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  • Default Combat Discussion

    Discussion in 'Combat Routines' started by Ama, Jan 5, 2015.

    1. russ1979

      russ1979 Member

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      This wouldnt be a bad situation for Warzones and Operations though. could that be setup in a different routine folder so we could select that healing type for Operations and Warzones?
       
    2. alltrueist

      alltrueist Active Member

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      If you're using an Empire class it won't work, I don't have those classes to check spell names and buff/debuff names. Biggest change is changing everything from Spell.Heal to Spell.Cast

      EDIT: I want to confirm: when you ran it in the FP, what class/spec did you use?
       
      Last edited: Mar 8, 2016
    3. alltrueist

      alltrueist Active Member

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      If I can find out what GroupID even means we might not need it. If GroupID means anyone who's in my Group/WZ/OP, then we're fine and everything should run smoothly. If it only means people are in my specific group, then it'll only heal half the OP (or a quarter in 16m), which is super bad. Same for WZ. It might also mean something completely different that has nothing to do with my group, in which case it'll bug out and not heal anyone. The documentation on the API isn't great/complete.
       
    4. Cass

      Cass New Member

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      Since you said its lighter and faster calculations i tried going back to lockselector to ensure rotation accuracy. At least for my arsenal merc i didnt noted loss of fps goig back to lockselector using your targeting, only a little bit of delay on aoe parts
       
    5. russ1979

      russ1979 Member

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      Healing for the operative is still broke. IT's targeting one person and mega healing that one person. It will do it at the station at the GTN terminal any place I turn the combat on it goes bat shit crazy

      Code:
      2016-03-09 03:00:48,435 [1] INFO  Logging - [DefaultCombat] Level: 65
      2016-03-09 03:00:48,437 [1] INFO  Logging - [DefaultCombat] Class: Agent
      2016-03-09 03:00:48,438 [1] INFO  Logging - [DefaultCombat] Advanced Class: Operative
      2016-03-09 03:00:48,474 [1] INFO  Logging - [DefaultCombat] Discipline: Medicine
      2016-03-09 03:00:48,513 [1] INFO  Logging - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2016-03-09 03:00:48,514 [1] INFO  Logging - [DefaultCombat] [Hot Key][F8] Load UI
      2016-03-09 03:00:48,515 [1] INFO  Logging - [DefaultCombat] [Hot Key][F12] Set Tank
      2016-03-09 03:00:48,515 [1] INFO  Logging - [DefaultCombat] Rotation Selected : Operative Medicine
      2016-03-09 03:00:48,555 [1] INFO  Logging - [DefaultCombat] Healing Enabled
      2016-03-09 03:02:55,816 [1] INFO  BotMain - Reloading the NodeManager..
      2016-03-09 03:02:56,458 [1] INFO  NodeManager - NodeManager update has completed.
      2016-03-09 03:02:56,459 [1] INFO  BotMain - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2016-03-09 03:02:56,703 [1] INFO  BotMain - Current bot set to Combat Bot
      2016-03-09 03:02:56,706 [1] INFO  CharacterSettings - Character settings have been saved.
      2016-03-09 03:02:56,707 [1] INFO  ProfileManager - Loaded profile 
      2016-03-09 03:03:02,313 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 03:03:05,115 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 03:03:05,942 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Crouch
      2016-03-09 03:03:06,495 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Crouch
      2016-03-09 03:03:06,865 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 03:03:07,779 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Crouch
      2016-03-09 03:03:08,116 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 03:03:09,587 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 03:03:10,043 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Diagnostic Scan
      2016-03-09 03:03:12,566 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 03:03:14,815 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 03:03:14,881 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
      2016-03-09 03:03:14,883 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
         at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         at Buddy.Swtor.Objects.TorCharacter.get_Health()
         at Buddy.Swtor.Objects.TorCharacter.get_HealthPercent()
         at DefaultCombat.Core.Targeting.<get_ScanTargets>b__0(Object param0) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Core\Targeting.cs:line 94
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 03:03:16,197 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Diagnostic Scan
      2016-03-09 03:03:18,584 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 03:03:20,217 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Probe
      2016-03-09 03:03:22,121 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Probe
      2016-03-09 03:03:23,780 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Crouch
      2016-03-09 03:03:28,147 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Crouch
      2016-03-09 03:04:37,600 [Main Bot Thread] ERROR BotMain - System.Exception: Function GetHealth does not exist.
         at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](Boolean , String , Object[] )
         at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
         at Buddy.Swtor.Objects.TorCharacter.get_Health()
         at Buddy.Swtor.Objects.TorCharacter.get_HealthPercent()
         at DefaultCombat.Core.Targeting.<get_ScanTargets>b__0(Object param0) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Core\Targeting.cs:line 94
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 03:04:37,750 [Main Bot Thread] ERROR TorObject - Engine class is null, TorObject may no longer be valid!
      2016-03-09 03:04:37,751 [Main Bot Thread] ERROR BotMain - System.Exception: DbOffset is Zero.
         at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         at Buddy.Swtor.Objects.TorCharacter.get_Health()
         at Buddy.Swtor.Objects.TorCharacter.get_HealthPercent()
         at DefaultCombat.Core.Targeting.<get_ScanTargets>b__0(Object param0) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Core\Targeting.cs:line 94
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.^zuJ\&~8M;%XX=)!S3V7F|:Z\,!.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.@\[>~/I9o!!0TO>t7d4rJ\]uW1#.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.gJJv{?Z\[B$uSR~B8V\*mPnNUh.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
       
