• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Honorbuddy 2.0.0.4001 Discussion Thread

    Discussion in 'Archives' started by Nesox, Feb 9, 2011.

    Thread Status:
    Not open for further replies.
    1. nosuke

      nosuke New Member

      Joined:
      Feb 2, 2011
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      Hey everyone I'm having a little issue, ever since blizz put a cap on archaeology fragments I figured I'd use the auto-solve feature so I could leave HB running for a longer amount of time without having to stop and start and such, however this feature doesnt seem to want to work when I find enough fragments to solve an artifact it just sits there and says 'solving whatever' and doesnt do a thing until I dc. Any ideas?
       
    2. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

      Joined:
      Jun 17, 2010
      Messages:
      2,094
      Likes Received:
      492
      Trophy Points:
      83
      Disable Archy addon
       
    3. caddy

      caddy New Member

      Joined:
      Jan 22, 2010
      Messages:
      164
      Likes Received:
      2
      Trophy Points:
      0
      You be trollin' ?
       
    4. caddy

      caddy New Member

      Joined:
      Jan 22, 2010
      Messages:
      164
      Likes Received:
      2
      Trophy Points:
      0
      On a side note, just ran into something after my last post. Tabbed back into wow and found ArchBuddy sitting at a digsite with a mob icetrapped (my hunter). was sitting there for 3/4 of the traps duration before I instinctively just blew up the mob. Might be worth looking into.
       
    5. bloodlove

      bloodlove Member

      Joined:
      Mar 27, 2010
      Messages:
      91
      Likes Received:
      1
      Trophy Points:
      8
      I am to specificaly mounds in the burrning steppes i think this has a open ticket. Hope its fixed soon.
       
    6. wraithrider

      wraithrider New Member

      Joined:
      May 23, 2010
      Messages:
      237
      Likes Received:
      0
      Trophy Points:
      0
      the admins/mods should put a max number of char that can be put in a post so all those idiots that can't follow the rules and use the
      Code:
      
      
      tags can get bent and stop flooding the thread with their long ass logs in their post.
       
    7. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      .NET problems. re-install .net 3.5 sp1 (it can be found on microsoft or the wiki)
       
    8. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      read the red text in the official hb release thread - or search the wiki for technical problems (it looks like a d3d9 issue... or lack of)
       
    9. catrix

      catrix New Member

      Joined:
      Jan 15, 2010
      Messages:
      139
      Likes Received:
      0
      Trophy Points:
      0
      anyone else with this error ?


      Code:
      07:54:59:872] Activity: Initializing Blackspot Manager
      [07:54:59:908] Activity: Initializing Battlegrounds
      [07:54:59:911] Activity: Initializing Routines
      [07:54:59:913] Activity: Initializing Flight Paths
      [07:55:03:777] Lua failed! Status: 
      [07:55:03:828] System.NullReferenceException: Object reference not set to an instance of an object.
         at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
      [07:55:05:113] Activity: Moving to hotspot
      [07:55:05:128] Activity: Loading Tile/s
      [07:55:06:45] Activity: Moving to hotspot
      [07:55:06:46] [STUCK] Relative speed check failed [0]. Checking stuck.
      
      
       
    10. xasset

      xasset New Member

      Joined:
      Jan 15, 2010
      Messages:
      308
      Likes Received:
      4
      Trophy Points:
      0
      can someone provide coordinates of vendors and mailboxes (in all new locations) which are supported in GB2 for this release?
       
    11. zandak

      zandak New Member

      Joined:
      Jul 15, 2010
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      Looting Mobs

      Gatherbuddy 2, if mobs are killed around a node it does not loot them

      Is anyone else having this problem?
       
    12. tjwow2011

      tjwow2011 Member

      Joined:
      Jan 25, 2011
      Messages:
      222
      Likes Received:
      0
      Trophy Points:
      16
      Take a char that can fly, manually to each new zone, stand in front of the mailbox and click the "My Location" button on the mesh tab, copy and paste that changing the word "Hotspot" to "Mailbox" to get the locations of mailboxes.

      To get Vendors, just target one, and hit the Target Info button on the same tab, copy and paste the "Vendor info" and there ya go.
       
    13. marko002

      marko002 New Member

      Joined:
      Jan 22, 2010
      Messages:
      21
      Likes Received:
      0
      Trophy Points:
      1
      Noone else have problems with HB not mounting? It doesn't mount any kind of mounts, both random/fixed/..

      Thanks
       
    14. hpkid2002

      hpkid2002 New Member

      Joined:
      Jan 3, 2011
      Messages:
      127
      Likes Received:
      0
      Trophy Points:
      0
      PVP bot issue not working requeue, keep waiting for 2 hours bugged queue. I thought 15m requeue plugin include in PVP bot ?
       
    15. jumanji69

      jumanji69 New Member

      Joined:
      Feb 9, 2011
      Messages:
      14
      Likes Received:
      0
      Trophy Points:
      0
      Having the same problem.

      Would appreciate more information
       
    16. menfbeast

      menfbeast New Member

      Joined:
      Jan 15, 2010
      Messages:
      61
      Likes Received:
      0
      Trophy Points:
      0
      it worked great for allittle while now im getting :
      [9:45:34:913] System.NullReferenceException: Object reference not set to an instance of an object.
      at Bots.ArchaeologyBuddy.ArchBuddy.(Object )
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector..MoveNext()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.()
      keeps spaming that and in log i keep seeing it spam the digsite locations
       
    17. Hawker

      Hawker Well-Known Member Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      2,509
      Likes Received:
      70
      Trophy Points:
      48
      Its by design. You make far more gold if you leave the mobs and only take the nodes.
       
    18. Stormchasing

      Stormchasing Community Developer

      Joined:
      Jan 15, 2011
      Messages:
      4,029
      Likes Received:
      48
      Trophy Points:
      48
      Try this: http://www.thebuddyforum.com/releases/20315-archaeologybuddy-quick-fix-new-digsites.html
      Worked for me
       
      Hawker likes this.
    19. Hawker

      Hawker Well-Known Member Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      2,509
      Likes Received:
      70
      Trophy Points:
      48
      Try this .Net upgrade: Download .NET Framework
       
    20. Hawker

      Hawker Well-Known Member Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      2,509
      Likes Received:
      70
      Trophy Points:
      48
      It looks like you are running opengl or dx11. We don't support either.
       
    Thread Status:
    Not open for further replies.

    Share This Page