Can't really tell you not sure on what dps is like I use it when farming stuff seem to work good just try it out now let me know what ya think
Hey I downloaded this last night and the UI and everything is great, but it's not doing the combat for me, I get this error message: [21:13:36.126 D] System.NullReferenceException: Object reference not set to an instance of an object. at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass27_0.<Cast>b__1(Object ret) in C:\Program Files (x86)\ffxivbot\Routines\Allinone\Helpers\Casting.cs:line 106 at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.<Execute>d__13.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at ff14bot.Behavior.HookExecutor.Run(Object context) at TreeSharp.Action.RunAction(Object context) at TreeSharp.Action.<Execute>d__13.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at ff14bot.TreeRoot.() Thanks for any help you can give
OK so what class are u trying to use it with and are u trying it on something other that combat assist?
OK the cr is only really set up for combat assist haven't work out the movement side of it yet hope this helps
Hmm, the folder was empty lol, just redownloaded it, seems fine now XD Like, there was the FFXIVAllInOne folder, but nothing in it
enochian seems to be falling off after the 30 seconds and not renewing. I did a run on a dummy so you could see what is happening. View attachment 3440 2016-05-28 01.58.txt
At first I would like to thank u for this CR <3 It's just .... I wish this CR would work in fates aswell I love this CR and I really don't like that i have to switch it for fates.
First I should say that I am not really into that stuff. I know how to use the files other player create and run them But I can try to explain what happens to me when I use this CR with FateBot. 1. You doesn't go in range even you change from 25 to 10 or something. 2. You stop attacking when there is no mob in front line. 3. You just mount and run away (even the Fate is still running) just to come back an fight again (kinda funny thing). I don't know if that information is helpful ... but i really don't know how to explain it better. And overall... i know this CR ain't meant to run with FateBot, so i am okay with switching
I am playing WHM and I really enjoy this except for the swiftcast raise- it doesn't work. I select raise block the go over and select swiftcast in both the thaumaturge and dps areas. I do know it does not let me select the check boxes next to swiftcast --the t h d blocks. Is this not implemented yet?
[02:23:43.628 D] System.NullReferenceException: Object reference not set to an instance of an object. at FFXIVAllInOne.Rotations.Ninja.<>c.<CreateCombat>b__38_7(Object r) in C:\Users\Blake\Desktop\MSN REBORN\Routines\FFXIVAllInOne\Rotations\Ninja.cs:line 631 at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass1_0.<Cast>b__0(Object ret) in C:\Users\Blake\Desktop\MSN REBORN\Routines\FFXIVAllInOne\Helpers\Casting.cs:line 31 at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Action.<Execute>d__13.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.<Execute>d__12.MoveNext() at TreeSharp.Composite.Tick(Object context) at ff14bot.TreeRoot.() Getting this when hitting the target dummy on my ninja using combat assist. Maybe its because im running the 64 bit version of buddy?