I think healing only works on self (I have my chocobo penned most of the time so pls don't quote me on this).
Look for a Chocobo Companion Stance Dancer plugin.. its here somewhere sorry its early im not searching.. it will change chocobo stance to heal you and itself below a preset hp
I'm having an odd issue - I have ultima in my RebornBuddy\Routines folder but the only combat routine that engages in Kupo (When using combat assist when I click on Combat Settings Kupo is automatically enabled). Does anyone have an idea of what I have done incorrectly?
I don't understand why there's no option to turn off Darkside side I could toggle it on and off myself.
I noticed when running this CR as WHM it won't cast protect on everyone and won't heal anyone unless I do one heal first. Is that normal behavior? sort of the same with combat classes. Unless I attack something it doesn't do anything. I assume it's by design?
I would also like to know if there is a way to make this combat routine always act like you are in a boss room. Also, in the Ninja routine, it will force your Ninjutsu to fail and make you wear the funny bunny hat if you aren't targeted onto an enemy the second it is ready to go off. This is annoying for two reasons; first it could wait a bit longer, since sometimes I'm just a centimeter off and second it puts a huge glaring sign on my head that I messed up. I've been through the code and I'm not a programmer but I can't find the point in the code where it tells it to mess up the Ninjutsu on purpose. If anyone knows where that is in the code, that would be great! Thanks!
White Mage / Astrologian Do not support the card astrologian! If its not working very well Dungeon or Raid!
I do not know why that did not work! But I have tested and its walking now! Look if you checked well in the parameters UltimaCR! Uploaded the new file.
I'm still alive/around. I've been avoiding the forums because I haven't had anything to post and I didn't want to get anyone's hopes up (I've stayed in touch with the community devs though). I actually have a lot of half-finished changes made to Ultima that I never had the chance to finish. Currently inbetween jobs and free time has been a rarity. Just making a post to say I haven't abandoned Ultima by choice and I hope to hopefully dev for it again soon (hopefully before FFXVIII or whatever comes out lol).
Paladin works for this but, does not use Goring blade post 54 like one would expect/hope. I added a line for this in the paladin.cs file in the combat folder- like the others, but it did not seem to have the correct effect. if (await Goring Blade()) return true; yes I restarted RB. now Goring Blade is dependant on a riot blade combo so I added it before as well: if (await Riot Blade()) return true; if (await Goring Blade()) return true; since this is exactly how savage blade and Rage of Halone works I had good expectations for this. to do the combo correctly it should go like this: 1. fast blade 2. riot blade 3. goring blade I guess a dumb observation I have when looking at this is why are we casting fracture in a fastblade coimbo? but this may be something Ive edited in the past that I messed up
Keep up the good work, this is a very good combat routine. It just needs some updating, and anything new you have, would be welcome.
So thinking about coming back and playing my WHM. How is the healing routine for WHM for just duty finder content, good enough? Not trying to do expert raiding or anything.