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  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

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    1. happyfriet

      happyfriet Active Member

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      hey - what's the Map affix called where players have no hp / mana regen ? I want to put this in the ignore maps, but can't find the correct name
       
    2. Unknown Buddy

      Unknown Buddy Member

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    3. happyfriet

      happyfriet Active Member

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    4. ilichbastard

      ilichbastard New Member

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      ehh thought someone can help withsome settings that can help cause the frist run looks fine then bot stops and just waste my maps with this message that the map is already explored dem it
      thanks anyway for u time guys
       
    5. ilichbastard

      ilichbastard New Member

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      actualy now it looks working somehow except that after leaving with fill inventory bot never comes back and just starts new map not bothering pic what he wasnt able because of full inv .. any ideas?! or just me again?! )))
       
    6. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Attach full log.
       
    7. ilichbastard

      ilichbastard New Member

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      [Logic] Now moving towards the monster Burned Miscreation because [canSee: False][pathDistance: 68.11031][blockedByDoor: False]
      [Logic] Now moving towards the monster Burned Miscreation because [canSee: False][pathDistance: 66.1376][blockedByDoor: False]
      [Logic] Now moving towards the monster Burned Miscreation because [canSee: False][pathDistance: 58.45368][blockedByDoor: False]
      [Logic] Now moving towards the monster Burned Miscreation because [canSee: False][pathDistance: 45.65223][blockedByDoor: False]
      [Logic] Now moving towards {847, 716} because [dist (31) > MaxMeleeRange (10)]
      [Logic] Now moving towards {847, 719} because [dist (20) > MaxMeleeRange (10)]
      [LatencyTracker] LowestLatency: 43
      [LatencyTracker] HighestLatency: 170
      [Logic] Now moving towards {862, 712} because [dist (18) > MaxMeleeRange (10)]
      [CustomRules][Pickup] item.IsRare and item.IsDagger returned true for Superior Imp Dagger
      [AreaStateCache] The location 2865 [Imp Dagger] is being added from filter [(null)]. [Allocation 12/22/2015 11:12:07 PM]
      [Logic] Now moving towards {860, 715} because [dist (15) > MaxMeleeRange (10)]
      [Logic] Now moving towards {859, 719} because [dist (12) > MaxMeleeRange (10)]
      [LootItemTask] The current item to loot is [2865] Imp Dagger at {865, 715}. We have been on this task for 00:00:00 and have been attempting to interact for 00:00:00.
      [FinishCurrentAction] Waiting for the action to finish Cleave.
      [CustomRules][Pickup] item.IsRare and item.IsChest returned true for General's Brigandine
      [AreaStateCache] The location 2876 [General's Brigandine] is being added from filter [(null)]. [Allocation 12/22/2015 11:12:09 PM]
      [FinishCurrentAction] Waiting for the action to finish Cleave.
      [LootItemTask] Now attempting to interact with the item. This is the #1 attempt.
      [InteractWith] Now attempting to highlight 2865.
      [InteractWith] Now attempting to interact with 2865.
      [AreaStateCache] The location 2865 [Imp Dagger] is being removed because the WorldItem does not exist.
      [RemoveItemLocation] The location 2865 [Imp Dagger] is being removed.
      [LootItemsTask] We cannot fit an item on the ground in our inventory. Now triggering a town run.
      [TownRunTask] Now calling CreatePortalToTown.
      [CreatePortalToTown] Now opening the inventory panel.
      [OpenInventoryPanel]
      [OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
      [CreatePortalToTown] Now searching the main inventory for a Portal Scroll.
      [CreatePortalToTown] Now using the Portal Scroll.
      [LatencyTracker] HighestLatency: 45
      [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
      [TakeClosestPortal] Now waiting for the portal to spawn. 00:00:00.0000024 elapsed.
      [TakeClosestPortal] The portal was found at {862, 716}.
      [TakeClosestPortal] The portal to interact with is 424 at {862, 716}.
      [InteractWith] Now attempting to highlight 424.
      [InteractWith] Now attempting to interact with 424.
      [WaitForAreaChange]
      [WaitForAreaChange] We have been waiting 00:00:00.0000061 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.1136416 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.2468039 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.3578779 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.5303437 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.6414593 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.7439638 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.8582026 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.9746189 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:01.0929565 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:01.2080442 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:01.3253890 for an area change.
