with each release there are always some weird changes... last senseless change was the mini icon where you can?t see any longer which account you are running when you are doing multibotting.... then the profile changes... and no mailing from uldum .... that sucks!
An observation I made with this update: Seems slower to actually "gather" the node. It stands there for a second or two before it decides to harvest, where as the previous versions harvested as soon as it got off the mount. Could be lag issue, since the zone I'm in on my realm is lagging a lot (hand leveled a character on a different account in this zone, and saw a huge lag spike while questing; general chat confirms lag). Will report in a day or two when the lag settles with a proper Debug.html.
Excellent Druid fixes, mine is now harvesting the crap outta Vashj'ir with great speed. Combat casting is also MUCH faster, the way it should be, which should save many deaths. Great work guys, thanks!
No zone lag, no pc lag or anything, sometime the bot gather fast, sometime up to 4 second of delay before start harvest, the bot seem to try to harvest while its landing ( often see the ingame msg ) cannot do this while moving. *** guessing he try to soon and next try take few second *** Fight is back to normal thx but an emergency fix for the delay of gathering seem needed, this release is nicer but not efficient as it is. Zuruss
Another problem, dismounted in the air, fallen to death.....also you can likely see the delay or the cause of the delay in harvesting in this debug file
my opinion this release much "slower logic" than the GB 1756. It gather sense slower, both in detect and harvest. Taken 3-5s more compare with the old. It's try "attack" herb (button 8 ? duh) few times and decide to harvest it. sometimes dismount on air to harvest. As the druid fix, swift form changed when herb harvest working good, but for mining it took abit long (about 2-3s more) make it easy ninja node by other.
Its annoying that the profiles are no longer in alphabetical order after we moved servers. Profile recording is related to the new server - we may need a release to work out the issues there. Ideally we will be able to fix it server side but adding a "sort" to the client makes sense too. Harvest lag is an issue for some users but not others. Looking into this. If you have a run with a lot of these delays, please post the log so I can try reproduce it. Ascending after harvest is not easily customised - people will make their own adjustments, get stuck on branches and then ask for refunds as GB would always be stuck. The HB version won't have this so you may find that better when we release in a week or so. Reppgoa - fixed in next release. Keep posting logs with errors
[8:49:48 PM:534]ismount to harvest. [8:49:52 PM:451]:Harvest failed - never started harvesting! [8:49:52 PM:454]:Harvest attempt complete. [8:49:52 PM:795]:Acquiring Twilight Jasmine: ( -3134.44, -4904.89, 135.48 ) [8:49:52 PM:798]:Last error message seen: Can't do that while moving Did it try to harvest at 8:49:48 PM:534 or what ? That is a huge delay.
I get tons of delay 2-6 second sometime and i have no lag......0.6 run well for harvesting, but this one is pain, he try to harvest in air, from what i could see, he tryed to harvest.....in air, couldnt.....dismounted and tryed to harvest at 50000000 feet in air lol. My debug log posted in previous post give you a full run of 4 h that the harvest delay happend, thats long enough for you to have some awesome time of studying hehe. he actualy havested fast like 1 time out of 10, from the look of it, it try to attack, try to harvest in air the node which cause lots of ingame msg, cannot do this while moving as an exemple, cannot do that while being mounted etc.. The death from dismount happened only once tough and i didnt died from fighting bug like previous version, i generaly die 4-5 time from fight bug but the delay from havesting make it even slower than taking 4 death atm lol. Once it engage a mob tough, it kill it in no time just like before, but the rest is very wrong atm hehe. I went back to version 1.7.5.6 Also can you tell me about my idea for the ascent the bot take after harvesting, are you considering an option for it hawker or this will never change ? i could use an answer, i dont want to sound annoying, i just want to know. Zuruss
He answered the ascend question in his previous post... I'm seeing the same delay thing as far as mining goes. Letting it run until servers shutdown in a few hours. Will post a log then. Edit: Added log
I would like to see the last 2 unused buttons on the action bar used for a 3 minute cooldown, and another to happen at a hp threashold (i.e. a health potion, heal, ect). Everytime i see a player sitting above a gy with res sickness or someone harvesting with res sickness, i know exactally what they are doing. Also as stated before, I wish it would mine/herb before eating/drinking. Although this may be asking a bit much, anyway we can get the living herbs you herb up to be used as food/drink? It would require a /cancelaura macro or something however.
Hawker - can anything be done against specific mob in Twilight Highlands? Its name is Gloomwing, a drake found roughly in south eastern part of the region. He always bugs in the same way - he targets my bot, my bot targets him and they both just stand there (well the mob is slightly in the air, being a drake after all), without attacking each other. The only way to end this is to manually move the bot a yard or two closer to him and hit attack button - otherwise they will be just standing there for hours. Its not an isolated issue, it happens ocassionaly on every bot I have in Twilight Highlands. It gives the following error, repating itself over and over: [14:07:07:897]:Failed to find attacker. [14:07:07:958]:Can't find the attacker.
On a funnier note: STARE DOWN TO THE DEATH! xD Hawk: Logic --> if after [x] ms of no combat (or not being attacked & facing target), press forward button for [y] ms & jump button once If you look at fpsware's druid CC that he released a couple of weeks back, it has "mob too close, back up a bit" logic -- think of it as the opposite
Kickazz006, how is Cenearion Hold for you? It's better for me, but still character stuck sometimes it seems. Will see more how it will go.