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  • HB ARCHIVES: Singular--DO NOT DELETE

    Discussion in 'Archives' started by bobby53, Nov 19, 2012.

    1. Folidar

      Folidar New Member

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      any chance to have druids in moonkin form pull and dot with sunfire first?

      while farming low lvl raid inis its casting moonfire on all the low lvl adds add by add, taking for ever, instead of letting them die by the sunfire dot...
       
    2. DaveB

      DaveB New Member

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      I'd like to note that my frost mage seems to be taking breaks from his rotation to make sure the pet is doing what he's supposed to do; targeting/combat. Is there any way to continue casting while running pet commands?
       
    3. Dmpk

      Dmpk Member Legendary

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      Prot warrior still not using battle cry.
       
    4. Ynnoz

      Ynnoz Member

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      Don't know if it is a Singular issue: For rogues, you cannot use the class config: "Stealth Mode: Always" properly. When mounting your ground mount, the bot tries to enable stealth mode each time which results in a dismount.
       
    5. elpargo

      elpargo Member

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      For Unholy DK.

      Any way to add Outbreak as pull? currently only uses it at melee.
      Bot walks up to melee and doesn't use Death Grip either. Its like only uses it after combat started, not as pull.
      The only "spell" bot uses before combat starts seems to be pet.attack
      Also tried editing the Runic Power numbers for Death Coil usage, but still is only rarely used and sits most of the time with full Runic Power.

      Edit: Blood DK uses Blood Boil even if mobs are out of range. Warrior does this with Whirlwind too.
      Edit 2: Is all of this irrelevant with HB3 coming?
       
      Last edited: Aug 31, 2016
    6. patrik-x

      patrik-x New Member

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      Hi there m8!

      Can you add to the routines so that the toon uses "Big Fountain Goldfish" at given amount of health? Procent at your will.
      5 procent health every sec at 20 secs. Very good!.
      Or give me the code for it =)
       
    7. cleston

      cleston Member

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      Sup...

      Can u help me fix this for only reroll Roll the Bones if u have less than 2 buffs? And doesnt metter what buff u have... Also remove the adrenaline rush stuff, doesnt metter what buff u have.

      {
      return new PrioritySelector(
      Spell.BuffSelf("Adrenaline Rush", ret =>
      Me.HasActiveAura("True Bearing")
      || (Me.HasActiveAura("Broadsides") && Me.HasActiveAura("Shark Infested Waters"))
      || RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) >= 3),
      Spell.Cast("Marked for Death", req => Me.ComboPoints <= 1),
      Spell.Cast("Death from Above", req => !Me.HasActiveAura("Adrenaline Rush") && Me.ComboPoints >= 6),
      new Decorator(ret => !Me.HasActiveAura("True Bearing"),
      new PrioritySelector(
      Spell.Cast("Roll the Bones", req => !Spell.CanCastHack("Adrenaline Rush") && RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) < 2),
      Spell.Cast("Roll the Bones", req => Spell.CanCastHack("Adrenaline Rush") && RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) < 3)
      )
      ),
      Spell.Cast("Pistol Shot", req => Me.HasActiveAura("Opportunity") && Me.ComboPoints <= 4),
      Spell.Cast("Run Through", req => Me.ComboPoints >= 5),
      Spell.Cast("Saber Slash")
      );
      }


      Aura names is

      { {
      "True Bearing",
      "Shark Infested Waters",
      "Jolly Roger",
      "Grand Melee",
      "Broadsides",
      "Buried Treasure"
      };
       
    8. roadtodumpster

      roadtodumpster New Member

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      hey anyone can help me fix the outlaw rogue
      so it uses the new talent spells (ghostly strike , barrage , plus artifact weapon buff , and blade flury if there is 2 targets ?
      and also what the guy above said
      thanks in advance
       
