btw i tried it at mount hyjal today, it is AWESOME! Only slightly requiring more work by manually adding blackspots in the nodes not sure whether it'll work since it goes by nodes not radius. another thing is, it does not auto blacklist when the node isn't lootable or accessible after few attempts. And hopefully if this goes well, hope HB will add such stuffs by checking whether if someone is nearby the node like GB and proceed ahead, aka non-ninja mode. that's most likely how it is and i'm loving it alot - edit: doesn't seem to work well in deepholme due to mesh issues i guess. the error message was Could not generate path from {229.8868, 752.0394, 43.41959} to {295.2635, 721.7736, 114.2206} (time used: 0 milliseconds) @ FindEndPoly side note, anyone knows how do i get my druid to cast Swift flight form in honorbuddy? I tried to purely type swift flight form but it doesn't work. cheers.
One feature id like to see from this is taht honor buddy would create the path between hotspots and create the most efficient route possible to no more setting heights ect hb would do that for you
9 times out of 10 that error means that you're trying to load a profile that has a level range (min or max) that the character doesn't fall into. Specifically you see that a lot on level 85 characters if the max level is set to 85. You have to set it to 86 for it to work correctly.
Has great potential.....possible GB replacement..........had issues getting a DK to mount in Deepholme for some reason (didn't have this issue on a priest), ran fine if I would manually mount. Hiccups between waypoints, possibly because waypoints were recorded every 1.5 seonds and are too close for the plugin altho the profile works very well with GB.......would love to see it mail & repair.............glad to see a gatherer use HB combat logic. +rep
[12:01:04:222] Could not compile bot from D:\Juegos\WoW - Farmeo\Programa\Honorbuddy 2.0.0.3740\Bots\GatherChum [12:01:04:225] File: ActionMove.cs Line: 27 Error: Ninguna sobrecarga para el m?todo 'Move' acepta '2' argumentos I dont know why this happen? anyone help me? :S
If it gets into a fight as a balance droodle, it'll be stuck, since it'll shift to moonkin and will try to mount after that, which isn't possible! Totally awesome though, had problems mining/herbing on lower level chars 'cause GB can't fight well, this greatly increases survivability!
Edit GatherChum.cs line 179 From new ActionSleep(5000)))); To new ActionSleep(1)))); Worked for me and fixed the hickups.
I was wondering what the benefit to using HB to gather would be? Better combat? That it? Not knocking your work AT ALL just thinking about it. In fact +rep to prove it!
great work! I was just wondering is it just me or everyone's bot is stopping for a quick second at every waypoint you assign to it? looks just as bottish as flying high up in the air.
Check the post a few above yours from Rprp. He's got a bit of code change that seems to help that. Basically it looks like it's sleeping the code thread for a fairly long time before processing again.