never stays running log attached Not sure whats going on. I usually turn it on and head out for awhile. Come back to a logged out screen. The couple of times I have noticed it thought it will either be standing inside at the portal or in spot close to the lava with a no mobs in sight in the HB. Profile works great if you baby sit it, run out after it gets stuck with no mobs in sight. Also wont reset itself from the looks of it either. Hope the logs help something work out this is a solid profile once ironed out! Thanks! View attachment 12264 2016-08-02 16.31.txt View attachment 14244 2016-08-02 07.42.txt View attachment 13324 2016-08-02 00.33.txt
I'm trying to farm too, both profiles wont reset, v04 and v05, sometimes he jumps in the fire, i dont know what to do =(
the profile does not have any override to turn off the mining. all i can do is to see if there is any line of code to trigger it manually
Just noticed something else: With "Use Medium Pulls" checked, it doesn't use Potions of Treasure Finding. I'll check if the same happens with Hardcore Pulls. Edit: Just found out that the script now uses the Potions when entering the instance, I remember it using them when it had pulled the first pack. Nevermind then.
Death gate doesnt teleport you to the graveyard anymore it puts you back inside the instance, all that has to be done in order for it to work is move the dk resetinstance line two rows up, from line 1575 to 1573 to make it reset BEFORE it goes back in not after. And it isnt that useless since you dont risk dying at the entrance and avoid being seen there with the row or corpses..
V5 doesn't use Potions (of Treasure Finding) very reliably - V4 was much better in terms of potion using. I check back every few hours, and most of the time it hasn't used a potion. It also seems to deposit the pots it would actually need in the guild bank sometimes. If this helps: It always does the first run after Guild Banking without a potion, walks back out, resets, walks in, THEN uses a potion (most of the time anyway) and starts the second run.
Im doing the runs now on my Boomkin Druid, and it just keeps using moonfire on every mob, making it really slow. is there any way to make it use sunfire instead maybe? Or is it better to change to another spec, since starfall isnt as good as it was before. Would Guardian or feral do better now after the prepatch, anyone that has tested this?
always remember that the use of spells is a matter of your combat routine. i personaly use one guardian druid and 2 dk's. it is pretty slow i guess feral is the best atm for druids.
Do you use any special routines, or just the basic one? couldn't really figure out if i could configure the basic one. just wanted it to do sunfire instead of moonfire. I guess ill try the other 2 specs for some runs.
I edited the instance timer inside the profile myself, and I no longer get locked out on my 10 instance resets per hour. amazing profile so far, thanks for all the hard work
I had the same issue, with dk's how much did you put it to for it to stop? I had to put mine all the way to 400secons..... no Idea why I tried to do that too, I pulled the label and text box code out of echo's hol profile Code: var vendorLabel=new System.Windows.Controls.Label{HorizontalAlignment=System.Windows.HorizontalAlignment.Left,VerticalAlignment=System.Windows.VerticalAlignment.Top,Margin=new System.Windows.Thickness(41,118,0,0),Content="Vendor Min Bag Slots"};generalGrid.Children.Add(vendorLabel);var vendorSlotsTextBox=new System.Windows.Controls.TextBox{HorizontalAlignment=System.Windows.HorizontalAlignment.Left,VerticalAlignment=System.Windows.VerticalAlignment.Top,Height=23,Width=40,Margin=new System.Windows.Thickness(167,120,0,0)};generalGrid.Children.Add(vendorSlotsTextBox);vendorSlotsTextBox.SetBinding(System.Windows.Controls.TextBox.TextProperty,new System.Windows.Data.Binding(nameof(Settings.Instance.VendorMinBagSlots)){Source=Settings.Instance}); But I cant seem to fit it in, when I add it a ton of errors come up no idea why, maybe u know what to do with it. I tried adding it after the battlehorn var.
I personally use Guardian now because the Singular routine for Feral is very crappy - it can kill almost all mobs with a single skill (that Tier 100 AE skill with 2 charges, forgot its name), but Singular uses it very, very rarely, if at all.
Zojak Thanks for your profile! I have a question - right now toons having problems with potions. This is because of guild bank. IF potion is not used (aura check) and he withdraw it from GB (or it is in the backpack), he would deposit it back, because he is trying to use it (right click you know..). Perfect solution would be to withdraw potion (if not presented in backpack) > close guild bank (with move command or force close?) > use potion. Is it possible to change? About DKs - there is another problem... If toon teleported to Ebon Hold and there are other DKs (this is pretty common on high pop servers with plenty of bots) which also casting death gate, toon wont enter it (he can't click it) and he will manually fly back to instance. Can you please tell me, how to change it so toon would move lets say 5yards to any direction (for example left) and cast death gate and get back to instance? Also, what is the best spec for a rogue? Right now i'm using outlaw and it pretty suck :d
Ya I am using a blood DK as well, and I had to set mine to 40000 I tried 39000 like razz suggested and I was still getting locked every hour.
@Zojak thank you for this ive been using this for a while now using ferals. i just have one question does it automatically set the raid to 25man?