      Last edited by a moderator: Mar 9, 2016
    6. alltrueist

      alltrueist Active Member

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      I know you're not using the updated stuff because it's trying to cast Crouch. Crouch is not in the Sawbones routine at all. That means that you forgot to delete the DefaultCombat that comes with the bot and install my version instead. Either that, or you didn't install the Medicine.cs that someone linked earlier. I can't test those, I can only test the Republic classes, and Sawbones and Seer are working fine solo.
       
    7. alltrueist

      alltrueist Active Member

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      DPS routines never suffered as much from LockSelectors as healing routines did. Glad you're seeing an uptick in performance, that was honestly a side-benefit to the rewrite.
       
    8. russ1979

      russ1979 Member

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      That was my mistake I was assuming the bot update yesterday came with the new default combat rountine. I just redownloaded the routine and medicine.cs from this post I update results here shortly
       
    9. russ1979

      russ1979 Member

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      bot only selects one target in FP and over heals them

      this is updated Medicine posted with Alltruist's updated combat routine
      Code:
      2016-03-09 14:57:15,959 [7] INFO  Logging - [DefaultCombat] Level: 65
      2016-03-09 14:57:15,962 [7] INFO  Logging - [DefaultCombat] Class: Agent
      2016-03-09 14:57:15,963 [7] INFO  Logging - [DefaultCombat] Advanced Class: Operative
      2016-03-09 14:57:15,990 [7] INFO  Logging - [DefaultCombat] Discipline: Medicine
      2016-03-09 14:57:16,015 [7] INFO  Logging - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2016-03-09 14:57:16,016 [7] INFO  Logging - [DefaultCombat] [Hot Key][F8] Load UI
      2016-03-09 14:57:16,016 [7] INFO  Logging - [DefaultCombat] [Hot Key][F12] Set Tank
      2016-03-09 14:57:16,985 [7] INFO  Logging - [DefaultCombat] Rotation Selected : Operative Medicine
      2016-03-09 14:57:17,017 [7] INFO  Logging - [DefaultCombat] Healing Enabled
      2016-03-09 14:57:17,024 [7] INFO  BotMain - Chose DefaultCombat as your combat routine.
      2016-03-09 14:57:17,025 [7] INFO  Logging - [DefaultCombat] Level: 65
      2016-03-09 14:57:17,026 [7] INFO  Logging - [DefaultCombat] Class: Agent
      2016-03-09 14:57:17,026 [7] INFO  Logging - [DefaultCombat] Advanced Class: Operative
      2016-03-09 14:57:17,050 [7] INFO  Logging - [DefaultCombat] Discipline: Medicine
      2016-03-09 14:57:17,077 [7] INFO  Logging - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2016-03-09 14:57:17,078 [7] INFO  Logging - [DefaultCombat] [Hot Key][F8] Load UI
      2016-03-09 14:57:17,079 [7] INFO  Logging - [DefaultCombat] [Hot Key][F12] Set Tank
      2016-03-09 14:57:17,749 [7] INFO  Logging - [DefaultCombat] Rotation Selected : Operative Medicine
      2016-03-09 14:57:17,772 [7] INFO  Logging - [DefaultCombat] Healing Enabled
      2016-03-09 14:57:19,015 [7] INFO  MainWindow - There are 2 plugins.
      2016-03-09 14:57:19,233 [7] INFO  BotMain - Current bot set to Combat Bot
      2016-03-09 14:57:19,236 [7] INFO  CharacterSettings - Character settings have been saved.
      2016-03-09 14:57:19,236 [7] INFO  ProfileManager - Loaded profile 
      2016-03-09 14:57:19,241 [1] INFO  MainWindow - Sell quality set to Premium.
      2016-03-09 14:57:19,243 [7] INFO  MainWindow - Buddy Wing: The Old Robot is ready!
      2016-03-09 14:57:24,411 [1] INFO  BotMain - Reloading the NodeManager..
      2016-03-09 14:57:25,095 [1] INFO  NodeManager - NodeManager update has completed.
      2016-03-09 14:57:25,096 [1] INFO  BotMain - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2016-03-09 14:57:25,271 [1] INFO  BotMain - Current bot set to Combat Bot
      2016-03-09 14:57:25,272 [1] INFO  CharacterSettings - Character settings have been saved.
      2016-03-09 14:57:25,273 [1] INFO  ProfileManager - Loaded profile 
      2016-03-09 14:57:37,276 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:57:39,823 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:57:42,151 [Main Bot Thread] ERROR BotMain - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Node is not an Effect.
         at Buddy.Swtor.Objects.TorEffect..ctor(????????????????????????????????????????? node)
         --- End of inner exception stack trace ---
         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
         at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
         at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
         at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
         at Buddy.Common.Utilities.CreateInstance[T](Object[] constructorArguments)
         at Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????()
         at Buddy.Swtor.ObjectManager.?????????????????????????????????????????.?????????????????????????????????????????(UInt64 )
         at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
         at Buddy.Swtor.ObjectManager.GetOrAdd(UInt64 id, Func`1 getFunc)
         at Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
         at DefaultCombat.Helpers.Extensions.HasMyBuff(TorCharacter u, String aura) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Helpers\Extensions.cs:line 142
         at DefaultCombat.Routines.Medicine.<get_AreaOfEffect>b__19(Object ret) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Routines\Advanced\Operative\Medicine.cs:line 67
         at DefaultCombat.Core.Spell.<>c__DisplayClass10.<Cast>b__d(Object ret) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Core\Spell.cs:line 72
         at Buddy.BehaviorTree.Decorator.CanRun(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.7tY\\lJ$-DG\*n1n\[Bc!V>\*}>!(.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 14:57:44,080 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 14:57:46,781 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:58:17,307 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:58:20,051 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:58:22,201 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 14:58:24,889 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:59:20,620 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:59:23,491 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:59:26,183 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:59:28,334 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 14:59:31,404 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 14:59:36,345 [Main Bot Thread] ERROR BotMain - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Node is not an Effect.