      Last edited: Aug 31, 2016
    9. xqz

      xqz New Member

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      Hey, I just tried the singular routine with my fury.
      when I am loading the .xml I am getting this.
      Code:
      [HIDE]XML Error: Unknown tag "ScanTime" (Input: "<ScanTime>08.31.2016 10:23:18</ScanTime>") in "FileCheckData"! - On line 3
      XML Error: Unknown tag "FileList" (Input: "<FileList>
        <File Hash="6787" Name="ClassSpecific\DeathKnight\Blood.cs" />
        <File Hash="7035" Name="ClassSpecific\DeathKnight\Common.cs" />
        <File Hash="6920" Name="ClassSpecific\DeathKnight\Frost.cs" />
        <File Hash="2186" Name="ClassSpecific\DeathKnight\Lowbie.cs" />
        <File Hash="8532" Name="ClassSpecific\DeathKnight\Unholy.cs" />
        <File Hash="7049" Name="ClassSpecific\DemonHunter\Common.cs" />
        <File Hash="5560" Name="ClassSpecific\DemonHunter\Havoc.cs" />
        <File Hash="5499" Name="ClassSpecific\DemonHunter\Vengeance.cs" />
        <File Hash="5219" Name="ClassSpecific\Druid\Balance.cs" />
        <File Hash="46637" Name="ClassSpecific\Druid\Common.cs" />
        <File Hash="19962" Name="ClassSpecific\Druid\Feral.cs" />
        <File Hash="12083" Name="ClassSpecific\Druid\Guardian.cs" />
        <File Hash="2467" Name="ClassSpecific\Druid\Lowbie.cs" />
        <File Hash="41579" Name="ClassSpecific\Druid\Resto.cs" />
        <File Hash="18931" Name="ClassSpecific\Generic.cs" />
        <File Hash="5349" Name="ClassSpecific\Hunter\BeastMaster.cs" />
        <File Hash="66036" Name="ClassSpecific\Hunter\Common.cs" />
        <File Hash="1495" Name="ClassSpecific\Hunter\Lowbie.cs" />
        <File Hash="6173" Name="ClassSpecific\Hunter\Marksman.cs" />
        <File Hash="4512" Name="ClassSpecific\Hunter\Survival.cs" />
        <File Hash="8948" Name="ClassSpecific\Mage\Arcane.cs" />
        <File Hash="25694" Name="ClassSpecific\Mage\Common.cs" />
        <File Hash="8322" Name="ClassSpecific\Mage\Fire.cs" />
        <File Hash="26999" Name="ClassSpecific\Mage\Frost.cs" />
        <File Hash="1696" Name="ClassSpecific\Mage\Lowbie.cs" />
        <File Hash="7575" Name="ClassSpecific\Monk\Brewmaster.cs" />
        <File Hash="46302" Name="ClassSpecific\Monk\Common.cs" />
        <File Hash="1059" Name="ClassSpecific\Monk\Lowbie.cs" />
        <File Hash="50540" Name="ClassSpecific\Monk\Mistweaver.cs" />
        <File Hash="5025" Name="ClassSpecific\Monk\Windwalker.cs" />
        <File Hash="12040" Name="ClassSpecific\Paladin\Common.cs" />
        <File Hash="10272" Name="ClassSpecific\Paladin\Holy.cs" />
        <File Hash="1706" Name="ClassSpecific\Paladin\Lowbie.cs" />
        <File Hash="12531" Name="ClassSpecific\Paladin\Protection.cs" />
        <File Hash="12698" Name="ClassSpecific\Paladin\Retribution.cs" />
        <File Hash="25139" Name="ClassSpecific\Priest\Common.cs" />
        <File Hash="41026" Name="ClassSpecific\Priest\Discipline.cs" />
        <File Hash="25453" Name="ClassSpecific\Priest\Holy.cs" />
        <File Hash="1026" Name="ClassSpecific\Priest\Lowbie.cs" />
        <File Hash="29258" Name="ClassSpecific\Priest\Shadow.cs" />
        <File Hash="8018" Name="ClassSpecific\Rogue\Assassination.cs" />
        <File Hash="94" Name="ClassSpecific\Rogue\Combat.cs" />
        <File Hash="60914" Name="ClassSpecific\Rogue\Common.cs" />
        <File Hash="1910" Name="ClassSpecific\Rogue\Lowbie.cs" />
        <File Hash="10336" Name="ClassSpecific\Rogue\Outlaw.cs" />
        <File Hash="4470" Name="ClassSpecific\Rogue\Poisons.cs" />
        <File Hash="6875" Name="ClassSpecific\Rogue\Subtlety.cs" />
        <File Hash="32533" Name="ClassSpecific\Shaman\Common.cs" />
        <File Hash="13377" Name="ClassSpecific\Shaman\Elemental.cs" />
        <File Hash="16079" Name="ClassSpecific\Shaman\Enhancement.cs" />
        <File Hash="4725" Name="ClassSpecific\Shaman\Lowbie.cs" />
        <File Hash="49405" Name="ClassSpecific\Shaman\Restoration.cs" />
        <File Hash="34380" Name="ClassSpecific\Shaman\Totems.cs" />
        <File Hash="19455" Name="ClassSpecific\Warlock\Affliction.cs" />
        <File Hash="61128" Name="ClassSpecific\Warlock\Common.cs" />
        <File Hash="10297" Name="ClassSpecific\Warlock\Demonology.cs" />
        <File Hash="10598" Name="ClassSpecific\Warlock\Destruction.cs" />
        <File Hash="1376" Name="ClassSpecific\Warlock\Lowbie.cs" />
        <File Hash="17700" Name="ClassSpecific\Warrior\Arms.cs" />
