Desynthisis 1 to 170 Will get you from 1 to 170 in a very short time. Will cost you 4 to 5 million gil each profile going 1 to 170. This will stop once reaching 170. Recommend carrying Bacon Broth and Tinker's Calm. Under Character Configuration - Item Settings: uncheck "Store all newly obtained items in the Armory Chest" DesynthTag.cs should be in your Quest Behaviors folder or this will not work. Followed this guide to make the profile so you don't have to. View attachment [O] Leatherworker Desynthesis.xml View attachment [O] Weaver Desynthesis.xml Disciples of the Hand - Splendors Vendor Desynth You need to be at least 170 to Desynth items. You must change the gear set in the CodeChunks section of this profile for CRP, BLM, ARM, GSM, LTW, WVR, ALC and CUL. This profile uses exBuddy. Make sure the plugin is installed correctly. If you are not 200, then carry Bacon Broth and Tinkers Calm. Yes, this will give you an abundance of Glass Fibers. Under Character Configuration - Item Settings: uncheck "Store all newly obtained items in the Armory Chest" This profile can trade your Crafting Red Scrips in to Blue Scrips, trade in crafted collectibles into counterfoils, and will trade the counterfoils and scrips for gear to desynth them. Make sure you make your selection carefully as to not get an unwanted item to desynth. Code: <!ENTITY Carpenter_Counterfoil "1"> <!ENTITY Millkeep_Mainhand "0"> <!ENTITY Millkeep_Head "0"> <!ENTITY Millkeep_Chest "0"> <!ENTITY Millkeep_Gloves "0"> <!ENTITY Millkeep_Legs "1"> <!ENTITY Millkeep_Boots "0"> In the above code excerpt the profile expects you to have Birch Composite Bow collectible created since Carpenter_Counterfoil is set to "1". It also will purchase Millkeep's Slops and expect you to have at least 170 in Weaver desynth to continue. View attachment [O][Desynth][DoH]Splendors Vendor.xml Issues: If this isn't desynthing an item, more than likely it is because you have the item in your Armory and the item id is conflicting with it, so you need to remove that item from your armory or you have the item in your inventory and that needs to be removed or desynthed before profile is started. Notes: I have not tested everything in this profile due to me not having all available desynth. Please list any issues and your full RB log in this thread. Fixed: 2016.15.6 - Added drinking Tinker's Calm and made a toggle to use it.
Thanks, I decided to switch my desynthesis job, just tried the Leatherworker profile, it spent ~50min and 4m gil bringing me from 1 to 170. Well done.
Thanks for the profile it will be usefull on my Alt Also I made this this afternoon to turn in Ada / Chysahl for counterfoils -> buy ltw/wvr desynth items (pants/boots) -> desynth them -> buy again ... you can use it as you want.
Thanks Entrax. I have actually been working through a bunch of bugs in my profile for farming glass fibers. It will continuously keep running but there are some issues I still need to iron out before making it public.
It seems that you need to add a check so that only the inventory is being checked (i dunno if it's possible) because when items are checked it will count also what you have in your armory chest. It's a bit annoying because i had to put those HQ items in my retainers before i was able to run the script for this level. good work cheers
Very very nice! You should add a warning for your "3 freeitemslots left" check. Got slightly confused for a second there.
Thank you. I think this is very annoying too how it works currently, as of right now I don't know of any checks I can add to the profile that will specifically turn in just your inventory items. I was hoping that adding the collectibility rating on the item, that it would prevent that, but the turn in itself may select items from your armory. if you find anything that will work, let me know and I can add it.
FYI this script fails if you have one of the items in your armory chest because it's looking for a quantity of 0, and I guess it can't distinguish between your inventory and armory chest.
Hello. Does this still work with the changes in npc vendors? Also do we have an estimated number of how many of each item will need? I wanna craft some with lisbeth to cut the costs... i am not asking for exact number of each item but a rough estimation if possible Thanks!