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  • [A - Quest] Borean 68-7x [Kick] - ?eta

    Discussion in 'Archives' started by Kickazz006, Jan 25, 2011.

    1. fasteddie78

      fasteddie78 New Member

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      testing now 68 rogue
       
    2. menfbeast

      menfbeast New Member

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      it picked up call to arms and got
      Exception thrown in CustomBehavior object for tag:
      <CustomBehavior File="UseGameObject2" QuestId="11965" ObjectId="188163" NumOfTimes="1" X="2615.225" Y="5268.674" Z="43.543" />
      make sure the tag has all required attributes and try again.
      Couldn't find file for UserDefinedQuestBehavior.


      Edit
      also found a mistake in The hunt is on
      when hes in the jail he doesnt talk to the guard but the wait timer starts and then HB stops
       
      Last edited: Jan 27, 2011
    3. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      the usegameobject2 -- read the 2nd post...

      the other one, it should do it >.<

      why can't i get these errors when I do this :(
       
    4. menfbeast

      menfbeast New Member

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      with the quest
      Hampering Their Escape
      he has a problem with the easthern platform if im correct he keeps falling of the little ridge he runs to
       
    5. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      woot thanks, uh, which one is the east one? ;)

      haha i'm jk, i can edit the points :) I just need to know "why" it's not doing whatever it is doing

      is this the only issue?
       
    6. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      repurposed technology was intentionally skipped, and you're going to have trouble with the "special" areas of my profile. Please do not do this quest (as stated in the first post)

      I think you may have had problems with ringing the bell? use the usegameobject2
       
    7. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      Quests:

      Prison Break - Still buggy (I added && !IsQuestCompleted() to the If statement, but that doesn't mean it will work properly)

      The Hunt is On - fixed (hopefully)

      Hampering Their Escape - fixed (added new hotspots to useitem at, closer now)

      The Muahit quest chain has been re-commented out =( sorry guys, I really really tried to make the bot do this one!

      It's there if you want to play with it... but i spent over 3 hours on this quest chain (stupid nav not liking water)

      Fixed:


      <PickUp QuestName="Learning to Communicate" QuestId="11571" GiverName="King Mrgl-Mrgl" GiverId="25197" GiverType="NPC" />

      that quest chain should now (hopefully) kill scalder and useitemon her corpse. hopefully :p

      I fiddled with the screwdriver quest, let me know if it still accepts it, or keeps grinding, doesn't accept it, doesn't grind if doesn't have, etc

      It's called "Ultrasonic Screwdriver" from the stupid gnomes near fizzcrank
       
      Last edited: Jan 27, 2011
    8. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      fixed an error with

      Code:
      			<GrindTo Condition="HasItem(34984)" />
      			<ElseIf Condition="HasItem(34984)">
      
      If you do not have the ultrasonic screwdriver, it should now grind for it
       
    9. nokdu

      nokdu New Member

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      my toon "died" after looting the kul tiris wine..
      i fixed it by changing the quest part as follows
      Code:
      		<PickUp QuestName="In Wine, Truth" QuestId="11603" GiverName="James Deacon" GiverId="25245" GiverType="NPC" />
      			<If Condition="HasQuest(11603) &amp;&amp; !IsQuestCompleted(11603)" >
      				<Runto QuestId="11603" X="2373.114" Y="5002.79" Z="-6.378314" />
      				<Runto QuestId="11603" X="2373.21" Y="5002.848" Z="-37.08437" />
      				<Objective QuestName="In Wine, Truth" QuestId="11603" Type="CollectItem" ItemId="34714" ItemName="Kul Tiras Wine" CollectCount="1" />
      				<CustomBehavior File="MyCTM" QuestId="12035" Location="2372.995 5006.104 -6.773583" />
      			</If>
      
      i thing the "hasquest(questid)" should always be accompanied by "!IsQuestCompleted(questid)" to make sure it doesn't get stuck if the bot stops anywhere after completing the quest and turning in..
      other than that cheers :D

      edit:
      also noticed it having trouble with the following quest
      http://www.wowhead.com/quest=11794
      it was just standing infront of the cultist in the kitchen.. after i manually did that it did the others just fine . :p

      edit 2.
      after going underwater.. i think we will need something to make it come back out..
      dunno why but it won't come out of the water.. drowning to death LOL
       
      Last edited: Jan 29, 2011
    10. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      the myctm should be working :(

      i'll mess with this some more

      edit: you didn't complete quest 12035 did u? (re purposed technology)
       
      Last edited: Jan 29, 2011
    11. nokdu

      nokdu New Member

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      emissionary stills seems to be bugged..
      i hearthed and started the bot.. just stood there-_- dunno why


      Kick:
      oops, i meant to reply, not edit :p
       
      Last edited by a moderator: Jan 29, 2011
    12. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      same question as above, did you complete quest 12035? it's a crappy way to do it, but if you don't go around completing quests, it should work as I intended it to.