      [ExilePather] Now reloading the pathfinder.
      [ExilePather] Now creating the navmesh.
      [ExilePather] The navmesh has been created.
      [ExilePather] The pathfinder has been reloaded.
      [LatencyTracker] HighestLatency: 52
      [LatencyTracker] AverageLatency: 68
      [TakeClosestPortal] The portal has been taken.
      [CustomRules][Sell] item.IsRare returned true for Destroyer Regalia
      [SellItemsCoroutine] The Npc sell window is not open. Now moving to a vendor to open it.
      [LatencyTracker] HighestLatency: 61
      [MoveToLocation] Now moving towards {434, 409}. We have been performing this task for 00:00:00.1838117.
      [MoveToLocation] Now moving towards {434, 409}. We have been performing this task for 00:00:00.3190150.
      [FinishCurrentAction] Waiting for the action to finish Move.
      [InteractWith] Now attempting to highlight 16.
      [InteractWith] Now attempting to interact with 16.
      [WaitForNpcDialogPanel]
      [WaitForNpcDialogPanel] We have been waiting 00:00:00.0000145 for the npc dialog panel to open.
      [WaitForSellPanel]
      [SellItemsCoroutine] The Sell window is open. Now moving items to sell.
      [CustomRules][Keep] item.IsMap returned true for Channel Map
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Augmentation
      [CustomRules][Sell] item.IsRare returned true for Throat Stabber
      [SellItemsCoroutine] Now fast moving the item Throat Stabber into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] LowestLatency: 49
      [LatencyTracker] HighestLatency: 49
      [LatencyTracker] HighestLatency: 50
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Transmutation
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Armourer's Scrap
      [CustomRules][Keep] item.IsCurrency returned true for Blacksmith's Whetstone
      [CustomRules][Sell] item.IsRare returned true for Destroyer Regalia
      [SellItemsCoroutine] Now fast moving the item Destroyer Regalia into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Sell] item.IsRare returned true for Lapis Amulet
      [SellItemsCoroutine] Now fast moving the item Lapis Amulet into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Keep] item.IsMap returned true for Tunnel Map
      [CustomRules][Sell] item.IsRare returned true for Shagreen Gloves
      [SellItemsCoroutine] Now fast moving the item Shagreen Gloves into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Sell] item.IsRare returned true for Fire Arrow Quiver
      [SellItemsCoroutine] Now fast moving the item Fire Arrow Quiver into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 128
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] LowestLatency: 50
      [LatencyTracker] HighestLatency: 50
      [CustomRules][Keep] item.IsMap returned true for Superior Coves Map
      [CustomRules][Keep] item.IsMap returned true for Pier Map
      [CustomRules][Sell] item.IsRare returned true for Loricated Ringmail
      [SellItemsCoroutine] Now fast moving the item Loricated Ringmail into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 210
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Alchemy
      [CustomRules][Sell] item.IsRare returned true for Devout Chainmail
      [SellItemsCoroutine] Now fast moving the item Devout Chainmail into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Sell] item.IsRGB returned true for Hellion's Paw
      [SellItemsCoroutine] Now fast moving the item Hellion's Paw into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] AverageLatency: 54
      [SellItemsCoroutine] Waiting for the item to be moved.
      [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll
      [CustomRules][Sell] item.IsRare returned true for Superior Imp Dagger
      [SellItemsCoroutine] Now fast moving the item Imp Dagger into the current vendor tab.
      [SellItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 49
      [LatencyTracker] HighestLatency: 50
      [SellItemsCoroutine] Moving items to sell has completed.
      [ShouldAcceptSellOffer] The npc is offering us:
      2x Orb of Transmutation
      1x Chromatic Orb
      [CustomRules][Keep] item.IsMap returned true for Tunnel Map
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Transmutation
      [CustomRules][Keep] item.IsCurrency returned true for Chromatic Orb
      [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll
      [CustomRules][Keep] item.IsMap returned true for Pier Map
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Alchemy
      [CustomRules][Keep] item.IsMap returned true for Superior Coves Map
      [CustomRules][Keep] item.IsCurrency returned true for Armourer's Scrap
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Augmentation
      [CustomRules][Keep] item.IsCurrency returned true for Blacksmith's Whetstone
      [CustomRules][Keep] item.IsMap returned true for Channel Map
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard
      [StashMapTask] Found 4 map(s) to stash.
      [CloseBlockingWindows] LokiPoe.Gui.DialogWindowDepth > 0. Closing it.
      [LatencyTracker] LowestLatency: 48
      [CloseBlockingWindows] IsEscapeStateActive == true. Closing it.
      [InteractWith] Now attempting to highlight 18.
      [InteractWith] Now attempting to interact with 18.
      [WaitForStashPanel]
