Once again you do not understand what I'm saying. I'm talking about what would be after reaching level 100 characters went to the dungeons to lvl 100 and beat clothes 615 level
I found a bug I found a bug. When all the characters are entering or out of the instance zones. I have a problem with the network. At this time hbrelog close all games and restart. At this point there are some roles in the instance zones of some role in the instance zones outside. When the program re-work.They will go into the same instance zones but are actually in different instance zones.Although the name is the same. I'm sorry for my English. Is through the google translation。 Meaning is in the same instance zones, but actually in the different instance zones. When the [Booster] brush a instance zones of the time, will wait at the door of a person can never reach. Because in another role, he has been in the door.
Temple of the Jade Serpent - the boss Wise Marl bot sometimes runs into a corner by a fountain, and is not doing nothing and Temple of the Jade Serpent Do not give item noobs, everyone takes booster
System message received: "You have entered too many instances recently" [Myriad]: Seems like we've hit instance lockdown. Waiting 1.5min could you consider to add a behavior, when i finish a Dungeon within 6 minutes, i wait in the dungeon util 6 minute. i think it will be more safe in dungeon rather than outside of the dungeon. just like: <CustomBehavior File="Misc\InstanceTimer" Timer="Check" WaitTime="370000" />
i notice that there's a wait if finish too fast, but still got the instance lockdown, i met this problem before, that's why i set the waittime to 370000, not 360000
Temple of the Jade Serpent - the boss Wise Marl bot sometimes runs into a corner by a fountain where water elementals there, and is not doing nothing
I made a support ticket and they said your bot is casting Travel Form despite my HB settings. Can you give me the option to disable this? I'm trying to stay stealthed and the bot wants to override how I want to navigate. Right before re-entering an instance it wants to do a jump for some reason and quickly cast travel form.. revealing myself for no reason. If I disable travel form and ground mount in my settings why is your bot casting travel form especially when just moving 10 feet into the dungeon.
It is there for most of the dungeons that can be completed in 6min or less, this timer might be ignored on low level dungeons depending on setting "Noobs_Has_Raf" Should be possible yes, but not sure if it would pass approval from core developers :c Its currently coded just to use travel form for speed up if your nubs are moving, they are not mounted, and they don't have "Dash", "Stampeding Roar" or "Displacer Beast" auras active and they can cast Travel Form. I'll add setting in couple of days that makes your Druids / Rogues stay in stealth 24/7.
Wow thank you so much I can't wait a 5 man stealth leveling operation would be beautiful. I'm currently running the trial, but will purchase in a couple days thank you!
Also when you do the stealth options can you make it so it doesn't fly or mount even after learning them going for stealth as much as possible. It can still take the flight taxis but then immediately go back to stealthed travel by foot.
Getting an odd issue in RFC my noobie hunter when he jumps through the instance portal but while in the air he turns so that his back is towards the portal then when he spawns inside RFC he continues running and he gets stuck , my other noobie paladin haven't gotten this issue tried using a clean HB edit: does hunters have some special behavior when entering rfc cause I changed accounts and another race and it does the same thing does this wierd jump when entering rfc and continues running and getting stuck it does seem to only be in RFC scarlett halls and RFD it had no problems
Once it gets to the black portal it starts having issues [InteractWith-Intera(warning)] Exceeded our maximum count(7) at attempted interactions--blacklisting Iron Grunt for 30s [InteractWith-Intera(warning)] Interaction with Iron Grunt interrupted. Reason: NotReady [InteractWith-Intera(warning)] Interaction with Iron Grunt interrupted. Reason: NotReady It just stands around near the entrance of the black portal and doesn't get started.
Flying wont be disabled (and therefore booster wont have this setting either) on this update at least, maybe later. But ground mounts will be disabled if you enable this setting. Fixed in upcoming version.