        <File Hash="22378" Name="ClassSpecific\Warrior\Common.cs" />
        <File Hash="16991" Name="ClassSpecific\Warrior\Fury.cs" />
        <File Hash="2298" Name="ClassSpecific\Warrior\Lowbie.cs" />
        <File Hash="20797" Name="ClassSpecific\Warrior\Protection.cs" />
        <File Hash="1275" Name="Dynamics\Attributes.cs" />
        <File Hash="8710" Name="Dynamics\CompositeBuilder.cs" />
        <File Hash="837" Name="Dynamics\SessionState.cs" />
        <File Hash="11117" Name="Extensions.cs" />
        <File Hash="36056" Name="GUI\ConfigurationForm.cs" />
        <File Hash="52770" Name="GUI\ConfigurationForm.Designer.cs" />
        <File Hash="7968" Name="Helpers\Clusters.cs" />
        <File Hash="50439" Name="Helpers\Common.cs" />
        <File Hash="7334" Name="Helpers\Death.cs" />
        <File Hash="12411" Name="Helpers\Dispelling.cs" />
        <File Hash="5121" Name="Helpers\Group.cs" />
        <File Hash="39187" Name="Helpers\Item.cs" />
        <File Hash="78142" Name="Helpers\Kite.cs" />
        <File Hash="56108" Name="Helpers\Movement.cs" />
        <File Hash="27004" Name="Helpers\Party.cs" />
        <File Hash="7958" Name="Helpers\Pet.cs" />
        <File Hash="6921" Name="Helpers\PVP.cs" />
        <File Hash="19223" Name="Helpers\Rest.cs" />
        <File Hash="38344" Name="Helpers\Safers.cs" />
        <File Hash="127844" Name="Helpers\Spell.cs" />
        <File Hash="19373" Name="Helpers\Throttle.cs" />
        <File Hash="81435" Name="Helpers\Unit.cs" />
        <File Hash="54183" Name="Lists\BossList.cs" />
        <File Hash="1407" Name="Lists\CataHeroicDpsList.cs" />
        <File Hash="47014" Name="Managers\HealerManager.cs" />
        <File Hash="16623" Name="Managers\HotkeyManager.cs" />
        <File Hash="4257" Name="Managers\MountManager.cs" />
        <File Hash="9260" Name="Managers\MovementManager.cs" />
        <File Hash="21582" Name="Managers\PetManager.cs" />
        <File Hash="3010" Name="Managers\SoulstoneManager.cs" />
        <File Hash="816" Name="Managers\SpellImmunityManager.cs" />
        <File Hash="8568" Name="Managers\TalentManager.cs" />
        <File Hash="4748" Name="Managers\TankManager.cs" />
        <File Hash="0" Name="obj\Debug\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs" />
        <File Hash="0" Name="obj\Debug\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs" />
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        <File Hash="1507" Name="Properties\AssemblyInfo.cs" />
        <File Hash="4102" Name="Settings\DeathKnightSettings.cs" />
        <File Hash="7341" Name="Settings\DemonHunterSettings.cs" />
        <File Hash="37942" Name="Settings\DruidSettings.cs" />
        <File Hash="1029" Name="Settings\HealerSettings.cs" />
        <File Hash="4568" Name="Settings\HotkeySettings.cs" />
        <File Hash="4121" Name="Settings\HunterSettings.cs" />
        <File Hash="5278" Name="Settings\MageSettings.cs" />
        <File Hash="15659" Name="Settings\MonkSettings.cs" />
        <File Hash="5977" Name="Settings\PaladinSettings.cs" />
        <File Hash="34150" Name="Settings\PriestSettings.cs" />
        <File Hash="5772" Name="Settings\RogueSettings.cs" />
        <File Hash="21803" Name="Settings\ShamanSettings.cs" />
        <File Hash="56766" Name="Settings\SingularSettings.cs" />
        <File Hash="2017" Name="Settings\SpellList.CleanseBlacklist.cs" />
        <File Hash="4546" Name="Settings\SpellList.cs" />
        <File Hash="1926" Name="Settings\SpellList.MageSteallist.cs" />
        <File Hash="1727" Name="Settings\SpellList.PurgeWhitelist.cs" />
        <File Hash="6770" Name="Settings\WarlockSettings.cs" />
        <File Hash="5318" Name="Settings\WarriorSettings.cs" />
        <File Hash="93807" Name="SingularRoutine.Behaviors.cs" />
        <File Hash="1809" Name="SingularRoutine.BotEvents.cs" />
        <File Hash="22483" Name="SingularRoutine.Context.cs" />
        <File Hash="33494" Name="SingularRoutine.cs" />
        <File Hash="5742" Name="SingularRoutine.Test.cs" />
        <File Hash="2700" Name="SingularRoutine.Version.cs" />
        <File Hash="3033" Name="Utilities\CombatLog.cs" />
        <File Hash="2024" Name="Utilities\Enumeration.cs" />
        <File Hash="40072" Name="Utilities\EventHandlers.cs" />
        <File Hash="3579" Name="Utilities\FileModCheck.cs" />
        <File Hash="16253" Name="Utilities\Logger.cs" />
      </FileList>") in "FileCheckData"! - On line 4[/HIDE]
      Am I doing something wrong?
       
