wow but as long as you're no experiencing any you can increase it
Mage 2.28 Changelog: - Improved Performance - Fixed spellimmunities for certain abilities - Deep Freeze wont cast into Bladestorm with the Hotkey anymore - Fixed PvPZones - Added Overlap CC value option for manual and automated CCs (in ms) - Removed "always prioritize last CC'd unit" - Added "Extend CC Chain on Focus" for DPS and "Extend CC Chain" for healer - Added Intelligent Interrupt for CC casts - Added Smart Interrupt - Added Latency check for interrupts Description: Overlap CC is considering the casttime from Rof/Poly/FrostJaw So if you set your overlap value to 500ms it will start casting Poly@ 500+Poly_CastingTime Intelligent Counter Spell(Target) Hotkey: - This Hotkey is active while held down + your hotkeys active time - It will interrupt your target asap (it doesnt instant kick but its VERY FAST) < the intention behind it is that it should feel like a manual kick without getting juked - It checks for auramastery and other immunities - It will only interrupt if your target is actually casting/channeling Smart Interrupt: - Smart Interrupt checks if a friendly unit could interrupt - If the friendly unit hasn't interrupted the enemy unit until his cast has finished 90% our bot will intervene and interrupt the cast - Remember only casts, not channelingcasts - It's only considering Ally DPS units as viable - In its current form it doesnt check for facing (I might change this based on your feedback) Intelligent CC Interrupt: - This one checks if the incoming CC can be dispeled by a friendly unit - example #1: You are playing a Mage, the enemy Shaman is casting Hex on your Priest. The Mage wont interrupt the Hex when he has Remove Curse ready. - example #2: You are still playing a Mage, the enemy Shaman is now casting Hex on you. The Mage will interrupt the Hex since he cant dispel himself.
I just want to use the bot for counterspelling and ice blocking. How do I do that? Atm I've turned off everything except these two and it still casts frostbolts and so on.
I've uploaded a new version with the following changes (keep in mind that the buddystaff has to approve it first which may take up to a few days): Changelog: - Some small minor fixes to increase overall performance - NPCs will now be ignored in Ashran unless they are attacking you (this should also increase the performance)
Hi, i got a question / problem for some reason on burst key, it’s no longer send frozen orb out... It was working last before the update. Thank you
Hey Toizi or Cokx, Any chance you could share the settings you were running with for fire before you swapped to frost recently? Thanks
Mage 2.30 - Fixed a bug where you couldnt assign a key to the Counter Spell Hotkey @Frozen Orb problem, I've played several hours with the mage cr yesterday and never encountered that error. The only restriction to Frozen Orb is that you have to face the target so the Orb would hit
Is there an option to control remove curse in ashran/randoms? I seem to spend a lot of time removing curses from other players rather than doing damage. also any chance to support ice ward?
Ice Ward is supported btw I found the reason why its not firing Frozen Orb correctly. This will be fixed later today
Cokx bzw Toizi / I have much often that the Routine burns my Deep Freez Proc when i move and cant land a sheep. Can you make a option where u disable Icelances in movement.
There are plenty of options to safe a finger of frost proc, even one that is named "Always Save 1 FoF for Deep Freeze"
Mage 2.31 - Consume Procs Hotkey uses Arcane Barrage now as Arcane Mage - Added/Increased IceNova/CometStorm/InfernoBlast/ConeOfCold/FrozenOrb radius where it coul break CC - Improved ArcaneMissiles usage - Added SpellSteal Target/Primarytarget as Arcane Mage if nothing else is todo - Added ArcaneOrb while moving - Fixed a bug where PetFreeze could force the rotation to stop working for a few seconds - Fixed spells that travel along a path - Flamestrike/Blizzard/PetFreeze will now display the green circle if used on mouseposition
Is this still supported? I try using this and it just keeps telling me to select a combat routine, this or Singular.. cannot select it and click OK.
Hello! On my mage this routine only version 2.29. What could be the problem? I can see that already have version 2.31. I run hoborbaddy and I have there only version 2.29.