I'm currently running a profile for gathering but my character seems more interested in attacking/aggroing mobs. Is there any way to have it so he focuses just on the gathering? I can't seem to find anything about adjusting combat radius. Thanks!
Edit buddywingsettings.xml and change the pull setting <PullDistance>0</PullDistance> 0 won't go out and agro or pull mobs. It will only fight them when you get too close and agro them.
Ah ok that seemed to fix it, thank you. Is there any way to increase the search radius for gatherable nodes? My guy seems to pause if there aren't any nodes really close.
Perfect! Last question I would have is this bot capable of doing bioanalysis on the dead mobs? Mine is completely ignoring that part of it.
https://www.thebuddyforum.com/buddy-wing-forum/buddy-wing-plugins/241185-plugin-proximityinteract-npcs.html
Ok that sounds good. A new issue has popped up though... every time I stop the bot and start it my buddywingsettings.xml goes back to default (its changing my agro radius back to 2 and loot chest radius back to 5). When I made the file read-only it stopped changing the data in the file to default but it 20yard agro is still there.
You need to edit those files with buddywing closed. Buddywing writes the settings on exit and will overwrite what you did.
Just curious, if that's the case why hasn't it been merged on the svn? I thought that was the point of having the svn, just curious.
That is in the SVN, Bio and Scavenging. Buddywing though uses github and I had posted a pull request with all of the changes some time ago which just got merged. So My SVN has it and it works, buddywing will have it next time it updates.
Gotcha, I use the svn for default or your test edition svn if something needs testing. Last I checked the 2 were identical once your changes were finally pulled in to the default svn on 6/1/2016. Correct me if I'm wrong. Default Code: Revision: 214 Author: aevitas Date: Wednesday, June 01, 2016 8:07:20 AM Message: Fix license declaration ---- Modified : /trunk/trunk/DefaultCombat/Helpers/Scavenge.cs Modified : /trunk/trunk/DefaultCombat/Routines/Advanced/Gunslinger/Sharpshooter.cs Modified : /trunk/trunk/DefaultCombat/Routines/Advanced/Sorcerer/Madness.cs Test Edition Code: Revision: 28 Author: wired203 Date: Friday, April 08, 2016 9:41:55 PM Message: ---- Modified : /trunk/DefaultCombat/Routines/Advanced/Commando/AssaultSpecialist.cs
Should be pretty identical now, not sure if the default combat made it with the last upgrade. Scavenge is the helper and it's called from defaultcombat.cs when out of combat. Not sure if it's shipped yet with Buddywing or not. Haven't updated or played in about a month and a half or so.