         at Buddy.Swtor.Objects.TorEffect..ctor(????????????????????????????????????????? node)
         --- End of inner exception stack trace ---
         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
         at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
         at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
         at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
         at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
         at Buddy.Common.Utilities.CreateInstance[T](Object[] constructorArguments)
         at Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????()
         at Buddy.Swtor.ObjectManager.?????????????????????????????????????????.?????????????????????????????????????????(UInt64 )
         at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
         at Buddy.Swtor.ObjectManager.GetOrAdd(UInt64 id, Func`1 getFunc)
         at Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
         at DefaultCombat.Helpers.Extensions.HasMyBuff(TorCharacter u, String aura) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Helpers\Extensions.cs:line 142
         at DefaultCombat.Routines.Medicine.<get_AreaOfEffect>b__19(Object ret) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Routines\Advanced\Operative\Medicine.cs:line 67
         at DefaultCombat.Core.Spell.<>c__DisplayClass10.<Cast>b__d(Object ret) in d:\Star Wars-The Old Republic\Killer\Routines\DefaultCombat\Core\Spell.cs:line 72
         at Buddy.BehaviorTree.Decorator.CanRun(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action.7tY\\lJ$-DG\*n1n\[Bc!V>\*}>!(.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector.KNCW%\.WyU LM-;\*8UO^#8H`I%.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator.'9\&oHGv<"r Aviu\,\&U\]'A^g\[5.MoveNext()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 14:59:38,413 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 14:59:57,419 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Diagnostic Scan
      2016-03-09 15:00:00,885 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Probe
      2016-03-09 15:00:02,863 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 15:00:06,034 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Probe
      2016-03-09 15:00:12,214 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Diagnostic Scan
      2016-03-09 15:00:14,508 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:16,542 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 15:00:18,955 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:21,472 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 15:00:21,627 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:21,750 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:23,682 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:23,724 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:23,836 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:26,225 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:28,339 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 15:00:30,947 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:33,821 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 15:00:41,525 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:44,474 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:50,236 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Evasion
      2016-03-09 15:00:50,338 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Evasion
      2016-03-09 15:00:52,422 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 15:00:54,788 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:00:54,997 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:55,065 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Shield Probe
      2016-03-09 15:00:57,578 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Surgical Probe
      2016-03-09 15:01:00,056 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 15:01:02,484 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Injection
      2016-03-09 15:01:04,549 [Main Bot Thread] INFO  Logging - [DefaultCombat] >> Casting <<   Kolto Infusion
      2016-03-09 15:01:11,160 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,172 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,250 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,265 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,341 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,352 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,428 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,437 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,516 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,525 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000118, Size: 8
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,600 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,611 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,685 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,694 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,769 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,778 [Main Bot Thread] ERROR ObjectManager - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000004, Size: 4
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at Buddy.Swtor.ObjectManager.Update()
      2016-03-09 15:01:11,850 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:11,854 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:11,922 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:11,925 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:11,994 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:11,997 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:12,065 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2016-03-09 15:01:12,069 [Main Bot Thread] ERROR BotMain - System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 280
         at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         at GreyMagic.MemoryBase.?????????????????????????????????????????[](IntPtr , Boolean& )
         at GreyMagic.MemoryBase.Read[T](IntPtr addr)
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.get[/email]_Struct()
         at [email]6@M`HkPc\*Gf)\\sn:FlBD3P!b".1Zhje!\*kb~;5cpq^Sx\&H)XXi%.=5h-VdU\,wX\]ZHb?y1C\[|1tAC!.MoveNe[/email]xt()
         at System.Linq.Enumerable.<UnionIterator>d__66`1.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Buddy.Swtor.ObjectManager.Update()
         at Buddy.CommonBot.Pulsator.????????????????????????????????????????()
         at Buddy.CommonBot.BotMain.?????????????????????????????????????????()
       
