Does this happen on all characters? Does it only happen when you open a specific option window? Are you running Honorbuddy from a Google Drive or Dropbox folder? Maybe your settings got corrupted somehow, but I would need to see the actual error message (Guide: How to Attach your Log) You could also try resetting the global Studio Companion settings by deleting the Honorbuddy \ Settings \ Studio60 \ StudioCompanion \ Settings.xml file. If only one character is affected you can try only deleting the character settings in the Honorbuddy \ Settings \ SERVER \ CHARACTER \ Studio60 \ StudioCompanion folder.
Version 1.0.160212.2 has been submitted and is now awaiting approval. Code: [B][I]General[/I][/B] - Ingame Overlay Menu can now be disabled in the options - Ingame Overlay Menu should no longer be displayed multiple times - Fixed an issue with the raid options when the list of items contained gems or consumables [B][I]Studio Planner[/I][/B] - Planner now recognizes that Bastion of Twilight is complete at 4/5 when Sinestra has been disabled
Please try again once the update has been approved. I hope it gets through today, but I sadly can't influence the approval process.
Version 1.0.160212.2 has been approved and is now live. Code: [B][I]General[/I][/B] - Ingame Overlay Menu can now be disabled in the options - Ingame Overlay Menu should no longer be displayed multiple times - Fixed an issue with the raid options when the list of items contained gems or consumables [B][I]Studio Planner[/I][/B] - Planner now recognizes that Bastion of Twilight is complete at 4/5 when Sinestra has been disabled
Hey Still have the issue where it is not activating my products, cannot use program atm because of it.
Glad to see you back! Hope all is well sorry about the back problems. The love one just bought me a Serta office chair and I must say it's like sitting on a cloud....might help you out. Anyways looking forward to the fixes.
Sorry that I didn't address your issue sooner. I checked your log and from what I can see, you are trying to activate all individual Cataclysm raids one after the other (at the bottom of the list). But from what I gather you do own the Cataclysm Bundle and did not buy all Cataclysm raids individually, so the product you should be activating is the Cataclysm Bundle as seen in the screenshot.
Hasn't repeated itself yet. New install of HB again, Win10 updates, restated pc and so far it seems to have resolved itself.
the whole wintergrasp thing is still killing lol. get kicked off mount and kills HB. go to restart it then it hearts back to garrison to start all over again. I have better luck without using the planner. but it would be cool to have the planner back up and running properly. sorry I don't have a log I just deleted them along with my cache
...and then the lightbulb in my brain went "bling". I finally had an idea on how to fix this for good. I will do my best to get it done this weekend, but I do have a seminar on both saturday and sunday so I can't promise it. You can expect the fix next week however. I am currently redoing the whole Studio Companion UI (in preparation for a few new products) and will submit the new UI together with the Wintergrasp fix. And trust me, I hate this issue as much as you do. I just don't run into it that much with my hearthstone being set at the shrine and with the Eye of Eternity not being part of my weekly run (got the mounts already). If you are into a bit of technical background information on what I plan to do, here is my thought process: Wintergrasp is safe to fly over if the Battle for Wintergrasp is not in progress and we have a few minutes left to cross the zone if need be. Thanks to the Vault of Archavon profile, the plugin already knows how to check for that. If the battle is in progress however, I need to declare a no fly zone over Wintergrasp unless Wintergrasp is where I actually want to go. None of my products currently need Wintergrasp when the battle is active, but you never know what might come in the future so a general solution is required. I will now go ahead and gather positions along the edges of Wintergrasp and connect them with each other to define the area of the zone. Then I will calculate if my target location (ICC, Eye of Eternity or whatever the target is in Northrend) is inside Wintergrasp or not with a bit of smart mathematics. If my target location is not in Wintergrasp and Wintergrasp is in progress, I will dynamically add an aerial blackspot over the entire zone so the Honorbuddy "Flightor" will plot a course around it. I will let Studio Companion "listen" to zone changes and whenever the zone does change it will check if we are in Northrend. If so it will determine if the blackspot is currently required or not and then add/remove it. This should do the trick.
