Lot of questions 1) Yes 2) It'll use it (because it can perform cast at location spells), but that's it - won't be able to run to targets etc. 3) In dungeons/scenarios, it just taunts anything which isn't attacking us. In raids it checks it isn't a boss, and isn't targeting us or the other tank (at least, that's what's meant to happen......). 4) Not manually, I need to hard code them (if you can send wowhead link to the unit - that would be great). I'm going to need to make this more user-friendly I guess. 5) Settings to control what charges to use -> got enough pain -> don't already have it active -> then depends on if we have razor spikes talent - if yes, use it, if no, check a unit is attacking us then use it. 6) Targeting is possible. Could make it follow marks, but this rotation won't do that yet. Maybe later down the line. 7) Almost certain it doesn't stack. Would want it applied/kept up. I haven't coded anything specific for this yet. Glad you're liking it It doesn't work in the new Legion invasion scenarios due to a mesh issue. Anywhere else it should work fine. If this isn't the case, I'd need a log file please.
Momentum Build Hi Millz, Bought Chaos yesterday , now i i can say again i have ALL your routines eheh! Love them! Just two questions: 1) Do you think it will be possible to implement the MOMENTUM rotation to this routine, since its quite hard and requires a lot of movement? Maybe in this routine but in Legionbuddy will be impossible right? 2) If I buy Legendary Buddy now, will i have access to the development of LegionBuddy or they really completed stop it? Ty in advance!
1) Possible in HB, not in LB. I'll wait and see at 110. It might be crazy annoying trying to play a toon like that. 2) No, completely stopped for now. Keep an eye on FAQ thread for updates.
Heya Millz, Is there anyway to make the CR not use fel rush at all?, I have fel rush unchecked in all fel resh options but the CR still uses it.
Sadly i have the exact problem as Yakauza16 , whenever i start this CR i get low fps ( no problem with any other character :
So what happens to this come HB3? I heard current CR's will not wok for HB3. Don't know if that is true or not.
Confirmed man, exact same thing here in any Legion area, including Dalaran. Literally unusable, 5-10FPS as soon as the combat routine is activated. Anything we can do about this Millz? Edit: Turned off this Framelock thing, running pretty smooth now, but Ive got no clue how it will affect the CR.
A new public build has been pushed to the store, and is currently awaiting approval from the Bossland GmbH staff. This can take up to 3 business days. [31/Aug/2016 - Alpha] - Fixed Glide when falling. - [Havoc] Added setting for Fel Rush to stop moving when in melee range of target. - [Havoc] Removed redundant setting - Fel Rush in AoE Rotation. - [Havoc] Tuning to Fel Rush usage with Fel Mastery. - [Havoc] Tuning to Fury of the Illidari ability. - [Havoc] Added collecting fragments in combat when movement enabled. - [Havoc] Will no longer Fel Rush when casting a spell. - Removed redundant setting for drink %. - If regenerating HP is enabled (i.e. eating food), will now collect any Soul Fragments nearby. - Fixed an issue with Consume Magic incorrectly checking diminishing returns on NPC targets. - [Vengeance] Will no longer stack Consume Magic and Sigil of Silence. - Updated to HB3 API. - New GUI theme.
Hi, "old" version from 22/08 is not working with HB3 for me. Is that a "known issue" or is it just me? (I know HB3 version is submitted, so might just wait)
BUGS 1. Doesn't differentiate Ally from Enemy (tries to attack all) 2. Bugs out on this boss: Neltharion's Lair Dungeon Strategy Guide - Guides - Wowhead
A request: can you change the color of the UI when you go into class config? Dark grey and dark purple makes it SUPER hard to see what's selected and what's not. Suggestion - change it to a brighter purple or maybe green? Edit (for clarity): The checkmarks for the boxes
Hi Millz, How do I turn off the Fel Rush on Havoc. I have unchecked the boxes, but it still stands as "Enabled" and using it. Thanks!
Think I found the soulution for myself if reading porperly. Have set the Toggel on/off now. Thanks! Okay, got a few questions after all. When engaged a mob/target it throws Glavie, can It be stopped to not execute that action, can't see it in the list or toggle options? When clicking on a friendly player or yellow target/NPC, it says "Can not attack that target, and shows red text on screen, and I hear small click sounds, like it is trying to do an action..
It should not attack any and every thing around it. If some players or mobs attack you its fine for it to start the routine. But it should not start attacking if i miss click some player or mob.
Could you make it so I can decide what spells and heals to interrupt? That would be the best. Like a list we can edit.