      It should really work w/o me having to "workaround" it, but it's a nav issue is why I have to do it that way :(

      if you change 12035 with a non-completed quest that you have in your log, you'll what i mean
       
    13. nokdu

      nokdu New Member

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      didn't do any quest by hand...
      just ran a DK that just landed in Tundra
      maybe it happened because i stopped the bot and ran it again :(
      maybe you should add a quest that your profile will NEVER complete ;)
       
    14. xxAhzz

      xxAhzz New Member

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      I saw you had a question in profile:

      Code:
      <TurnIn QuestName="Back to the Airstrip" QuestId="11701" TurnInName="Fizzcrank Fullthrottle" TurnInId="25590" TurnInType="NPC" />
                  <!-- Does the bot jump down just fine? -->
                  
              <PickUp QuestName="The Lost Courier" QuestId="12157" GiverName="Private Casey" GiverId="26186" />
      No, it did not jump down. It walked towards the transport then it stopped and slowly turned until it faced East by South East and then it just stood there.
       
    15. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      thats easy to fix :) i'll add the CB for getting down in the next upload (sometime in a few hours, I got some new CB's and am testing them atm)
       
    16. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      12035 doesn't ever complete ;) unless ppl do it manually =(

      And it doesn't complete ... well, because HB doesn't recognize the objective =P which I think is kind of funny
       
    17. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      New build uploaded, I have fixed a few quests including The Hunt Is On (sorry, I had a copy / paste error for the guy on the docks, my bad)

      I have added all Coldarra quests!

      atm my bot has ~120 quests out of 130 completed in borean (~110 by bot, maybe 105)

      Please note 2 new CB's -- UseItemAtRange.cs, TalkAndInteractWith.cs

      for some reason the bot refuses to turn in this quest, but I still have you complete it

      PHP:

              
      <Pickup QuestName="Hah... You're Not So Big Now!" QuestId="11653" GiverName="Crafty Wobblesprocket" GiverId="25477" GiverType="NPC" />
                  <If 
      Condition="HasQuest(11653)" >
                      <
      CustomBehavior File="UseItemAtRange" QuestId="11653" ObjectType="Npc" MobId="25434" ItemId="34812" NumOfTimes="6" WaitTime="10000" RangeWanted="30" CollectionDistance="500" X="4453.747" Y="5304.892" Z="79.84876" />
                  </If>
              <!-- 
      unable to turn this quest in for some reason
              
      <TurnIn QuestName="Hah... You're Not So Big Now!" Id="11653" TurnInName="Crafty Wobblesprocket" TurnInId="25477" />
              -->
       
    18. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      ah, i forgot to add elevator to this quest line, sorry!

      PHP:

                  
      <Objective QuestName="The Gearmaster" QuestId="11798" Type="CollectItem" ItemId="35486" CollectCount="1" /> <!-- Get his head -->
                  <!-- 
      add elevator going up -->
              <
      TurnIn QuestName="The Gearmaster" QuestId="11798" TurnInName="Fizzcrank Fullthrottle" TurnInId="25590" />
                  <!-- 
      The above quest should now workI need a tester -->
              <
      PickUp QuestName="Finding Pilot Tailspin" QuestId="11725" GiverName="Fizzcrank Fullthrottle" GiverId="25590" GiverType="NPC" />
                  <!-- 
      add elevator going down -->
              <
      TurnIn QuestName="Finding Pilot Tailspin" QuestId="11725" TurnInName="Iggy Tailspin Cogtoggle" TurnInId="25807" />
      i'll get on that and release a new one tonight sometime. let me know of more bugs :)
       
    19. saeldadar

      saeldadar New Member

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      I'm running into an issue where HB stops after picking up the enemies of the light quest.

      I'm not sure how to report the error, but the last things it posts in the regular log are:


      Moving to Type: QuestPickUp
      Unable to compile CustomBehavior for tag: <CustomBehavior File="UseItemOn" QuestId="11889" ItemId="35278" MobId="25582" ObjectType="Npc" NumOfTimes="8" WaitTime="6000" X="2207.954" Y="5410.017" Z="0.9889866" />
      Errors:
      error CS0006: Metadata file 'Tripper.Tools.dll' could not be found
      Honorbuddy stopped
      Exception thrown in CustomBehavior object for tag:
      <CustomBehavior File="UseItemOn" QuestId="11889" ItemId="35278" MobId="25582" ObjectType="Npc" NumOfTimes="8" WaitTime="6000" X="2207.954" Y="5410.017" Z="0.9889866" />
      make sure the tag has all required attributes and try again.
      Thread was being aborted.
      Honorbuddy stopped

      In the debug log, it has:

      [3:46:40 PM:796] Goal: Picking up Enemies of the Light
      [3:46:40 PM:796] Changed POI to: Type: QuestPickUp
      [3:46:52 PM:811] Mounting: Swift Frostsaber
      [3:47:04 PM:124] interact: 0x508DEB60
      [3:47:04 PM:140] interact done: 0x508DEB60
      [3:47:07 PM:733] Cleared POI
      [3:47:08 PM:374] Stop called!
      [3:47:08 PM:390] System.Threading.ThreadAbortException: Thread was being aborted.
      at Styx.Logic.BehaviorTree.TreeRoot.b()
      at Styx.Logic.BehaviorTree.TreeRoot.a()
      [3:47:08 PM:390] System.Threading.ThreadAbortException: Thread was being aborted.
      at Styx.Logic.BehaviorTree.TreeRoot.a()

      I start it over and over and HB just stops. If I drop the enemies of the light quest, it picks it up again, then stops. I'm using HB version 3881 and I downloaded all 6 of the CB's you had posted on the first page. One of them was in the folder already, but I overwrote it anyway.

      Any ideas?
       
      Last edited: Jan 30, 2011
    20. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      use 3895
       

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