At the time I was already at Stonard, so I just took the coordinates from there. I didn't even think of dreadmaul hold to be honest lol.
Plz post your log as attacthment. To do that, press the button with "Go Advanced" Sroll down press manage attachements. And i do not control your pick pocket range your CC do that. Wich CC are u using?
All links has been updated so they now fit as either Horde or Alliance, i will need to have some feedback on the horde chars as i currently dont have any horde in theese lvls
hmmmmm when i try to open the CC Configuration i get this > Current CC does not have any configuration and i think i have the default CC for rogues.
btw can you make a profile for LBRS? Lower Blackrock Spire: Numerous humanoid mobs very close together. Due to it being a dungeon, you cannot face any competition from other rogues. Firebrand Orcs and Spirethorn Trolls Groups are all placed very close to each other, minimizing downtime between each group. Very annoying run back if you do happen to die. Mobs located here are elite. One Route Enter the instance, clear the first 5 Scarshield Orcs on the sides, Then make your way up the ramps on either sides (depending on the location of the 2 patrolling Orcs) grabbing the patrols on the way, clear the 4 Orcs on the other end of the room, turn around, go down the ramp and clear the 3 rooms of Orcs, and the pack in the middle. Taking the the entrance located in the room you just cleared, make your way to the next room, turn right up the ramp, and clear all the Orcs. Make your way back and into the next area (Hordemar City). Work your way through Horde City, until you reach the entrance into Mok'Doom, guarded by 3 Spirestone Ogres. Clear the 3 Orges, but skip the entrance. Continue on, clearing the last pack of Scarshield Orges, head down the ramp and into the next area (Tazz'Alaor). Work your way through the packs of Smolderthorn Trolls in the first room. Look for a small entrance with a ramp leading up into a small room, clear this room, go back out, turn right down the ramp (grabbing the pack of trolls on the opposite side), when you are meet with a "T" section of the ramp leading into the bottom floor, turn right, and you will and entrance directly in front of you leading into smaller rooms. Clear out all the rooms, go back out, clear the entire bottom floor of Tazz'Alaor, working your way to the opposite corner (North-East) of the floor, with an entrance leading into Hordemar City. Clear your way through Hordemar city, grabbing all the Firebrand Orcs on the way, until you are meet by a group spiders. Ignore all the spiders and continue on, until you come upon a handful of Spirestone Ogres on an open platform. Grab then all and continue forward towards the entrance at the end, ignoring the scorpions and scarabs from the 2 big cr acks in the wall. Take the entrance up a small ramp, and turn left go up the corridor grabbing all the Bloodaxe Orcs and into The Storehouse. Clear out the Storehouse, go back out, down the corridor, towards the opposite end, take the furthest entrance on the right with a small leading up into the final area of Bloodaxe Orcs. Clear the room, towards the other side, cross the big cr acks in the floor via the wooden plank, turn right, up the ramp, across the bridge into the final room. Once you clear out the final room, and end at Overlord Wyrmthalak, jump down, cross the bridge, back into the previous room. Drop down the huge cr ack (with the wooden plank), and into Mok'Doom. Clear out all the spirestone Ogres, cross the bridge, through the corridor, and you will be back at Hordemar City filled with Scarshield Orcs. Finally make your way back towards the entrance of the instance, grabbing all the Scarshield Orcs on the way. Leave the instance, reset, and repeat. Do this until you have enough lockbox (or a full inventory). Alternate Route Enter the instance. Pick the as many of the orcs in the entrance area as desired. The three rooms off the entrance hall are especially useful. Take the second right, under the bridge. Pick the three orcs (and avoid the dogs), and the 2-orc patrol. Go through the entrance to the ramp down. Turn to the right just inside (towards the ogres visible above and across a chasm). Jump down, go to the end, jump down again. The ledge continues to your left up to the vista above Hordemar City. Stealth up, then jump down to Hordemar City. (You're a rogue, it *should* not break your stealth.) Run to the far end of Hordemar City, just before the Skitterweb Tunnels. Start picking pockets back through Hordemar city to Tazz'Alaor. Make your way through Tazz'Alaor (picking everyone along the way) back up to the entrance to Mok'Doom. Pick the three ogres, but skip Mok'Doom itself. Continue making your way back to the ramp, picking the Scarshield Orcs at least until you've crossed the bridge. At this point, you can go to the orcs that are just above Hordemar City, or continue up to the top of the ramp. Either way, you will leap down to Hordemar City, go back to the Skitterweb end, and start over. Total time should be just over 10 minutes. All mobs initially picked should be pickable again without resetting the instance. Continue until your bags are full.
i can lent you my undead rogue to test it (80lvl) pm with your msn if you like. also a friend took some good numbers of junkboxes from Nethergarde miners/engineers/foreman (horde only?) but i didnt had time to look for it.
ok about Nethergarde miners/engineers/foreman. the entrances of the mine is located west of the Nethergarde Keep. the mine is same model as the one at Netherwing (Shadowmoon Valley Outlands) and its full of humanoids at lvl 55-56. the drops rates its almost the double from the other spot (i hand pickpocket the mobs and at the same time was running the bot on other rogue at Dreadmaul/Altar spot). also on more think about the mine it was that i didnt kill any mob (except the ones i agroed) and when i made a full run of the mine (10-15mins) and went back at the start the mobs had theyr pockets full again!!!
I do not think the default CC is able to pick pocket, so what i recommend is either writing your own or wait. I do not have permission to link the Shadowstrike one, the author has left this forum.
ok can you do a profile about this?!?!?! the pick pocket is working 95% but he is killing the mobs (np for now)
To moderators: All of theese profiles are tested and working, if it needs to be moved any where Just some info