Really sorry! That is happening because I didnt have time to test until yet. Uploaded 1.4.1 - now they work again! I forgot something to build in :/ Sorry again.
i'm currently testing. i'll give feedback as soon as i have better gear. i just leveled a hunter to 110.
Check your pm's, I think something is off in the latest version. Pulling very low numbers as MM, have pm'd you my logs.
Puhhh I just had a look and I really cant tell - the count of spells look quite similar to the other one you are comparing. I depend on the players here to tell me what the issues are (priorization, casting spell in another order, etc.) Then I can do more fine tuning on the rotation...
I havent tried the latest verions yet, been off a couple of days. But from my experience and logs i've read this is how priorization should be. And note, its not an "easy" on thare are a couple of "IF's". 1. Cast Marked shot - but only IF you dont have the focus/time to hit Aimed shot before vuln buff dissapear and MUST hit Marked shot before buff dissapear. 2. Cast Windburst on Cooldown. 3. Cast Barrage on Cooldown. 4. Cast Aimed shot - but only IF you make it to HIT target before debuff dissapear, so casting at 2sec with a casttime of 1.7 is not optimal if you are at far range. To be "sure" it's better to cast last aimed shot at 2,5 sec left off debuff. 5. Cast Sidewinders if Marketing shot buff is UP, otherwise wait 2x stack and cast it (If Windburst/Barrage is up that is prio ofc). Sorry if much info and I understand if bot cant understand all this, but this is simply best rotation. If you can do above its great, if not the closest to it would be best. Everything with MM is about Vulnerable stack - if you cast a single aimed shot without it, it's a huge dps loss.'
Thank you for your posting. I am aware of this information, and the coding has the cases implemented which can occur. There are just maybe some small details which can be tuned - which I depend on the community. So please try the latest version which also had some changes in the rotation priorization again. I will then try to finetune the whole coding against your feedback.
So i tested this with the new Patch 7.1 and it seems like the CR casts Aimed Shot without vulnerable on the Target wich is a huge loss of dps. Can you pls fix it? It was not like this before the patch. I really appreciate your work. Edit: Ok solved the Problem. I deleted Honorbuddy and reinstalled it now it works again just like before. Edit2; I testetd this further and it seems like the CR is casting Aimed shot based on how much focus you have, not whether vulnerable is active or not.
just b/c I made no update since some days? maybe I am waiting for more feedback? please be patient. I am doing this for free.
Released 1.5.0: Major DPS push now by added logic Should now cast Aimed shot correctly if target is vulnerable + the cast time is shorter than debuff time on target. Please post your feedback and if you got ideas how to get even more out of it - just let me know.
I can confirm that the current update is a 40k dps increase for myself. The CR is heading in the right direction. EDIT: Sometimes it's casting Aimed shot when Vulnerability debuff isn't up
I'd suggest having it cast Aimed Shot when it has nothing else to do and focus is going to cap. Right now it sits there and does nothing. Some dps is better than none.