Just a little head's up: I will submit a new version of Studio Companion tomorrow. This version will include the Wintergrasp fix, the fix for HBRelog in the Studio Planner and also a completely new user interface. Everything kinda looks the same, but internally it is all new. This is preparation work for a few new upcoming products. If you feel that after the update something doesn't work as it did before, please report it. I did test it extensively, but Studio Companion has become quite complex over time and my beta testers have fallen victim to ban waves so I might have missed something.
Version 1.0.160224.1 has been submitted and is now awaiting approval. Code: [B][I]General[/I][/B] - Moved the entire user interface from WinForms to WPF - Added legal information for new WPF theme to legal.txt and product description - Deleting a mail recipient now returns the item to the default action [B][I]Studio Planner[/I][/B] - Fixed an issue with HBRelog not being called after a run is complete [B][I]Travel Studio[/I][/B] - Character now flies around Wintergrasp is if the battle is active or if it starts in less than 10 minutes - World PvP status is now polled more often to check for Wintergrasp avoidance, hence caching has been added to reduce lua requests I suspect that this approval may take a bit, because there have been changes to so many files and code review might take a bit. It really depends on who is reviewing it and how busy they are these days. [SIZE=+1]So, what's next?[/SIZE] These are my thoughts on where I want to take my products over the following weeks and months. Please understand that I am also a game developer planning to put his first game on Steam before Gamescom in August, so I do have to split my time a bit to get both things done. Please do not ask me about the game. I want to keep my bot developer and my game developer life separate for pretty obvious reasons. The list is in no particular order: 1. Once this update has been approved I will include the pet battle code I have been working on for a few months. I initially wrote an extra plugin, but there are quite a few things (like the Travel Manager) that I did not want to maintain in two different products and I also try to keep the memory footprint of my plugins small so loading many things two times would be stupid. I will now integrate all pet battle functionality into the Studio Companion and once that is done, I will make profiles for it available on the store. I know this might raise quite a few questions and you can ask them, but I am not sure if I can answer all of them at this point. ;-) 2. With one of the next releases of Honorbuddy the Product Activation inside Studio Companion will go away. We will be getting a way of checking for products without requiring you to configure it and I have to say that I am looking forward to this change. (Edit: Feature has been implemented) 3. I am considering adding a boss selector to my raid profiles which would enable users to target specific bosses within a raid. When this is implemented, I will most likely move away from having my profiles separated into acts, but instead will have each raid in a single xml profile. This is mostly done to make things more maintainable and to remove redundancy, because right now each profile has a big header with information that I repeat in every single profile. This will happen gradually and whenever I edit a profile, I will also overhaul it with a few new mechanics I have in mind. 4. I am still struggling with my Travel Studio. I want to move away from it being a profile and instead make it into a behavior. The problem with this is that I would have to rewrite so many custom behaviors which is just way too much work and also really hard to debug and maintain. I wish we could just load a subprofile and then return to the last line of the current profile, but that is not going to happen anytime soon. I will have to think about this one for a bit. 5. Combat Routines are still a thing I am toying with, especially to get around all the limitations I encountered with Singular in my raid profiles. It is still on the list... let's see when I get to it.
Since the update,everytime i try to run a few raids in a row it will stop after one raid and ive to click start again to do the next one even do its set to run a few raids,was working grand before the update so dont no if its just me having that issue.
Could you possibly give me a log for this? Will try it myself now too. EDIT: Found the issue and submitted a fix
Version 1.0.160224.1 has been approved and is now live on the store. Code: [B][I]General[/I][/B] - Moved the entire user interface from WinForms to WPF - Added legal information for new WPF theme to legal.txt and product description - Deleting a mail recipient now returns the item to the default action [B][I]Studio Planner[/I][/B] - Fixed an issue with HBRelog not being called after a run is complete [B][I]Travel Studio[/I][/B] - Character now flies around Wintergrasp is if the battle is active or if it starts in less than 10 minutes - World PvP status is now polled more often to check for Wintergrasp avoidance, hence caching has been added to reduce lua requests