      [WaitForStashPanel] We have been waiting 00:00:00.0000167 for the stash panel to open.
      [WaitForStashPanel] We have been waiting 00:00:00.1161040 for the stash panel to open.
      [WaitForStashPanel] We have been waiting 00:00:00.2324813 for the stash panel to open.
      [WaitForStashPanel] We have been waiting 00:00:00.3493855 for the stash panel to open.
      [WaitForStashPanel]
      [LatencyTracker] HighestLatency: 49
      [WaitForStashTabContents] Waiting for a page control to become visible.
      [FastMoveToStash] Fast moving "Channel Map" from {0, 0}.
      [WaitFor] Waiting for fast move (0.2/5)
      [FastMoveToStash] "Channel Map" has been successfully fast moved from {0, 0}.
      [FastMoveToStash] Fast moving "Tunnel Map" from {2, 4}.
      [WaitFor] Waiting for fast move (0.22/5)
      [FastMoveToStash] "Tunnel Map" has been successfully fast moved from {2, 4}.
      [FastMoveToStash] Fast moving "Coves Map" from {5, 3}.
      [WaitFor] Waiting for fast move (0.22/5)
      [FastMoveToStash] "Coves Map" has been successfully fast moved from {5, 3}.
      [FastMoveToStash] Fast moving "Pier Map" from {5, 4}.
      [WaitFor] Waiting for fast move (0.2/5)
      [FastMoveToStash] "Pier Map" has been successfully fast moved from {5, 4}.
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Alchemy
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Transmutation
      [CustomRules][Keep] item.IsCurrency returned true for Chromatic Orb
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll
      [CustomRules][Keep] item.IsCurrency returned true for Armourer's Scrap
      [CustomRules][Keep] item.IsCurrency returned true for Orb of Augmentation
      [CustomRules][Keep] item.IsCurrency returned true for Blacksmith's Whetstone
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard
      [StashItemsCoroutine] The Stash window is open. Now going to the first tab.
      [LatencyTracker] HighestLatency: 104
      [StashItemsCoroutine] Now fast moving the item Orb of Alchemy into the current stash tab.
      [OnOnStash] 1x Orb of Alchemy.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] LowestLatency: 49
      [LatencyTracker] HighestLatency: 49
      [StashItemsCoroutine] Now fast moving the item Orb of Transmutation into the current stash tab.
      [OnOnStash] 3x Orb of Transmutation.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 50
      [StashItemsCoroutine] Now fast moving the item Chromatic Orb into the current stash tab.
      [OnOnStash] 1x Chromatic Orb.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [LatencyTracker] AverageLatency: 52
      [StashItemsCoroutine] Now fast moving the item Scroll of Wisdom into the current stash tab.
      [OnOnStash] 7x Scroll of Wisdom.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [StashItemsCoroutine] Now fast moving the item Armourer's Scrap into the current stash tab.
      [OnOnStash] 1x Armourer's Scrap.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [StashItemsCoroutine] Now fast moving the item Orb of Augmentation into the current stash tab.
      [OnOnStash] 2x Orb of Augmentation.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [StashItemsCoroutine] Now fast moving the item Blacksmith's Whetstone into the current stash tab.
      [OnOnStash] 1x Blacksmith's Whetstone.
      [StashItemsCoroutine] Waiting for the item to be moved.
      [StashItemsCoroutine] Stashing has completed.
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll
      [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard
      [ChaosSet] Helms: [ 1 ] (Max)
      [ChaosSet] Body: [ 1 ] (Max)
      [ChaosSet] Gloves: [ 0 ]
      [ChaosSet] Boots: [ 1 ] (Max)
      [ChaosSet] Belts: [ 4 ]
      [ChaosSet] Two Hand Weapons: [ 1 ] (Max)
      [ChaosSet] Rings: [ 9 ]
      [ChaosSet] Amulets: [ 4 ]
      [ChaosSet] Is Ready For Selling = False
      [SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? False
      [TakeMapTask] Map of choice is "Temple Map" (73).
      [FastMoveToInventory] Fast moving "Temple Map" from {0, 9}.
      [WaitFor] Waiting for fast move (0.22/5)
      [FastMoveToInventory] "Temple Map" has been successfully fast moved from {0, 9}.
      [TakeMapTask] Now going to "Chaining Temple Map of Venom".
      [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
      [CastAuraTask] Now casting Summon Flame Golem.
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 45
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 38
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 28
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 20
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 12
      [FinishCurrentAction] Waiting for the action to finish Move.
      [InteractWith] Now attempting to highlight 22.
      [InteractWith] Now attempting to interact with 22.
      [TryInteract] "Map Device" has been successfully interacted.
      [LatencyTracker] HighestLatency: 117
      [WaitFor] Waiting for map device opening (0.22/5)
      [PickToCursor] Now picking "Temple Map" to the cursor.
      [PickToCursor] Waiting for item to appear under the cursor.
      [Stop] Now requesting the BotThread to stop.
      [OldGrindBot] OnStop
      [AdvancedItemFilter] Stop
      [FlaskHelper] Stop
      [MapRunner] Stop
      [OldRoutine] Stop
       
