After the recent update, my bot wont move to the target im in fight with.. (im using combat bot) it did before, like if i target a mob, throw a spell on him, my char would run to him, attack/face him etc while fighting him, now i have to do everything except clicking the spell buttons
also fresh install doesnt help + i just bought a combat routine for 15euro (maybe the CR i had before was broken) but it wasnt, its still the same
Same issue here, how to fix this? Doesnt matter if its Singular or some other CR, it still doesnt move towards target.
You mean i should try Singular and post logs again? or do you mean singular should fix the problem? because the same happens with singular
though, after looking through the forum, i see alot of people having same issue in the past 7-10 days
there is combat action but there is no walking, he doesnt walk to the mob his fighting.. i have to manually move him myself.. which i didnt have to before
well dont move him manually so we can check whats going on plz also,does this happens on every class/spec?
I play as a DH, i tested both specs, same happens on both. View attachment 4556 2016-10-14 15.07.txt I attached a log file of where i dont move him manually at all. hope we can solve it
Combat bot was changed to not perform any movement (it is mostly intended to be used as a rotation-bot). That's not ideal for you. Here is a workaround: 1. Start combat bot 2. Open Developer Tools -> Console 3. Run the following code in the window Code: RoutineManager.SetCapabilityState(CapabilityFlags.Movement, CapabilityState.DontCare); RoutineManager.SetCapabilityState(CapabilityFlags.MoveBehind, CapabilityState.DontCare); RoutineManager.SetCapabilityState(CapabilityFlags.Kiting, CapabilityState.DontCare); That should reenable the movement. You will have to do this every time you start the combat bot. An alternative, more permanent solution is to open <Honorbuddy root>\Bots\Combat\CombatBot.cs. Then remove line 49 to 51: Code: RoutineManager.SetCapabilityState(CapabilityFlags.Movement, CapabilityState.Disallowed, "Combat bot starting"); RoutineManager.SetCapabilityState(CapabilityFlags.MoveBehind, CapabilityState.Disallowed, "Combat bot starting"); RoutineManager.SetCapabilityState(CapabilityFlags.Kiting, CapabilityState.Disallowed, "Combat bot starting");