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  • [CrystalHunter] Farm Luminous Crystals for relic weapon

    Discussion in 'Plugins' started by ZeeZee, Dec 18, 2015.

    1. ZeeZee

      ZeeZee Member

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      This was originally based around ExMortems Atma Hunter plugin: https://www.thebuddyforum.com/rebornbuddy-forum/plugins/169111-atma-hunter.html

      Stick into your plugins folder and it will farm crystals in the following order:

      Ice Crystal
      Earth Crystal
      Wind Crystal
      Lightning Crystal
      Water Crystal
      Fire Crystal

      By default it will aim for 3 of each before teleporting to the next zone, but you can change this value in the settings.

      I need to add in the movement from Idyllshire to the hinterlands but should be usable for now (or if you manually go into that zone)

      Let me know of any issues, cheers.

      It's safe to say that ExBuddy is most suited for FATE botting in the new Heavensward Areas.

      ExBuddy quick setup:
      1. Go to the following location https://github.com/MGramolini/ExBuddy and select 'Download ZIP' from the right hand side, and extract the downloaded zip file into your plugins folder.
      2. Download https://github.com/MGramolini/ExFateBot and extract that into your Botbase folder
      3. Load up RebornBuddy, go into the plugins tab and check EnableFlight.
      4. Select ExFateBot from the bot drop down menu on the right hand side.


      Edit:
      v1.1
      Updated to include movement code for Idyllshire

      v1.2
      Hopefully fixed teleport to next zone issue

      v1.3
      Added a check for nodules (on by default).
      If you have any nodules in your inventory it will ignore the crystals required for it.

      v2.0
      Rewritten the internal logic.
      Movement in Idyllshire should now be fixed...
      Set Idyllshire Aetheryte Unlocked to true if you have unlocked the Aetheryte to move out
      Allow setting of jobs per zone.
      You can choose to turn this on / off - If you're running multiple combat routines be wary of RebornBuddy prompting for the routine to use.

      v2.1
      Fixed a bug with having Astral / Umbral nodules in inventory whereby if you have one the plugin breaks out of the contained code
       

      Attached Files:

      Last edited: Jan 14, 2016
    2. azertyjone

      azertyjone Member

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      Merci pour cet nouvelle! Je vais testé pour voir ce que ça donne.
       
    3. Eklipse

      Eklipse New Member

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      Thanks for this, Ill test and see how it goes
       
    4. ZeeZee

      ZeeZee Member

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      nice one thanks
       
    5. azertyjone

      azertyjone Member

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      Don't téléport

      Il ne se téléporte pas à la zone suivante, et arrête le Bot, quand il obtiens 3 cristal, dans une zones.

      Est-ce qu'il peut savoir, si nous avons des cristaux dans l'inventaire, et aller complète?
      Ou nous ne devons rien avoir dans l'inventaire avant de le démarrer?

      Car j'avais déjà des cristaux avant d'utiliser le plugins!

      """"It does not teleport to the next area and stops the Bot when he get 3 crystal in areas.

      Did he can know if we have crystals in inventory, and go complete?
      Or we should have nothing in inventory before starting?

      Because I already had crystals before using the plugins!"""" Google Translat Sorry.
       

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    6. ZeeZee

      ZeeZee Member

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      Hi there.

      If you already have crystals it doesn't matter.

      It will count those and if you still need some will farm those or move onto the next area.

      I will look into why it stopped for you.
       
    7. ZeeZee

      ZeeZee Member

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      Updated the first post, please try that to fix the teleport issue
       
    8. hkme

      hkme Member

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      What if I already exchange a nodule?
      Umbral nodule = (ice earth water)x3
      Astral nodule = (fire wind lightning)x3
       
    9. ZeeZee

      ZeeZee Member

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      Hmm this doesn't check for that.

      I could add an option to check for either Umbral / Astral though, good idea.
       
    10. anavidfan

      anavidfan New Member

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      Dumb question, but optimized to use Fate Bot or ExFate Bot? I'm assuming the latter, but just curious to check
       
    11. ADR

      ADR New Member

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      idk why, but 1.2 causes my GPU to throttle up and down nonstop regardless of temperature, this is causing massive fps loss.

      checked and unchecked enable plugin for CrystalHunter and im watching my fps drop from 120 down to 20 back up to 120 again.

      It might be an issue with RB itself.

      Running ExFatebot + ExFlight + Crystal Hunter not a good combo.
       
    12. ZeeZee

      ZeeZee Member

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      The plugin doesn't really care to be honest, but I would suggest using ExFateBot in the HW areas due to the flying.
       
    13. ZeeZee

      ZeeZee Member

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      Added this into v1.3.

      If we have any nodules in our inventory it will ignore the required crystals.
       
    14. ZeeZee

      ZeeZee Member

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      So the FPS bounces even with Crystal hunter disabled?
       
    15. WPGDiaz

      WPGDiaz New Member

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      Having an issue where the bot won't go farm Luminous Water Crystal in the Dravinian highlands. Everything else seems to work flawlessly except that one. Instead, it just sits in Illydshire. Help..?
       
    16. azertyjone

      azertyjone Member

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      Yes, that makes for me similar also! He teleported to Idyllshire! Then makes nothing more!
       
    17. Emaki

      Emaki Member

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      When going to Hinterlands, the bot will teleport to Idyllshire and talk to the crystal. I assume it wants to teleport to the gate but doesn't click on anything else in the menu. You have to manually do this every time you die. I think it needs to click on one of the gates under aetherites.

      If bot is just standing there you probably need to unlock the aetherite.
       
    18. azertyjone

      azertyjone Member

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      No, the true problem . I am teleported but on the other side! Of Ethernet west Idyllshire. View attachment 194883
       

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      Last edited: Dec 21, 2015
    19. ZeeZee

      ZeeZee Member

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      Hi guys
      The teleport logic does seem a little buggy so I've rewritten it all today and testing seems to be OK so far.
      I was planning on getting it out earlier but started on a job change per zone, so I'll get that finished up tomorrow and then push it out, need some sleep :)

      For now going into the settings and changing 'Idyllshire Aetheryte' to false *may* work, this should move you to the exit manually instead of trying to use the aetheryte.
       
    20. ZeeZee

      ZeeZee Member

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      Updated v2.0

      Rewritten the internal logic.
      Movement in Idyllshire should now be fixed...
      Set Idyllshire Aetheryte Unlocked to true if you have unlocked the Aetheryte to move out
      Allow setting of jobs per zone.
      You can choose to turn this on / off - If you're running multiple combat routines be wary of RebornBuddy prompting for the routine to use.
       
      y2krazy likes this.

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