    8. ilichbastard

      ilichbastard New Member

      Joined:
      Dec 16, 2015
      Messages:
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      another bug when its not running map at all maybe will tell u smth

      OpenInventoryPanel]
      [PlaceInventoryItemsHelper] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 50
      [PlaceInventoryItemsHelper] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 49
      [PlaceInventoryItemsHelper] Attempting to place the item Alchemy Shard at (12, 5).
      [PlaceInventoryItemsHelper] Waiting for the item to be moved.
      [LatencyTracker] HighestLatency: 50
      [CustomRules][Keep] item.IsCurrency returned true for Portal Scroll
      [CustomRules][Keep] item.IsCurrency returned true for Alteration Shard
      [CustomRules][Keep] item.IsCurrency returned true for Alchemy Shard
      [CustomRules][Keep] item.IsCurrency returned true for Scroll of Wisdom
      [ChaosSet] Helms: [ 1 ] (Max)
      [ChaosSet] Body: [ 1 ] (Max)
      [ChaosSet] Gloves: [ 0 ]
      [ChaosSet] Boots: [ 1 ] (Max)
      [ChaosSet] Belts: [ 4 ]
      [ChaosSet] Two Hand Weapons: [ 1 ] (Max)
      [ChaosSet] Rings: [ 9 ]
      [ChaosSet] Amulets: [ 4 ]
      [ChaosSet] Is Ready For Selling = False
      [SignalRecipeExecutionTask][DEBUG] Do we have a Chaos set to sell ? False
      [TakeMapTask] Map of choice is "Temple Map" (73).
      [FastMoveToInventory] Fast moving "Temple Map" from {0, 9}.
      [WaitFor] Waiting for fast move (0.2/5)
      [FastMoveToInventory] "Temple Map" has been successfully fast moved from {0, 9}.
      [TakeMapTask] Now going to "Chaining Temple Map of Venom".
      [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
      [CastAuraTask] Now casting Summon Flame Golem.
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 46
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 41
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 30
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 20
      [MoveTo] Moving to Map Device at {424, 447}. Distance: 11
      [FinishCurrentAction] Waiting for the action to finish Move.
      [LatencyTracker] HighestLatency: 133
      [FinishCurrentAction] Waiting for the action to finish Move.
      [InteractWith] Now attempting to highlight 22.
      [InteractWith] Now attempting to interact with 22.
      [TryInteract] "Map Device" has been successfully interacted.
      [LatencyTracker] HighestLatency: 100
      [WaitFor] Waiting for map device opening (0.21/5)
      [PickToCursor] Now picking "Temple Map" to the cursor.
      [PickToCursor] Waiting for item to appear under the cursor.
      [PickToCursor] "Temple Map" has been successfully picked to the cursor.
      [PlaceToMapDevice] Now placing "Temple Map" to the Map Device.
      [PlaceToMapDevice] Waiting for item to appear in the Map Device.
      [PlaceToMapDevice] "Temple Map" has been successfully placed to the Map Device.
      [ActivateMapDevice] Now activating the Map Device.
      [ActivateMapDevice] Map Device has been successfully activated.
      [WaitFor] Waiting for old map portals despawning (0.11/5)
      [WaitFor] Waiting for new map portals spawning (0.2/8)
      [WaitFor] Waiting for new map portals spawning (0.93/8)
      [WaitFor] Waiting for new map portals spawning (1.68/8)
      [LatencyTracker] AverageLatency: 58
      [WaitFor] Waiting for new map portals spawning (2.42/8)
      [WaitFor] Waiting for new map portals spawning (3.12/8)
      [WaitFor] Waiting for new map portals spawning (3.85/8)
      [WaitFor] Waiting for new map portals spawning (4.57/8)
      [WaitFor] Waiting for new map portals spawning (5.28/8)
      [MoveTo] Moving to map portal at {415, 462}. Distance: 11
      [FinishCurrentAction] Waiting for the action to finish Move.
      [InteractWith] Now attempting to highlight 25.
      [InteractWith] Now attempting to interact with 25.
      [TryInteract] "Spider Lair" has been successfully interacted.
      [WaitForAreaChange]
      [WaitForAreaChange] We have been waiting 00:00:00.0000071 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.1163482 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.2314322 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:11.4689112 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:11.5812775 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:11.6973439 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:11.7982257 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:11.9144072 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:12.0308358 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:12.1334747 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:12.2482769 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:12.3657804 for an area change.
      [ExilePather] Now reloading the pathfinder.
      [GetPathfindingData] Now creating the pathfinding data.
      [GetPathfindingData] The pathfinding data has been created (00:00:00.3651371).
      [ExilePather] Now creating the navmesh.
      [ExilePather] The navmesh has been created.
      [ExilePather] The pathfinder has been reloaded.
      [LatencyTracker] AverageLatency: 58
      [GridExplorer] AutoResetOnAreaChange is being set to True.
      [GridExplorer] TileKnownRadius is being set to 7.
      [GridExplorer] TileSeenRadius is being set to 5.
      [GridExplorer] AutoResetOnAreaChange is being set to False.
      [GridExplorer] Now segmenting the current area.
      [GridExplorer] Area segmentation complete 00:00:01.0123665.
      [MapExplorationCompleteTask] Now finishing the map run.
      [CreatePortalToTown] Now opening the inventory panel.
      [OpenInventoryPanel]
      [OpenInventoryPanel] The InventoryPanel is not opened. Now opening it.
      [CreatePortalToTown] Now searching the main inventory for a Portal Scroll.
      [CreatePortalToTown] Now using the Portal Scroll.
      [CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
      [TakeClosestPortal] Now waiting for the portal to spawn. 00:00:00.0000030 elapsed.
      [TakeClosestPortal] The portal was found at {797, 378}.
      [TakeClosestPortal] The portal to interact with is 1204 at {797, 378}.
      [InteractWith] Now attempting to highlight 1204.
      [InteractWith] Now attempting to interact with 1204.
      [WaitForAreaChange]
      [WaitForAreaChange] We have been waiting 00:00:00.0000114 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.1126782 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.3019630 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.4109892 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.5137797 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.6279269 for an area change.
      [WaitForAreaChange] We have been waiting 00:00:00.7446120 for an area change.
      [Stop] Now requesting the BotThread to stop.
      [OldGrindBot] OnStop
      [AdvancedItemFilter] Stop
      [FlaskHelper] Stop
      [MapRunner] Stop
      [OldRoutine] Stop
       
