After I've seen this profile, I really wanted to test it, because I've 3 characters at level 85 and this would help me a lot. At lunch one of them do the quests, during the afternoon I do with my main all the quests and during my dinner, my last character could do it, but I've encountered one problem. During 'Taking the Overlook Back' quest, my character goes into the house and stand still on the right location, but don't go upstairs to kill the NPC required. Is there anyway to make him go upstairs and kill the NPC?
I have a few things I can try. I'll Add a new script for that quest in today, hopefully it should fix the problem.
I get the following warning when loading the profile: Loading C:\Honorbuddy\Custom Profiles\Tol Barad Dalies [Ez].xml. Warning: Could not parse 'If' body node! Changing current profile to Tol Barad Dalies
Was just running it and encountered this error: Moving to Type: Harvest Looting Barrel of Southsea Rum Unable to compile CustomBehavior for tag: <CustomBehavior File="InteractWith5" QuestId="28721" MobId="48309" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="19.70313" Y="1733.854" Z="28.21435" /> Honorbuddy stopped
Got the following error when running it today: Looting Darkwood Lurker Unable to compile CustomBehavior for tag: <CustomBehavior File="InteractWith5" QuestId="28721" MobId="48309" NumOfTimes="1" CollectionDistance="50" ObjectType="Npc" X="19.70313" Y="1733.854" Z="28.21435" /> Honorbuddy stopped
I was wondering, is this possible to make into Tol Barad for Alliance, with changing Id numbers on quests and NPC's?
They messaged u to get allowed to work on it? Or they wanted you to work on it? Cus if no 1 is working on it, im going to do it
Your missing three quests. You may want to add them yourself or atleast change the hotspots and reupload because I was in a rush when I made them. Here is my code I added. The quests are The Warden, Food From Below, and Prison Revolt. Code: <Quest Id="28669" Name="The Warden"> <Objective Type="CollectItem" ItemId="63309" CollectCount="1"> <CollectFrom> <Mob Name="Warden Silva" Id="48036" /> </CollectFrom> <Hotspots> <Hotspot X="-1513.718" Y="1257.581" Z="102.8731" /> </Hotspots> </Objective> </Quest> <Quest Id="28670" Name="Food From Below"> <Objective Type="CollectItem" ItemId="63315" CollectCount="12"> <CollectFrom> <Mob Name="Imprisoned Worker" Id="47550" /> </CollectFrom> <Hotspots> <Hotspot X="-1513.718" Y="1257.581" Z="102.8731" /> <Hotspot X="-1609.996" Y="1204.691" Z="95.01488" /> </Hotspots> </Objective> </Quest> <Quest Id="28668" Name="Prison Revolt"> <Objective Type="KillMob" MobId="47550" KillCount="12"> <Hotspots> <Hotspot X="-1513.718" Y="1257.581" Z="102.8731" /> <Hotspot X="-1609.996" Y="1204.691" Z="95.01488" /> </Hotspots> </Objective> </Quest> Code: <If Condition="HasQuest(28669)"> <Objective QuestName="The Warden" QuestId="28669" Type="CollectItem" ItemId="63309" CollectCount="1" /> </If> <If Condition="HasQuest(28670)"> <Objective QuestName="Food From Below" QuestId="28670" Type="CollectItem" ItemId="63315" CollectCount="12" /> </If> <If Condition="HasQuest(28668)"> <Objective QuestName="Prison Revolt" QuestId="28668" Type="KillMob" MobId="47550" KillCount="12" /> </If>
@ICF8088 Thanks for finding those missing ones. and making the ally version @nokdu I really have no problem, you gave us credit.
great work on this, just noticed it and used it to do my mains dailies, I love things that make my life easier.