Then you should have seen the 2nd or last post on the (then) last page where you posted , which had a link to the EXACT SAME THING I posted in response to your question(s). Put in some work before you waste everyones time.
Derp, Great Post sunshine.. thanks for the help though* Ill be more alert to click the links provided for someone else query* That guide should be on page one though so handy.
Reading is hard, spoonfeed me. Stop being entitled and actually do some proper work/research in the future before asking for help. If you had bothered to actually click those links, or actually reading and understanding the first posts by the plugins creator, you would have known how stupid your assumptions where. But I guess in todays society it's all about getting everything handed to you. Do you want a trophy?
Could someone help me with the condition of having a elemental resist mob near player for popping i.e. vinctars ?
Anyone having problems with the bot not using dying sun? Ive added it as described in previous posts... but wont work Any ideas?
This was working for my BV Pathfinder but cannot comment as far as the last few days. Use this if you like:
anyone having issues with res flasks? i cant get it to use topaz or bismuth flaks. I have the exact same coniditions as my basalt flask which works fine but the res flasks wont work
just using the drop down menu options to select them f.Rarity != Rarity.Unique and f.FullName.Contains("Bismuth Flask" f.Rarity != Rarity.Unique and f.FullName.Contains("Topaz Flask") have the coditions set as follows: FH.SpecificRarityMobAround(Rarity.Unique, 20) > 0 FH.SpecificRarityMobAround(Rarity.Rare, 20) > 0 FH.NumberOfMobsNear(me, 8) > 2
ok for some reason the selector on bismuth flask didnt have a closing bracket. I never made a change to the selector so thats how it is on your end. ive just changed it and it seems to be working now i cant figure out what is wrong with topaz flask though edit: topaz flask does work maybe 10% of the time
Gonna add the bracket, thanks for noticing. it doesnt trigger if the buff is still active. just so you know.