    9. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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    10. wittle

      wittle Member

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    11. ilichbastard

      ilichbastard New Member

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    12. ilichbastard

      ilichbastard New Member

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      so basicly he never returned to take remaining items from boss

      and he never returns to continue exploring i think it s the same thing
       
    13. furiousrox

      furiousrox New Member

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      Ex, ty for the excellent work!

      For whom may interest, my ignore affixes using pure Righteous Fire build:

       
    14. ilichbastard

      ilichbastard New Member

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    15. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      I guess you disabled the CommonEvents plugin. It is required for MapRunner, please enable it.
      I will add a hard check for that in next version, MapRunner will not start without CommonEvents enabled.
       
    16. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Thanks man :)
       
    17. ilichbastard

      ilichbastard New Member

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      looks like its fine now, thanks
       
    18. gdub87

      gdub87 Member

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      This plugin is awesome, thanks so much ExVault.

      Do you happen to know if there is a canned list of maps/mobs to avoid for this plugin, or for the bot in general? I'm not very knowledgeable and just wanted to know if there was already a resource available. I looked at the stuff you were running in the screenshots on page one and added those, except "of ice", and a few others. Any input would be greatly appreciated!
       
    19. furiousrox

      furiousrox New Member

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      @Ex
      Any expectation for tier filtering on maps? Thanks!! :)
       
    20. g00fy_goober

      g00fy_goober New Member

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      Just thought I would report in, just got talisman bot up and going, pretty great so far. But seems to be a decent amount of random stucks.

      Had to put in map ignore for channel (keeps getting stuck at same point) and spider lair keeps trying to get through those little *****s you can't get through.

      Don't even know if its anything with your plugin, just thought id let you know. Besides that farming up a storm!

      Tnx for your hardwork
       
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