      Last edited by a moderator: Mar 9, 2016
    10. alltrueist

      alltrueist Active Member

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      Holy hell that's a lot of errors. Can you post the Medicine.cs file from your DefaultCombat rotation? I want to have a look at it before I check the other stuff.
       
    11. Cass

      Cass New Member

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      Russ. Just to be sure. Have you installed the new required c++ for bw to work?
       
    12. Cass

      Cass New Member

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      Tested medicine on a tactical. No error but it really keep healing one target even when its full and ignoring other targets. And it keep engaging combat when selecting target even when out of combat
       
    13. alltrueist

      alltrueist Active Member

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      Was the one target it focused on a tank-specd player? Also, what do yo mean by engaging combat? Like it would attack a target when you were out of combat?
       
    14. Cass

      Cass New Member

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      Before doing the tactical i tried solo a boarding party to test with the companion. so whenever i selected a target it would do the dps rotation right away even when i was out of combat, so i couldnt use cc.

      Then i removed the dps rotation and did another tactical. It was 3 dps and me as healer. and it kep healing a sniper and ignoring the other 2

      EDIT: With the companion it healed me and him fine, one time it did nothing so i had to stop and restart the bot
       
    15. russ1979

      russ1979 Member

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      its the one cass posted on the previous page
       
    16. russ1979

      russ1979 Member

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      Yes Im currently grinding now. I had to perform all updates last night to get the bot to launch
       
    17. russ1979

      russ1979 Member

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      no even if you set a player to tank it will not heal them. It randomly select's one player and will heal that player on the complete healing rotation weither they take damage or not
       
    18. alltrueist

      alltrueist Active Member

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      Okay guess I'll have to bite the bullet and just run some group content. Probably won't be today because I'm working on other stuff.

      In the interim, you can look at the targeting.cs file. Find the section in getPartyMembers and getTanks where it mentions Me.GroupID and p.GroupID and replace all that shit with p.IsFriendly. See if that helps at all.
       
    19. russ1979

      russ1979 Member

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      Thanks for all the hard work on this though
       
    20. alltrueist

      alltrueist Active Member

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      I'll see if I can post an updated Targeting.cs with that fix I mentioned earlier so you guys don't have to write it yourself. Like I said, this should work fine in groups/OPs, but might be a problem in the open world.
       

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