    10. quadzilla13

      quadzilla13 New Member

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      Doing dungeons as a Resto Shammy with default settings and Enyo except I disabled healing dps. Spirit Link Totem attempts to castbut doesn't actually place the totem. Does not cast Wellspring, Ancestral Guidance, Chain Heal, or Call of the Queen (Artifact Weapon spell) at all. Other than that, I've been able to heal normal dungeons just fine with minimal interaction.

      Enhance Shammy works fairly well for me, but has the same problem with the Artifact Weapon spell (Doom Winds).
       
      Last edited: Sep 1, 2016
    11. thugluvin

      thugluvin Member

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      Demo Lok spams Doomguard alot will cast elements between but mostly casts doomguard over and over
       
    12. SynTacTix

      SynTacTix Member Buddy Store Developer

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      Subtlety Rogue lvl 103.
      Rogue does not use stealth when running Singular while questing.
       
    13. julik89

      julik89 New Member

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      same here
       
    14. TheRealSamHain

      TheRealSamHain Member

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      Running latest HB3 with supplied Singular and Enhance shaman is not using artifact power in rotation. Has this been reported or is there a way to get this working?
       
    15. roneo1

      roneo1 Member

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      death knight is not using death grip to pull, always walks to target. SOMETIMES it uses it when it's right next to the target lol I don't get it, can we get a fix please? I've only tried it as frost but looking through the thread it seems its happening with all specs, wtb a fix its wasting so much time walking around
       
    16. skuwlol

      skuwlol Member

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      Hi. Blood DKs are not using Consumption (artifact spell).
       
    17. Dmpk

      Dmpk Member Legendary

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      blood is working fine, unholy was fine as of 844, dont know about 846. My blood tank is lvl 107 atm doing over 70k dps single target, 100-200k aoe. Its running fine :)!
       
    18. Vanni127

      Vanni127 Member

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      Hey there, how do I make the rogue part of singular not use Vanish?

      Cause when you do the questing scenarios that put you in a fake party setup it keeps vanishing when it's off cooldown and resetting the damn bosses.
       
    19. elpargo

      elpargo Member

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      There is a problem with all melee classes it seems, all aoe spells are being used even if mobs are out of range. Blood DK casts Blood Boil even if the targeted mob is at 30yrds, same with Warrior Whirlwind and Feral Druid.
      Looks too damn bottish. Looked at the files and they seem to have "<10" for range so im not smart enough to figure the problem out...
       
    20. haliavshik

      haliavshik New Member

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      i have tried to use assassination rogue on BGbuddy it used mount most of the times instead of stealthing so i turned off use of mounts in bot config then enabled Always use stealth in CC. Now it NEVER uses stealth just runs around unstealthed in bg
       

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